Barotrauma

Barotrauma

116 ratings
Blue Archive Mod Epic Anime RPG
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File Size
Posted
Updated
85.893 MB
20 Apr @ 9:51am
7 Oct @ 10:46am
149 Change Notes ( view )

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Blue Archive Mod Epic Anime RPG

Description
This mod does not require Lua
I am currently looking for someone who can help with building outposts and ship design.
Discord:
https://discord.gg/Qc2ypqqDuh
Please join the Discord to receive news and updates for the mod, you might also get to play test new contents before the workshop version, or you can just talk with me and have some fun chat or gaming session.

Crucial Addon (Optional and does not required to run)
:https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3568170618
-This add on allow usage of my custom body and outfits. Also contain mission and quests, quest and events has been removed from the main mod and migrated over this add on for obvious compatibility reasons, it also help me to focus on certian aspects of the mods easier without bloating the main mod too much.
-Most of the cool things happening on this add on compare to the main mod.
Description:
What is this mod? It's a solo project of mine to bring Blue Archive to Barotrauma.

-This mod add unique blue archive jobs, talents and items, to acquire unique events and npc please use my addons.

-Unique Weapons and Armors are balanced around souls-like stats, with scaling based on equipped weapons and specific armor for specific role, and they take appearance of your favorite Blue Archive student!

-To get unique encounter with blue archive NPCs and special missions, abilities, please install the Add on linked above.

Error and debug:
-If the mod have invisible or missing textures, try unsubscribe and resubscribe to download the textures again.
-You can also view the characters in character editor tab at the menu!
-Please join the Discord server https://discord.gg/Qc2ypqqDuh to report bug and get faster respond from me.
LATEST NOTES:
-I have migrated the quests to the Add on, because it is better to have only 1 outfit and scan for the correct body, instead of having to split between normal outfit and NPC outfits. Custom NPCs before can not be controlled normally, or have their own body type and is quite annoying to make, now migrated and merged into human in the Addon, basically means the Addon now have slightly more content put into it than the base mod.
Popular Discussions View All (2)
7
13 Sep @ 5:48am
1
flagshipz1
4
19 Sep @ 5:50am
Bugs that occur when the module is re added midway
黄精の魔男勃嗷door林檎
178 Comments
Kookoorooza 10 hours ago 
Is it ok if i chop hands posing from your mod?
Kookoorooza 15 hours ago 
Have you heard of "Non-Human Races Base" mod? You can try to make with it 2 types of body leaving other anime mods compatibility.
Einzeil  [author] 23 hours ago 
love you too :tamamo::tamamo:
biris 8 Oct @ 3:16am 
i love you :luv:
Einzeil  [author] 3 Oct @ 8:15pm 
Anything for my lovely subscribers!:tamamo::tamamo:
两仪兼定 3 Oct @ 8:47am 
Thank you for your reply. I look forward to the day when I can play with your complete creativity in the future. Now I brush students by using the item in "Blue Archive Custom Body Addon", and then uninstall this mod. This way, the talents of the two students can be utilized when using other beautification methods. Thank you again for your reply.
Einzeil  [author] 3 Oct @ 2:30am 
I needed to add Alice for the story to work it's way in single player campaign, so that i can allow player to finally obtain booth Yuzu and Alice in single player. Yuzu is already playable but she is missing a way to obtain her and i haven't got much time lately to be around and work on it, so apologies for my lateness. As for Alice i am reworking some of her talents because it was frankly speaking, boring and uncreative.
Einzeil  [author] 3 Oct @ 2:28am 
Do mind that my professions are made based on the concept that everyone have or play only 1 of each of the students, no clone, recruiting them through outpost wouldn't do it for me because they are very broken in when going through the skill tree. There's a weird bug that let them spawn naturally as random human sometime when starting a campaign and im also working on that fix.
Einzeil  [author] 3 Oct @ 2:28am 
The other mod have NPCs, but the professions and talents are listed from this mod. Atm there are only Yuzu and Hoshino; Alice is still not finished so i can't add it, you don't really miss out anything if not using the other mod, that's why i said it's completely optional.

Currently you can freely play as one of the few available jobs from my mod if you play the game through server, multiplayer. As for campaign your only way to obtain the special students is to complete their quests. Which could cause an issue if you happened to get them killed during missions. I am working on a solution to let people spawn the student without cheating or using console.
两仪兼定 3 Oct @ 1:53am 
Because if only this mod is used, the mod class in the single-player game will not be generated naturally. I know the profession is already included, but I want to know how to naturally generate a mod profession without loading your other mod.