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Hopefully what I said helps a little, it's a bit hard to describe what I mean with steam's 1000 character limit!
Each portrait tile is 96x96 pixels large, where 4 pixels = 1 'pixel' in the image. You could either use the pencil tool's square shape, then increase it's size to 2 to make it draw in the 4 pixels it wants, or downsize the 96x96 image to 48x48 with nearest neighbor enabled to make it use proper 1 size pixels, then resize it back when you're done.
Would you be able to share with me the resources you had to get these portraits to work? Thanks.
I have yet to tackle trying to do portraits.
I'm so glad to see folks stepping up to maintain outdated mods and keep them alive. Thanks for your good work mcnuggy!
As for their size, they were mostly traced off kobolds, who are rather small portrait wise. The bodies i drew were made wider (by about ~4 pixels) but not taller. Comparing them to Dwarves and Goblins you're right they are rather short (by about ~4-5 pixels) but the heads are around the same size. In retrospect, basing the size off goblins would've probably been a better idea, though their current size isn't super 'small' compared to other vanilla portraits.
In the future I may make the bodies/clothes larger to reflect the gnoll's larger size.