Victoria 3

Victoria 3

Explorable Real-World Resources
289 Comments
这么大工作量,作者辛苦了,配合新DLC玩了下。能不能加强下巴尔干的农田或者给个特质,保加利亚那一片周围是有黑土的,历史上是奥斯曼重要的粮食产地和税源。
Cowo 6 Oct @ 2:08pm 
Would love a compatibility patch for Tech & Res
GenericName 5 Oct @ 11:26pm 
i'm also curious about tech and res

also, fantastic mod, thank you for what you do
本秋明 4 Oct @ 7:06pm 
May I ask if this is compatible with Tech & Res?
Masato 4 Oct @ 12:45pm 
Perfect mode. Don't change anything !!!

Finally someone putting the right things in France. The Garonne and Saint-Nazaire are thanking you
GGWP_TAT 3 Oct @ 9:01pm 
有時候會出現前線一直打贏但沒辦法佔領的bug,尤其是面對叛軍的沿海省份發生頻率很高
thompsonclan73 3 Oct @ 1:10pm 
@Asuna very cool, thanks for the reply. Great mod.
Guy Fawkes 3 Oct @ 5:07am 
Can you please do a Compatch for Tech & Res so we have real Gas depostits, would be so cool.
Thanks anyway for the mod itself, its great
Asuna  [author] 3 Oct @ 3:54am 
This comment is awaiting analysis by our automated content check system. It will be temporarily hidden until we verify that it does not contain harmful content (e.g. links to websites that attempt to steal information).
IoMirceaMareVoievod 3 Oct @ 1:40am 
The only way for someone to get an older version of a mod that was on Steam is to get a direct link to that version, specifically. So you either try to fix the latest patch or you provide a direct link to the older version.
IoMirceaMareVoievod 3 Oct @ 1:36am 
You can not revert to an old version of a Mod on Steam Workshop, the Workshop is always auto upgrading the mods.....
献给你的祝酒歌 3 Oct @ 12:19am 
萨哈林没有油田?:steamfacepalm:
Asuna  [author] 3 Oct @ 12:11am 
The Central Europe map appears broken because it was adapted to Paradox’s latest update, which changed the state region assignments in Prussia. This causes issues when loading old save files. You can download the version from September 24th, 6:12 AM (AEST) in the update logs to continue playing your old saves without problems.
Asuna  [author] 3 Oct @ 12:08am 
@thompsonclan73 Denmark has one of the highest ratios of arable land to total territory in the world, and while in the Victorian era it wasn’t exploited to the same extent, the potential was already there because of their efforts of land improvement.
thompsonclan73 2 Oct @ 4:29pm 
Is the reason for Denmark having so much arable land as you said in a previous thing about resources; you base it on the capabilities of the time?

As I understand it Denmark had a long history a few centuries before game start of cooperative farming and land improvement. Is this why the land is considered to have more potential? Or is it just a bit out of balance with the rest of the countries?

If so I do find it very cool. It just struck me as unusual that Denmark has that much arable land.
Player4 2 Oct @ 12:49pm 
Update broke map for saves but on new game its ok again
BlessA 2 Oct @ 11:16am 
请问这个mod,是把游戏里原本的金矿都删了,全部改成金矿场吗,第一次玩这个mod发现金矿没有了
lwhappyshushu 2 Oct @ 8:09am 
I think there is a bit of a problem in the map in central Europe, I am not sure if this is due to some problems in 1.10.3. Could you please take a quick look? Thanks!
IoMirceaMareVoievod 2 Oct @ 5:01am 
This mod Breaks the map for central Europe. Did you include the National Awakening Expansion, for this? That expansion changes the vanilla map states
Kerimbabapro 2 Oct @ 4:08am 
bro map is broken especially hungary
本秋明 2 Oct @ 3:14am 
好吧,虽然不知道怎么回事,但只能等更新了
Timoris 2 Oct @ 1:26am 
@本秋明
1.10.3 p社大幅提高了自给农的基础工资,导致全世界的地主现在都快饿死了,等官方更新吧
grahamdabadgamer 1 Oct @ 11:15pm 
State borders need to be updated. Some states have provinces they shouldn't (e.g., Wallachia having provinces in Bukovina and Great Hungarian Plain having provinces in Dobruja).
本秋明 1 Oct @ 4:27pm 
我再次确认了,问题是否存在确实取决于该mod是否开启。
你可以尝试用大清测试开不开启此mod看看。
当开启此mod,开局势力代表会变为农民+地主,然后地主没有收入,生活水平为1。
不开启此mod一切都正常,麻烦你确认一下是否是此mod和更新不兼容?这个问题很严重导致没法游玩游戏。
本秋明 1 Oct @ 4:12pm 
谢谢你的更新,但我看问题还是没有解决。
你意思是这个bug是p社自己的吗?但我只有开启这个mod时会发生这个问题啊?所以至少能不能做一下兼容?
Asuna  [author] 1 Oct @ 3:53pm 
@本秋明 我想这不是我的问题,而是因为p社没有给公司的贵族所有者写分红导致的
Asuna  [author] 1 Oct @ 3:52pm 
@Anubis My approach is not simply to look at which resources were actually mined during the Victorian era, but rather to judge whether those resources could have been exploited given the technology of the time.

