tModLoader

tModLoader

Spirit Reforged
432 則留言
MkDistrict2 8 月 20 日 上午 12:01 
is this compatible with calamity and fargo's?
Crucible 8 月 16 日 上午 8:43 
Any chance for Reforged Wheezers to drop the Wheezer Scale? Currently doing a dual-Spirit and Thorium playthrough, and the Wheezers in the beastiary are entirely the Reforged one with the different drops.
Idlemind 8 月 10 日 下午 1:17 
Does this mod have anything to do with reforging.. ?
HeadofDionysusTTV 8 月 9 日 下午 1:59 
Is there an up to date wiki for reforged? the wiki.gg wiki for it is showing a lot of early game stuff that doesnt exist.
Or if im missing a part of the mod and just need that please let me know i could just be stupid
Mechanomical 8 月 8 日 下午 10:49 
Hey how do I remove the minipack I kinda don't want this thing on me.
Prism182 8 月 3 日 下午 7:45 
having an issue with the savanna seed crashing the world generation menu, sent the error log under a discussion
GabeHasWon  [作者] 8 月 3 日 上午 12:09 
It doesn't always spawn. If you want to guarantee a spawn, use the "savanna" world seed, without quotation marks. Otherwise, it spawns over the forest between a desert and a jungle, uninterrupted.
tablaca 8 月 2 日 下午 10:37 
my world doesn't have a savanna biome, does somebody knows why?
PopPhyzzle 8 月 2 日 下午 4:55 
Okay will do I appreciate it
GabeHasWon  [作者] 8 月 2 日 下午 3:50 
Oh, so it's an issue with another mod. If you could throw that report on the GitHub that'd be nice, I can probably look it into it if not tomorrow, next week.
PopPhyzzle 8 月 2 日 下午 3:14 
When I tried to make a new world to test it it said:

System.IndexOutOfRangeException: Index was outside the bounds of the array.

In regards to the abyss generation
PopPhyzzle 8 月 2 日 下午 2:55 
The system null reference exception says: Object reference not set to an instance of an object"
PopPhyzzle 8 月 2 日 下午 2:51 
I'm glad it's working for you. The client log said something about a system null reference exception with my Radiance mod. It also mentioned something about the save path having incorrect slashes somehow. The Radiance mod works though. When I include the spirit reforged the game crashes on startup.
GabeHasWon  [作者] 8 月 1 日 下午 4:09 
That's not true. Just ran the mod, and it works fine. What is the error specifically?
PopPhyzzle 8 月 1 日 下午 3:49 
Hi. Unfortunately this mod is incompatible with the new tModLoader update. Anyone else having the same issue?
EDekar 7 月 29 日 下午 1:04 
I believe I have encountered a simple soft lock.
New world with seed: dontdigup
World creation hangs indefinitely on the step where it indicates it is creating butterfly shrines.
GabeHasWon  [作者] 7 月 25 日 下午 3:04 
Yes!
fijma 7 月 25 日 上午 3:15 
Works with remnants mod?
SimplySquamb 7 月 23 日 下午 6:53 
thirding what Milk Man and AgentKirin said; Star powder doesn't work for me either
FORGE 7 月 18 日 下午 12:47 
tthe new custom pots are so creative and awesome. absolutely love the idea
AgentKirin 7 月 16 日 下午 3:57 
Seconding what Milk Man said; the star powder is doing nothing to the grass. Also, whips aren't triggering the Rogue's Crest's bleed effect like the tooltip says they should.
Milk Man 7 月 16 日 下午 2:33 
Hey, the star powder item doesnt seem to work (spread anything) for me.
Hightide_Gaming1214 7 月 11 日 下午 6:26 
I just finished a Spirit Classic playthrough (Like, literally half an hour ago) and I have to say, I'm really excited to do a playthrough of this. It's amazing what this team can accomplish
GabeHasWon  [作者] 7 月 11 日 上午 9:53 
Hellfire Shotgun was removed in Classic a long time ago, so if it wasn't good enough to stay there it certainly isn't coming back in Reforged. We'll add substantially more interesting and fun items instead.
transcendent 7 月 11 日 上午 12:49 
could u bring back hellfire shotgun 🙏😁
GabeHasWon  [作者] 7 月 9 日 下午 7:19 
Many!
KornBreeaad 7 月 9 日 下午 3:13 
This mod is awesome! Will you add more minibiomes in the future?
beau099 7 月 7 日 下午 4:20 
woah, the mod's steam page change notes actually HAS the change notes (unlike THE OTHERS)
thnks
GabeHasWon  [作者] 7 月 7 日 上午 7:57 
@thewackster No, we made a new mod to avoid having the bulk of Classic's content, which is bad, outdated, or otherwise below our quality standard.

