NIMBY Rails

NIMBY Rails

Avelia Horizon (TGV M)
13 Comments
Killdom69 6 Jun @ 6:43am 
merci pour ce mod tgv.
JeremyRight  [author] 20 Apr @ 10:35am 
I'll take a look into it
MaverickHunterDaniel 20 Apr @ 4:02am 
I think one bit of feedback to give is that the performance (accel and braking) feel a bit...strong? Considering the TGV-M produces less power than the Euroduplex (8MW vs 9.28MW) it should have similar performance to it, not be significantly faster especially under braking.

I recommend looking at TKR's Euroduplex physics data and perhaps have it similar to that.
JeremyRight  [author] 26 Mar @ 3:36pm 
You're welcome :)
MaverickHunterDaniel 25 Mar @ 7:45am 
I was gonna ask about the coupled sets request too, but thanks for the addition!
JeremyRight  [author] 25 Mar @ 3:27am 
Yes, just added a coupled two-set composition!
spencercon 24 Mar @ 11:27am 
There is only one set per train from what I can see. Would it be possible to combine two sets for one train?
JeremyRight  [author] 19 Mar @ 1:38pm 
Normally I try to minimize drawing manually, and render the train with an orthographic camera in Blender as much as possible. This one is an outlier since I didn't find any available 3D models of this train.
When a model is available, but I can't render it in orthographic view, I do indeed stitch several images of the same car. Perspective wrap tool helps here.
An example of a train made almost entirely in Blender is my Waratah B-set.
An example of a train stitched together from parts would be my AnsaldoBreda Marta CQ312. Thankfully, in the end you usually can't see a difference :)
JeremyRight  [author] 19 Mar @ 1:31pm 
Hi!
My main tool is Photoshop. Here's how I made this mod in particular.
For the loco, I used my Avelia Liberty asset. That one I lifted from Transport Fever 2: I used the in-game camera tool to screenshot the train from above, then masked it, made it symmetric and evenly lit, separated it into base/decal/top layers, etc. To remake it into Avelia Horizon, I shortened the loco, added a second pantograph and replaced some radiators with solid panels.
The carriages for this train were a more manual process: I took a part of the loco and stretched it into a rectangle, then drew windows, panels and doors on separate layers. The decals were made by masking painted parts of the train or just adding patterns.
Spicypeppersauce 19 Mar @ 12:40pm 
Hi just wondering how you made it? is this handdrawn or is it 3d model photoed? If so is it multiple 3d model photos stitched together or just one per car?
JeremyRight  [author] 19 Mar @ 10:03am 
Hi!
I'll fix the max number of cars, thanks.
Regarding the dining car, I wasn't aware it was revealed already. Do you have an exterior reference for me? Would appreciate :)
I'll also add coupled sets in the future.
RangerRenze 19 Mar @ 8:54am 
Just a couple of questions?
is there a reason why the maximum amount of cars is 8? real life they will run up to 9 cars (for 200 ish meters total)

and do you have a seperate designation, capacity and design for the resto car (should be the 4th car, which has fewer windows on the lower deck)?
MaverickHunterDaniel 18 Mar @ 11:01pm 
A welcomed addition for anyone attempting to remake the SNCF rail network haha