RimWorld

RimWorld

179 ratings
Genepack Reprocessor
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Mod, 1.5, 1.6
File Size
Posted
Updated
1.109 MB
28 Jun, 2024 @ 5:35pm
31 Jul @ 6:38pm
13 Change Notes ( view )
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Genepack Reprocessor

Description
Adds a new biotech building, the Genepack Reprocessor. Unlocked after gene processing, the reprocessor can split, duplicate, and merge genepacks.

You can finally isolate archite genes, or specific genes out of larger packs.

Check out the mod settings if you feel the genepack reprocessor is too strong/weak, or just want to simplify its functionality.

Multiplayer compatibility: Works without issues, so long as the reprocessor mod settings are synced.

Feel free to send Pull requests, help with translations would be nice.
Github [github.com]
72 Comments
Consho 31 Aug @ 11:23am 
@Anonemous2 Thanks man :)
Anonemous2  [author] 31 Aug @ 8:49am 
@Consho
Yes, I just tested it. Safe to add to an existing game (can be added whenever), just make sure that if you disable the mod later, that you have no pawns currently working on the reproccessor (otherwise the pawn working will get stuck when reloading the save without the mod).
Consho 30 Aug @ 6:34pm 
save-game compatible?
Quilava 28 Aug @ 8:07am 
This mod so handy, combine this with genes fabrication and genes inject, i can finally create my ultimate pawn, cant believe i havent found this mod for so long :sad_seagull:
falkenlambedo 19 Aug @ 4:10am 
thx a lot <3
Anonemous2  [author] 18 Aug @ 7:25pm 
@falkenlambedo

""SomeUserName\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config"
This mod's settings should be "Mod_3277539761_GenepackImprovMod.xml"

So if you wanted to change the merge limit to say 20, you'd add "<genepackMergeMax>20</genepackMergeMax>" between the <ModSettings> tags.
Note: Since this setting is not in the UI, it will remain the same even after changing other mod
settings from the UI.

Its a little bit of a hassle, but is a handy trick for some other mods as well."
falkenlambedo 18 Aug @ 1:23pm 
Is it possible to increase the maximum number of genes in a capsule?
Anonemous2  [author] 31 Jul @ 6:43pm 
@turol Fixed.
As always, validating RimWorld will force mods to update.
turol 31 Jul @ 2:38pm 
This is no longer compatible with "[FM] Gene Banks Expanded" in 1.6. Apparently they renamed the mod.
Zellys 26 Jul @ 4:54am 
Thank u :)