tModLoader

tModLoader

Spirit Reforged
434 opmerkingen
Jaxolberry 26 aug om 18:25 
and yeah my world crashes right as world gen completes
Jaxolberry 26 aug om 18:24 
it says system failed and has a triangle exclamation mark icon next to the "required mods" to make the mod work or dependencies. and when I click the triangle, it says "custom world seed failed to load! Member 'zenithworld' not found" when I click that triangle
MkDistrict2 20 aug om 0:01 
is this compatible with calamity and fargo's?
Crucible 16 aug om 8:43 
Any chance for Reforged Wheezers to drop the Wheezer Scale? Currently doing a dual-Spirit and Thorium playthrough, and the Wheezers in the beastiary are entirely the Reforged one with the different drops.
Idlemind 10 aug om 13:17 
Does this mod have anything to do with reforging.. ?
HeadofDionysusTTV 9 aug om 13:59 
Is there an up to date wiki for reforged? the wiki.gg wiki for it is showing a lot of early game stuff that doesnt exist.
Or if im missing a part of the mod and just need that please let me know i could just be stupid
Mechanomical 8 aug om 22:49 
Hey how do I remove the minipack I kinda don't want this thing on me.
Prism182 3 aug om 19:45 
having an issue with the savanna seed crashing the world generation menu, sent the error log under a discussion
GabeHasWon  [auteur] 3 aug om 0:09 
It doesn't always spawn. If you want to guarantee a spawn, use the "savanna" world seed, without quotation marks. Otherwise, it spawns over the forest between a desert and a jungle, uninterrupted.
tablaca 2 aug om 22:37 
my world doesn't have a savanna biome, does somebody knows why?
PopPhyzzle 2 aug om 16:55 
Okay will do I appreciate it
GabeHasWon  [auteur] 2 aug om 15:50 
Oh, so it's an issue with another mod. If you could throw that report on the GitHub that'd be nice, I can probably look it into it if not tomorrow, next week.
PopPhyzzle 2 aug om 15:14 
When I tried to make a new world to test it it said:

System.IndexOutOfRangeException: Index was outside the bounds of the array.

In regards to the abyss generation
PopPhyzzle 2 aug om 14:55 
The system null reference exception says: Object reference not set to an instance of an object"
PopPhyzzle 2 aug om 14:51 
I'm glad it's working for you. The client log said something about a system null reference exception with my Radiance mod. It also mentioned something about the save path having incorrect slashes somehow. The Radiance mod works though. When I include the spirit reforged the game crashes on startup.
GabeHasWon  [auteur] 1 aug om 16:09 
That's not true. Just ran the mod, and it works fine. What is the error specifically?
PopPhyzzle 1 aug om 15:49 
Hi. Unfortunately this mod is incompatible with the new tModLoader update. Anyone else having the same issue?
EDekar 29 jul om 13:04 
I believe I have encountered a simple soft lock.
New world with seed: dontdigup
World creation hangs indefinitely on the step where it indicates it is creating butterfly shrines.
GabeHasWon  [auteur] 25 jul om 15:04 
Yes!
fijma 25 jul om 3:15 
Works with remnants mod?
SimplySquamb 23 jul om 18:53 
thirding what Milk Man and AgentKirin said; Star powder doesn't work for me either
FORGE 18 jul om 12:47 
tthe new custom pots are so creative and awesome. absolutely love the idea
AgentKirin 16 jul om 15:57 
Seconding what Milk Man said; the star powder is doing nothing to the grass. Also, whips aren't triggering the Rogue's Crest's bleed effect like the tooltip says they should.
x69x420x69xD 16 jul om 14:33 
Hey, the star powder item doesnt seem to work (spread anything) for me.
Hightide_Gaming1214 11 jul om 18:26 
I just finished a Spirit Classic playthrough (Like, literally half an hour ago) and I have to say, I'm really excited to do a playthrough of this. It's amazing what this team can accomplish
GabeHasWon  [auteur] 11 jul om 9:53 
Hellfire Shotgun was removed in Classic a long time ago, so if it wasn't good enough to stay there it certainly isn't coming back in Reforged. We'll add substantially more interesting and fun items instead.
transcendent 11 jul om 0:49 
could u bring back hellfire shotgun 🙏😁
GabeHasWon  [auteur] 9 jul om 19:19 
Many!
KornBreeaad 9 jul om 15:13 
This mod is awesome! Will you add more minibiomes in the future?
beau099 7 jul om 16:20 
woah, the mod's steam page change notes actually HAS the change notes (unlike THE OTHERS)
thnks
GabeHasWon  [auteur] 7 jul om 7:57 
@thewackster No, we made a new mod to avoid having the bulk of Classic's content, which is bad, outdated, or otherwise below our quality standard.

