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Exception ticking DropPodIncomingMechanoidRapid100027 (at (153, 0, 293)): System.InvalidOperationException: Sequence contains no elements
[Ref 1BFDFBAC]
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.UnityEngine.StackTraceUtility.ExtractStackTrace_Patch1()
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Log.Error_Patch9(System.String)
[Core, Assembly-CSharp.dll] Verse.Scribe_Values.Look(Verse.ThingWithComps& value, System.String label, Verse.ThingWithComps defaultValue, System.Boolean forceSave)
[The Dead Man's Switch-more dozer, Missile.dll] Missile.Comp_AntiAirTarget.PostExposeData()
Exception ticking Milira_DropPodIncoming119617 (at (124, 0, 255)): System.InvalidOperationException: Sequence contains no elements
[Ref 1BFDFBAC]
at Verse.GenCollection.MinBy[TSource,TKey] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] selector, System.Collections.Generic.IComparer`1[T] comparer) [0x00039] in <24d25868955f4df08b02c73b55f389fe>:0
at Verse.GenCollection.MinBy[TSource,TKey] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] selector) [0x00007] in <24d25868955f4df08b02c73b55f389fe>:0
at Missile.Comp_AntiAirTarget.CompTick () [0x00132] in <0701fd97ab39459d932280d8e76ad8bd>:0
Could not load Texture2D at 'UI/Ability/FissonOverload' in any active mod or in base resources.
I think it would be very cool to have it shoot down mortar shells
以后会有潘加朱姆火箭车吗(