Source Filmmaker

Source Filmmaker

Half Life Extended Day One | Science Team
17 Comments
FreezeSaxophone 2 Aug @ 2:50pm 
thanks!
Walter Gubanov  [author] 2 Aug @ 8:02am 
1 - standard stage map.
2 - map from the source version of Half-Life Absolute Zero (addon in the Garry's Mod workshop).
3, 4 and 5 - maps from Half-Life Blue Shift, an unofficial version. There is an addon on the gamebanana website and in the Garry's Mod workshop.

You can find and install these addons and unpack them in SFM.
There is a possibility that Half-Life: Blue Shift Source can replace some files, for example LD versions of models on LD-HD (The model looks outdated, but bones and some animations will be replaced from the HD model).

As for HL:AZ source, it seems to be in Moddb Half-Life Source or Moddb Garry's Mod, but if you do not have Garry's Mod.
FreezeSaxophone 2 Aug @ 7:24am 
hey, i fixed the issue, turns out it was an addon conflict (i think), but id like to ask what maps you used for the photos.
Walter Gubanov  [author] 2 Aug @ 12:48am 
Hello, dear JaBoinky ,Try re-subscribing to this addon. And check the integrity of the addon in the explorer, if all the models are present, then there may be a file conflict, due to which scientist.mdl turned into chair.Also look at the console. Open the model explorer, then enter extended_day_one\models\scientist.mdl in the search, and open the console in SFM. If nothing is written there about scientist.mdl, then I apologize.
FreezeSaxophone 1 Aug @ 1:08pm 
hey, issue : scientist.mdl is a chair. i have no idea why or how
Average_Gabe_Fan 27 Apr @ 6:34pm 
Hazardous, radiation. Detected.
The Vinman 24 Apr @ 5:58pm 
okay cool
Walter Gubanov  [author] 22 Apr @ 10:02pm 
Oh yeah, I'm thinking of doing some ported brush models from GoldSrc. The crates from Blue Shift, the radio from They Hunger, and a few other things. There's an addon in the GMod workshop that ported some brushes, but they're either broken or missing for SFM, and some don't have additional skins. I'll try it later though, because I haven't figured out the textures yet.
Walter Gubanov  [author] 22 Apr @ 9:52pm 
I think I'll release a few today. For in the workshop I posted long ago models of panthereye, mr cleaner (Janatior), cheif and some props. I need to add just images to them, but I've been lazy to make them.... I'm going to go make all sorts of images now
:steamhappy:
The Vinman 22 Apr @ 4:20pm 
because there are some models in the demo for half life extended that are not in your workshop models like the hecu zombies in the half life extended demo are not in the zombies workshop mod you made will you add more soon
The Vinman 22 Apr @ 4:16pm 
will you make the cheif models next or something else
A B S O L U T E ✋😭🤚 C I N E M A
The Vinman 5 Apr @ 5:21pm 
thank you man
The Vinman 3 Apr @ 7:16pm 
okay
Walter Gubanov  [author] 1 Apr @ 12:05pm 
@The Vinman , maybe, but at most it's ragdolls. I'll try to get it done this week. Right now I'm porting barney.mdl, construction.mdl and worker.mdl from Half-Life Extended Day One to SFM
The Vinman 1 Apr @ 11:53am 
can you make a gmod version