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is it possible to disable the death message for summons of this mod?
since I use them as cannon fodder they died a lot and fill message bar up
I have tried with "4M Mehni's Misc Modifications" but and disable animals alerts, but it did not seem to work
but other then that I do like the mod, find it very funny to see a horde flesh things fill the map and then swarm the attackers of the colony
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3552180121
Would it be possible to make the psycast's hediff check the pawn's max nutrition stat and apply that instead?
im not saying its BAD to be op its quite fun in fact but "holy op batman"
@Sentinel pretty much all the 99% ones. The problem is Psyfocus depletes a bit fast so you have to babysit the mediation to make sure you get to cast it. I would put it on 80% since theres not many spells that cost less.
Or add it as configurable options I guess.
Also about the Anomalous it might simply be incompatible with the big and small mod genes. it seems the genes are generally causing issues with how hunger is handled so thats propably why the organ isnt working at all.
never thought id see the day where regular vpe could be considered balanced to one of its addons but here we are
Pawns should no longer try to rescue or tend anomalies spawned by the hives.
I do agree that this mod has the potential to be crazy OP if you stack the buffs, and you are correct, some of the abilities lack a drawback as they were intended to be used against very strong enemies (IE V.O.I.D, Kraltech).
I might release an optional patch that you can subscribe to which would make these abilities less insane for vanilla threats should more people request for it.