For example, in the case of Australia, the technological requirements for exploiting its iron ore deposits were not particularly high — it was more an issue of geology and the fact that people simply had not yet anticipated the scale of those deposits. So my placement is based on feasibility with Victorian technology, rather than just historical output.
本秋明 1 Oct @ 12:09pm 
请更新,开局地主阶级生活水平变为了1,严重bug,请更新,please update,a very server bug
本秋明 1 Oct @ 11:58am 
bug in new version,The initial landlord's living standard is 1
GGWP_TAT 30 Sep @ 11:52pm 
Why did Austria have so little prestige at the beginning and couldn't become a great power?
Anubis 29 Sep @ 11:10pm 
I would suggest either doing a balancing check (for gameplay purposes) or, alternatively, considering resources not in isolation but in relation to what they're supposed to abstract (Iron should encompass most metals, for example).
Anubis 29 Sep @ 11:10pm 
Whilst the resource numbers are mostly accurate to real world values - I do think this mod would benefit from a balance check.

Consider the following - Victoria abstracts the vast majority of natural resources that were actually used at the time, it should come to no surprise that the world didn't mine just 4 resources for an entire century, this means that by focusing on real world data for the resources that Victoria 3 does choose to actually represent - the locations where those resources are located benefit in a disproportional manner.

Australia, in particular, benefits to such a degree that it is impossible to have a long game where they're not a super power with their home resources alone.

On a similar vein - untapped real world resources are mostly ignored by the mod, which repeats the problem with Paradox's distribution, only in a different way.
lar1238 27 Sep @ 9:28pm 
.
2973794465 27 Sep @ 2:43am 
作者您好,在19世纪后业到20世纪前业之间,欧洲铁矿高度集中在洛林铁矿区域,此处铁矿德国、法国、卢森堡三国共有,都是本国唯一核心铁矿区,游戏中没有体现。法国煤矿70%集中在法属低地,德国煤矿60%集中在鲁尔一块地上,游戏上资源还是过于分散了。
MH1906 27 Sep @ 2:10am 
Im missing those states too, and i have never downloaded this mod so
Alhelhast 26 Sep @ 7:38pm 
missing bohemia, silesia, serbian, moldavia...
AEIOU 26 Sep @ 10:26am 
作者您好,朝鲜和日本的资源分布没有改善,朝鲜关北地区的硫矿和铅矿没有了,日本关西与中部地区依旧是与现实不符的煤铁资源(日本只有九州和北海道有煤矿),另外,德国莱茵地区的铁矿太多了,历史上德国鲁尔区的铁矿基本靠进口。还有奥地利拥有的西里西亚地区,这块地区极其小,却有太多的矿物。希望作者再修改一下。
IamNewb 25 Sep @ 9:16pm 
missing bohemia
HydroGammer 25 Sep @ 4:37am 
Seems to be glitched with missing states like no u mentioned
no u 25 Sep @ 1:40am 
no culture mods or other map mods installed btw
no u 25 Sep @ 1:39am 
im still missing silesia, east slovakia, both serbias and moldavia
Ammar Kameel 25 Sep @ 1:02am 
@BigMitchUSA maybe it happens because an culture mod
like hybrid culture(+performance)(NEW)
Asuna  [author] 24 Sep @ 9:32am 
@BigMitchUSA just try to delete and subscribe the mod again
Asuna  [author] 24 Sep @ 9:30am 
@hu08zhuo fact
hu08zhuo 24 Sep @ 7:37am 
i play Brasil ,Minas Geras has 1800 iron,Is this real?
BigMitchUSA 24 Sep @ 6:52am 
Still having issues with certain states not showing up: Silesia, Saxony, West Galicia, West Slovakia, East Slovakia, Both Serbias, Moldavia. Basically most of the new states that were introduced in the patch in central Europe.
mujica tomorin 24 Sep @ 4:07am 
爪哇岛1500耕地 还有农业buff 我能喂饱全世界
Asuna  [author] 24 Sep @ 12:43am 
all fixed
Canadabot 23 Sep @ 9:07pm 
Lower Silesia, Slovakia, New Jersey, Vermont, New Hampshire, Maine, Maryland, and DC are gone when I play with this mod.
𝓓𝓮𝓐𝓡 23 Sep @ 8:00pm 
奥地利现在有大片空白