@TheBronzeWarrior With base Calamity, no. We do have compatibility with Fables though.

@beau099 Check the changelogs! We always have changelogs for our updates, especially bigger ones.
beau099 7 jul om 5:32 
what's in the new update?
TheBronzeWarrior 6 jul om 16:29 
calamity compat?
haphazardhamburger 3 jul om 15:39 
does this have all the same content as original spirit?
RaiskyRak 3 jul om 12:26 
Well, thanks!
GabeHasWon  [auteur] 3 jul om 10:49 
Oh, wait, I think we have a fix for this already. On the Discord there's a fixed mod that seems to have worked for others, we'll release an update later today.
RaiskyRak 3 jul om 2:37 
I pre-selected my mini assembly, and I found a mod, personally for me it was "High FPS Support", with it in the savannah all things were invisible.
GabeHasWon  [auteur] 2 jul om 20:27 
Hm, do you have replication steps? We've gotten reports like this but aren't sure why.
RaiskyRak 2 jul om 15:19 
when I played on a small build with a friend (multiplayer) without visual mods, then in spirit reforged happens every time the case when someone goes to the savannah then the entities were overloaded (which was seen by two teams in canaoli) and objects, entities either froze in the air or in place, spanish and otokali invisible, and we ran at the speed of light through the walls but they were teleported to their rooms and so on indefinitely. Strange situation.
Xenkishøtz 1 jul om 11:10 
Same as below lol it fixed with a reboot, my bad.
Hichigo 1 jul om 10:51 
Apologies, I was simply annoyed and didn't have my facts straight.
GabeHasWon  [auteur] 1 jul om 10:25 
@Xenkishøtz @Hichigo We released our most recent update 4 days ago now, the tMod update was yesterday. You should be sure that it's on our end before saying stuff like that lol
Press x to die 1 jul om 9:35 
Second the cloudstalk flower pot issue, smart cursor doesn't work on them at all
Tawoorie 1 jul om 8:45 
fellas, thats not spirit issue, thats new loader version issue
Xenkishøtz 1 jul om 6:46 
'grats, you fucked it. Can't load the mod now and it won't properly unload itself.
Hichigo 1 jul om 5:32 
Your update messed everything up.
this mod is fantastic, but i noticed that you cant use autobuild with the cloudstalk planer pots, even to other preexisting blocks. im assuming this is a bug?
ErolTheDestroyer 29 jun om 3:43 
If it's possible, could you make it so the Helpful Frog destroys any old removed blocks? Since I was mining in the Ice Biome and found a pink block called SpiritReforged.FrostbiteTile.
PunishedChud 28 jun om 19:32 
Returning to this game after a couple of years and I gotta say the clubs are the most fun I have ever had in melee. Unless I am mistaken, there are currently no hardmode clubs included, correct? Don't want to rush, but I am curious on if we can expect them sometime soon. Thanks!
InternetCurtains 28 jun om 15:53 
I suppose a clentaminator solution for the savanna and other ecotones might be something to consider (you could add the biomes to your world manually)