Barotrauma

Barotrauma

Blue Archive Mod Epic Anime RPG
177 Comments
Kookoorooza 8 Oct @ 12:51pm 
Have you heard of "Non-Human Races Base" mod? You can try to make with it 2 types of body leaving other anime mods compatibility.
Einzeil  [author] 8 Oct @ 5:18am 
love you too :tamamo::tamamo:
biris 8 Oct @ 3:16am 
i love you :luv:
Einzeil  [author] 3 Oct @ 8:15pm 
Anything for my lovely subscribers!:tamamo::tamamo:
两仪兼定 3 Oct @ 8:47am 
Thank you for your reply. I look forward to the day when I can play with your complete creativity in the future. Now I brush students by using the item in "Blue Archive Custom Body Addon", and then uninstall this mod. This way, the talents of the two students can be utilized when using other beautification methods. Thank you again for your reply.
Einzeil  [author] 3 Oct @ 2:30am 
I needed to add Alice for the story to work it's way in single player campaign, so that i can allow player to finally obtain booth Yuzu and Alice in single player. Yuzu is already playable but she is missing a way to obtain her and i haven't got much time lately to be around and work on it, so apologies for my lateness. As for Alice i am reworking some of her talents because it was frankly speaking, boring and uncreative.
Einzeil  [author] 3 Oct @ 2:28am 
Do mind that my professions are made based on the concept that everyone have or play only 1 of each of the students, no clone, recruiting them through outpost wouldn't do it for me because they are very broken in when going through the skill tree. There's a weird bug that let them spawn naturally as random human sometime when starting a campaign and im also working on that fix.
Einzeil  [author] 3 Oct @ 2:28am 
The other mod have NPCs, but the professions and talents are listed from this mod. Atm there are only Yuzu and Hoshino; Alice is still not finished so i can't add it, you don't really miss out anything if not using the other mod, that's why i said it's completely optional.

Currently you can freely play as one of the few available jobs from my mod if you play the game through server, multiplayer. As for campaign your only way to obtain the special students is to complete their quests. Which could cause an issue if you happened to get them killed during missions. I am working on a solution to let people spawn the student without cheating or using console.
两仪兼定 3 Oct @ 1:53am 
Because if only this mod is used, the mod class in the single-player game will not be generated naturally. I know the profession is already included, but I want to know how to naturally generate a mod profession without loading your other mod.
Einzeil  [author] 2 Oct @ 6:41pm 
talents are related closely to job and skill tree, and the passive talent come along with it. Not sure what you mean by without loading another mod, if you mean my add on then i don't think it's required since the jobs and talents are listed within this current mod already
两仪兼定 2 Oct @ 10:06am 
How can the character's talent be obtained only on this mod? Is there no way out? Is there a way to obtain character talents without loading another mod?
Stephen Hawking 20 Sep @ 6:21am 
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桦木依 20 Sep @ 12:58am 
I used EW2, but there was an error in the character's clothing. I'm looking forward to the EW2 version, of course, the character's chest should be quite complex. I don't know if the author has the intention to work on this. Also, love from China:steamthumbsup:
Haitora 19 Sep @ 8:00pm 
was playing the mod with EA-HI chara model mod and seemed to worked fine but since the missions been moved to the custom body mod im pretty much missed alot of the content so i did add that custom body mod but seemed to be fine, but EA-HI mod has alot of their own outfits which sadly didn't exactly fit their breast but otherwise outfits that completely cover the breast are fine i guess? i'm hoping the custom body mod's potions could work on any outfit or be able to change the body itself so it can kinda fit in with modded outfits since i dont really want to remove EA-HI mod.
Einzeil  [author] 16 Sep @ 9:34pm 
Hello everyone i will be removing the quests, NPCs and anything related to custom body and migrating it to my other addon, im sorry if this causes any issue with anyone's play through or save files. You can probably still play the game normally if you install the addon.
For compensation, i will let you guys craft "character" stones in fabricator to spawn them for free until i have further updates.
Einzeil  [author] 14 Sep @ 6:04pm 
Hello everyone, an addons has been release, this addon is optional, it allow you to use my custom body, at the expend of compatibility instability, which is why... it's an addon
:reimu3:
Einzeil  [author] 13 Sep @ 8:55am 
the npcs used custom body and this is an issue, if im gonna do it that way, i may as well use them along with the override
Einzeil  [author] 13 Sep @ 8:55am 
heads up, campaign missions will be separated into a patch, i think this is for the best
flagshipz1 13 Sep @ 5:48am 
It's okay. Don't worry. The content is already very good. I'm looking forward to seeing the updates later. Support you!
Einzeil  [author] 13 Sep @ 5:17am 
atm, you cant, you can only see her by spawning through console/ npc spawners from cheat. I am working towards a patch that allow me to add these NPCs into campaign and multiplayer easier. Hold still...
flagshipz1 13 Sep @ 3:57am 
May I ask where I can meet nonomi? After completing the first mission in Hoshino, there are no other missions
Einzeil  [author] 11 Sep @ 11:56pm 
it will take awhile but i am working on an override patch that will apply the custom body i have into the game, with this patch, you can choose to install it or not, but it will allow the usage of blue archive student's bodies and different breasts size
Kakudate Karin Wangy 8 Sep @ 8:49am 
Its fine then, good mod