@TheBronzeWarrior With base Calamity, no. We do have compatibility with Fables though.

@beau099 Check the changelogs! We always have changelogs for our updates, especially bigger ones.
beau099 7 月 7 日 上午 5:32 
what's in the new update?
TheBronzeWarrior 7 月 6 日 下午 4:29 
calamity compat?
haphazardhamburger 7 月 3 日 下午 3:39 
does this have all the same content as original spirit?
RaiskyRak 7 月 3 日 下午 12:26 
Well, thanks!
GabeHasWon  [作者] 7 月 3 日 上午 10:49 
Oh, wait, I think we have a fix for this already. On the Discord there's a fixed mod that seems to have worked for others, we'll release an update later today.
RaiskyRak 7 月 3 日 上午 2:37 
I pre-selected my mini assembly, and I found a mod, personally for me it was "High FPS Support", with it in the savannah all things were invisible.
GabeHasWon  [作者] 7 月 2 日 下午 8:27 
Hm, do you have replication steps? We've gotten reports like this but aren't sure why.
RaiskyRak 7 月 2 日 下午 3:19 
when I played on a small build with a friend (multiplayer) without visual mods, then in spirit reforged happens every time the case when someone goes to the savannah then the entities were overloaded (which was seen by two teams in canaoli) and objects, entities either froze in the air or in place, spanish and otokali invisible, and we ran at the speed of light through the walls but they were teleported to their rooms and so on indefinitely. Strange situation.
Xenkishøtz 7 月 1 日 上午 11:10 
Same as below lol it fixed with a reboot, my bad.
Hichigo 7 月 1 日 上午 10:51 
Apologies, I was simply annoyed and didn't have my facts straight.
GabeHasWon  [作者] 7 月 1 日 上午 10:25 
@Xenkishøtz @Hichigo We released our most recent update 4 days ago now, the tMod update was yesterday. You should be sure that it's on our end before saying stuff like that lol
Press x to die 7 月 1 日 上午 9:35 
Second the cloudstalk flower pot issue, smart cursor doesn't work on them at all
Tawoorie 7 月 1 日 上午 8:45 
fellas, thats not spirit issue, thats new loader version issue
Xenkishøtz 7 月 1 日 上午 6:46 
'grats, you fucked it. Can't load the mod now and it won't properly unload itself.
Hichigo 7 月 1 日 上午 5:32 
Your update messed everything up.
sam & max freelance wiilance 6 月 29 日 下午 2:24 
this mod is fantastic, but i noticed that you cant use autobuild with the cloudstalk planer pots, even to other preexisting blocks. im assuming this is a bug?
ErolTheDestroyer 6 月 29 日 上午 3:43 
If it's possible, could you make it so the Helpful Frog destroys any old removed blocks? Since I was mining in the Ice Biome and found a pink block called SpiritReforged.FrostbiteTile.
PunishedChud 6 月 28 日 下午 7:32 
Returning to this game after a couple of years and I gotta say the clubs are the most fun I have ever had in melee. Unless I am mistaken, there are currently no hardmode clubs included, correct? Don't want to rush, but I am curious on if we can expect them sometime soon. Thanks!
InternetCurtains 6 月 28 日 下午 3:53 
I suppose a clentaminator solution for the savanna and other ecotones might be something to consider (you could add the biomes to your world manually)
InternetCurtains 6 月 28 日 下午 3:47 
Alright, that makes sense. Thanks for the reply!
KakekPrakoso 6 月 28 日 上午 2:59 
member "zenith world" not foud, what is that mean?