RimWorld

RimWorld

Compact Gene Banks/Processors
18 Comments
Yaru 7 Oct @ 11:44am 
So you can come up with something like this:
- compact/advanced: craft
- glitterworld: traders
- archotech: quests
No need to create anything more powerful than your current archo ones, they are indeed already busted. Just make it hard to obtain, while providing some compromise craftable "better-than-vanilla" options (actually current compact ones are already very strong...)
Yaru 7 Oct @ 11:44am 
You might want to move your existing Archotech items to the same place where it is available in vanilla (like Vanometric): quest rewards. And/or like archotech bionics: rare trade. And make intermediate craftable version (better and more expensive than Compact, worse than Archo) and call it like Advanced ones. Or just rename compact to advanced (or keep "compact", up to you) and balance the numbers (now it needs less space and provides more slots/comp - very strong). E.g., 16 slots vs 4 vanilla = x4, 4 comp vs 2 vanilla = x2. Finally, Glitterworld/Glittertech could be potentially created by humans lorewise (like glitter meds), but in vanilla such tech is not available for colonists.
-RedTrainer  [author] 7 Oct @ 4:47am 
@Yaru you suggest i make another level? i like your idea Despite the fact this stuff is already busted, lol.
Though... lore wise, i dont know how implement this without it sounding absurd...
Random event where a "Mechanoid" ship suddenly falls on the colony and just so happens to have such technology?
Yaru 6 Oct @ 10:32am 
This mod is useful in terms of gameplay, but terribly violates Rimworld official lore. No human can create Archotech items, no matter what, it is not possible by definition. Personally, I would like it so much more if it would be just "advanced" or "glitterworld" in extremis. And Archotech ones should be only accessible from trade.
Neutex 18 Sep @ 2:24pm 
For some reason the gene processors don't connect to the assembler
-RedTrainer  [author] 1 Aug @ 12:41pm 
ow goodness... glad such mod existed! thanks @团长团子团 ! i will add this as an optional patch later.
团长团子团 1 Aug @ 2:44am 
Thank you, I just found a compatibility patch for this: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3465476199
-RedTrainer  [author] 31 Jul @ 5:15am 
Sorry @团长团子团, i couldn't find the reason why genes stored in compact genebank are not being recognised by traders.

alternative cheesy way is.... Eject what you want to sell from the gene bank, either opening it from the GeneBank menu it self or from the Gene Assembler.
-RedTrainer  [author] 31 Jul @ 2:51am 
@团长团子团 Oh dear...looks like 1.6 fucked it up, pretty sure it was okay, i will see about it soon :D
团长团子团 30 Jul @ 12:09pm 
Genes in compact genepacks cannot be traded with orbital traders.
-RedTrainer  [author] 26 Jul @ 8:18pm 
Oh thank you @BowDownToNoodles ! That takes a load off of my shoulder! Now im interested in those compatible mods, lol.

Can i credit you for making those compatibility patches?
BowDownToNoodles 23 Jul @ 3:59am 
sounds good ty :). this mod is very handy I have also made a patch for the clone mod (https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3348781223)

thanks again for your work!
-RedTrainer  [author] 22 Jul @ 1:39pm 
@BowDownToNoodles i will see what i can do when im done with some real life matters.
Tho im surprised because my mod uses the same hyperlinks as vanilla, i expected it to be generally compatible ):
will see what i can do later.
BowDownToNoodles 22 Jul @ 10:08am 
Compatibility would be awesome I have the same issue as 카디. I already use Split gene banks mod however this mod cannot duplicate and merge, like the reprocessor. compatibility would be amazing! I made a patch via reprocessor patches folder for now.

<Patch>
<!-- Allow Compact Gene Banks to be used by GeneSeparator -->
<Operation Class="PatchOperationFindMod">
<mods>
<li>Compact Gene Banks/Processors</li>
</mods>
<match Class="PatchOperationAdd">
<xpath>Defs/ThingDef[defName="GeneSeparator"]/comps/li[@Class="CompProperties_AffectedByFacilities"]/linkableFacilities</xpath>
<value>
<li>CompactGeneBank</li>
<li>CompactGeneBankArchotech</li>
</value>
</match>
</Operation>
</Patch>

hope this helps
카디 21 Jul @ 12:04am 
Thank you so much, I'll try the mod you mentioned right now
-RedTrainer  [author] 20 Jul @ 8:38pm 
@카디 i.... interesting....
i was too simple on this matter using Split genebanks mod, i will see about soon :D
카디 20 Jul @ 7:44pm 
This mod is really the best in this DLC, Odyssey
If I had one wish, it would be to be compatible with the 'Genepack Reprocessor' mod
The link to the 'Genepack Reprocessor' mod is https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3277539761
If there is a mod that is compatible with this mod and can replace the 'Genepack Reprocessor' mod, please let me know.
天体 18 Jul @ 8:33pm 
I've recreated texture assets for this mod. The author is welcome to incorporate these updates. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3528704565