Petition to add karin as second C&C member :p
Einzeil  [author] 8 Sep @ 6:03am 
there is no fix that's worth it, only EW2 use this kind of limb system
Kakudate Karin Wangy 8 Sep @ 5:52am 
the problem is

the skirt on hoshino its kinda in bad position due to EW2 body
might on other clothe

idk theres a fix.....
Einzeil  [author] 8 Sep @ 5:20am 
yes, now hide the boobs on every other outfits, and the new outfits that i will add in the future.
Kakudate Karin Wangy 8 Sep @ 2:43am 
I managed successfull hide the boobs on clothe, it work perfectly fine

The problem it just their skirt incorectly position because the body
Einzeil  [author] 8 Sep @ 1:35am 
EW2 could very easily make their mod compatible with all mods by putting "OnInserted" check for the outfit slots and make the extra breasts limb using a sprite sheet with no boobs on it, but they didn't.
Einzeil  [author] 8 Sep @ 1:14am 
It is not a command, the diving suits in EW2 use the same texture. the slipsuit.png, and use 1 pixel from it as the sprite for the breasts.

sourcerect="0,0,1,1"

This only apply to every diving suits in their mod, and is incompatible with any other mods that have clothes.
Kakudate Karin Wangy 7 Sep @ 10:21pm 
Other diving suit or clothe that has hide boob command

Uses slipsuit hide boob
Kakudate Karin Wangy 7 Sep @ 10:20pm 
Its not actually hide other mod that has tail


In EW2 diving suit command

Thered a line that "hide boob_slipsuit" Its literary hide the visible boobs when you wearing diving suit, I try to test it when i get back home
Einzeil  [author] 7 Sep @ 8:17pm 
EW2's breasts are tagged as "tail", you hide it, you hide every other mods that has tail will not like it. Also, like i said they changed the limb layout, torso is below waist now, the skirt is going behind the legs, a lot of fix would needed just to make my mod compatible with EW2, then sacrifices it compatibility with other mods.
You can make the patch your self if you like but i don't recommend it, the whole reason i haven't make a custom body for my mod yet because i didn't want to do what EW2 did, until i have a better way.
Kakudate Karin Wangy 7 Sep @ 4:13pm 
I can make the breast invisible but kinda lazy to do so

Just add the hide boob on the line of their clothe under the sprite location

I might edit it, if it work fine I should give it to you
Einzeil  [author] 7 Sep @ 8:14am 
Hi, Europa Waifu 2 overrides human and changed the layout of the limbs. This is already conflicting with my mod, and a lot of other mods. The breasts are extra limb added onto the human body, this limb isn't counted as torso. I've checked EW2 before and decided that making the mod compatiblefor EW2 is not worth it since it will make my mod conflict with a lot of other mods.
Kakudate Karin Wangy 7 Sep @ 4:17am 
You should make Europa waifu 2 compatible

Yk Hoshino clothe has some boobs coming out from its clothe
Einzeil  [author] 3 Sep @ 3:57am 
yuzu's weapons getting buff soon
Einzeil  [author] 29 Aug @ 9:14pm 
Currently theres a weird bug that let church of husk allow recruiting Hoshino, idk why this is happening, if someone can tell me it would be very appreciated
Einzeil  [author] 25 Aug @ 9:37am 
I have nerfed the Interceptor, along with the crews inside, the crew's weapons are also lootable now, and there are loot to be grab inside lockers
Einzeil  [author] 24 Aug @ 9:40pm 
Nonomi huge bonkers jiggle physic
Einzeil  [author] 24 Aug @ 4:19am 
Is that the one after you meet Ichika for the first time and she give you the summoning device? There is no mission after that, you delivered the Mob chans to Ichika, but speaking and finishing that conversation will let you meet Ichika again in future outpost where she give you new assignment. ATM you will need to get to Europan Ridge to meet her again.
只眼姬 24 Aug @ 2:55am 
@Einzeil After completing the Ichika task. She said 'looking forward to seeing you again' and received a summoning tool. And then there's no follow-up task?
Einzeil  [author] 24 Aug @ 1:27am 
Hi, could you tell me which exact quest/task are you expecting? if you are looking for the mission to fight the ship, it has been moved to Europan Ridge
只眼姬 24 Aug @ 12:52am 
@Einzeil Excuse me. Have the follow-up tasks for Hoshino and Ichihara not been completed yet. Or did he have a bug. Until the end, I still didn't receive the relevant task
Einzeil  [author] 23 Aug @ 11:27pm 
I will make the npc guns usable for players, but it will be weaker
zakoforever 23 Aug @ 11:25pm 
Summoned JTF droped their guns in my sub and cant be removed/
Einzeil  [author] 23 Aug @ 8:33pm 
i disabled them because the students at the moment doesn't have a husk sprite and will turn back into a human sprite (vanilla) when they get husked. This might change later
Progamer2562_rblx 23 Aug @ 7:44am 
@Einzeil Ah good to know. Cause before you answered I did force husk outbreak on outpost and sent small squad of JTFs to test if they truly wont be husked.
saimin255 23 Aug @ 5:36am 
It worked fine and I cleared the mission. Thanks for the quick patch.
Einzeil  [author] 23 Aug @ 4:39am 
i just made a hot patch to fix it, i hope the issue resolved
Einzeil  [author] 23 Aug @ 4:25am 
@saimin255 yes currently theres an error with loading the students, but idk what's causing it, i'm trying to fix it atm