RimWorld

RimWorld

233 ratings
VPE - Fleshshaper
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Mod, 1.5, 1.6
File Size
Posted
Updated
3.308 MB
19 Apr @ 5:51am
25 Aug @ 8:56am
16 Change Notes ( view )
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VPE - Fleshshaper

In 1 collection by Sentinel
Too many VPE Paths.
19 items
Description
Manipulate the flesh to form a hive and enhance yourself.

Psycasts:

T1:

Form Flesh Wall: Use biomass located in the deep layers of the Rim to form a wall made of flesh.

T2:

Form Fleshbulb: Use biomass located in the deep layers of the Rim to form a bioluminescent node of flesh.

T3:

Regenerative Mutation: Mutate the flesh inside of the target to grant them a slow regenerative capability.

T4:

Form Harbinger Tree: Gather biomass and shape it into an Harbinger tree.

Form Flesh Hive: Use biomass located in the deep layers of the Rim to form a hive of flesh creatures.

Form Fleshmass Spitter: Use biomass located in the underground layer of the rim to form a Fleshmass Spitter for the colony.

T5:

Summon Fleshmass Regenerator: Gather biomass and shape it into a mini-heart, the heart can be consumed to obtain enhanced regeneration for a day.

Form Fleshmass Meat Node: Shape the local biomass into a node of flesh which will spew out twisted meat every 3 days.

T6:

Mitosis: Separate the target humanoid into two entities of identical composition.

Anomalous Sustenance:
Shape a fleshmass meat node which feeds off psychic energy directly inside of the target, this node will feed the target and negate their need to eat.


T7:

Organ Mutation: Alters a random organ within the target to turn it into its fleshmass counterpart. The process will induce blood loss in the target.

Form Super Flesh Hive: Use biomass located in the deep layers of the Rim to form a hive of Bulbfreaks.

This tree can be found in the "Misc" tab and is CE compatible.
Popular Discussions View All (1)
3
15 Jul @ 10:33am
This mod is OP, you should try it
Rook
127 Comments
Sentinel  [author] 28 Aug @ 12:12am 
@Futstub don't plan to change it, it's fine as is
Cyber Witch ~ 28 Aug @ 12:05am 
I have an idea make it so the clone spawns with all kinds of felshshaper mutations
Cyber Witch ~ 28 Aug @ 12:04am 
Nah seems fine
Futstub 28 Aug @ 12:02am 
The cloning ability is waaaaaaay to overpowered. Otherwise I love the mod. maybe you will change it some day. :)
Sentinel  [author] 25 Aug @ 8:57am 
Update: Fixed warning related to mitosis
Sentinel  [author] 25 Aug @ 8:34am 
@Charles M. Freakston i've also noticed the warning you got on mitosis, that'll be patched
Charles M. Freakston 25 Aug @ 8:22am 
Informed them already, but thanks for taking a look
Sentinel  [author] 25 Aug @ 7:27am 
@Charles M. Freakston appears to be an issue with the mod you linked, same thing happens when you duplicate a pawn with the anomaly obelisk, Mitosis just uses this code in the form of an ability.
Charles M. Freakston 25 Aug @ 6:59am 
Tested it with only that und dependencies