Total War: WARHAMMER III

Total War: WARHAMMER III

Spookys Variants 2
43 Comments
Chase Mate 4 Jul @ 4:50am 
<3
Jumunculus 18 Jun @ 1:29pm 
Thanks for carrying the torch @Incata
Brogainz 12 Jun @ 9:48am 
@Plaidsquid41030 it's a different fix of spookys mod you have activated at the same time as this one. That's why
Incata  [author] 7 Jun @ 12:22pm 
@Plaidsquid41030 I don't understand what you mean. @hamletsdead :steamhappy:
hamletsdead 6 Jun @ 2:49pm 
Thanks mucho, just made my Morathi run waaaaay better!
Plaidsquid41030 4 Jun @ 6:05am 
Is anyone else having CTDs due to the "!iDontSpookRussian_Spooky_Fix.pack, db.pack" causing a database crash or something like that?
Shippyship 30 Apr @ 1:52pm 
@Incata I 100% would not mind, I dont play with sound on.
Incata  [author] 29 Apr @ 5:28am 
@Shippyship Not unless you want them to have female voices.
Shippyship 18 Apr @ 2:28pm 
Can you add the male sword and shield lord please and ty!
Incata  [author] 13 Apr @ 1:59am 
@Inerael :steamhappy::lunar2019wavingpig:
Inerael 12 Apr @ 4:27pm 
Thanks you verry much ! <3
Mumm-Ra 9 Apr @ 9:35am 
zakian 1 Apr @ 11:47am 
@Roque the Rogue try to disable Spooky's Slaanesh Cultist if u use it
Mumm-Ra 30 Mar @ 3:46pm 
love these skins
Incata  [author] 25 Mar @ 12:58am 
@Roque the Rogue Not on its own, maybe it's by combining it with another mod that affects these characters.
@KidouKenshi22 There are already mods that add that
Roque the Rogue 24 Mar @ 7:11pm 
How could this even crash the game, they are just variants and reskins right?
KidouKenshi22 22 Mar @ 10:44pm 
Please add a male sorceress variant
Gleen Cross 20 Mar @ 2:46pm 
@Mall interesting, I assumed the Cultist of Pleasure reskin was the "culprit", but nope. On my end this mod is also crashing my game. Curious enough, if I activate the original spooky reskins (saved by the compilation, of course), the game works. Reskins are not supposed to crash the game, but here we are
Maal 20 Mar @ 1:33am 
Just tested with:

Alshua's Cultist of Pleasure Reskin
Variant Selector
Alshua's Cultists
Console command mod
Spooky Variants 2

And I didn't get any crash, was able to get in game and use the console to upgrade the town and recruit the cultist of Slannesh. Morathi doesn't have access to spooky's 2 variants but the WoC and Slannesh factions do. So I see no immediate conflict between the 2 mods in game anyways.
Incata  [author] 19 Mar @ 12:50pm 
@Káiser :steamthumbsup:
Káiser 19 Mar @ 12:26pm 
Thx bro
Incata  [author] 17 Mar @ 4:11am 
@alcibiades003 That mod causes issues with cultist variants; I think it's because it changes the class of the heroes.
@Ītzpāpalōtl In one of the first comments, another user mentioned that they could work together. I haven't personally tested it.
Ītzpāpālōtl 17 Mar @ 2:57am 
does this mod work with Dark Elves Reborn?
alcibiades003 16 Mar @ 8:09pm 
@incata . . . yup! In addition to your AI mods. You are a beast!
Incata  [author] 16 Mar @ 12:22pm 
@BigBurdicus :luv:
BigBurdicus 16 Mar @ 11:07am 
You sexy beast. If i could kiss you, I would.
Incata  [author] 16 Mar @ 10:42am 
alcibiades003 16 Mar @ 9:23am 
Causing a crash . . . Not sure what the mod conflict is, running 746. When I add this as 747 . . . crash (sad face)
Incata  [author] 15 Mar @ 12:29pm 
@cristal puedes usarlo en medio de una partida, lo que no tengo tan claro es que pasa si lo quitas en medio de una partida.
cristal 15 Mar @ 12:01pm 
Excuse me, is it compatible with saved games?
Incata  [author] 15 Mar @ 10:36am 
@Mortarch Of Blood The original mod does not work, but there is a patch created since version 5.3, although I believe it will no longer be updated. Anyway, this mod does not add new units, only variants, so even if the skill tree or other things change, it should still work.
Ciaphas Cain 15 Mar @ 10:13am 
Does the original mod not work or something? I know he hadn't updated in a while but I thought it would still work as they've not touched DEs for a while now?
Incata  [author] 15 Mar @ 8:35am 
@Kaio615 They are included in the crossbow and sword variants; I have not included them in the melee variants because this would make them have a female voice.
Kaio615 15 Mar @ 8:32am 
please please releae the 3 1 handed weapon and shield variant dreadlords from him
Felipe 15 Mar @ 8:04am 
Thank you so much , i didnt understood why and i was curious!!! @Incata
Incata  [author] 15 Mar @ 6:39am 
@Felipe I suppose you're referring to the original mod. These are mods imported from the second game, which is probably the main cause, or maybe it wasn't given much importance. The variant system changed from the second to the third game, and although in some cases the second game's system still works, it has the issue of blood splatters. If a variant uses a rigid model instead of a wsmodel, it won't have blood splatters because this is defined in the materials used by the wsmodels, while rigid models don't use them. I hope this explanation helps.
Felipe 15 Mar @ 6:25am 
Could i ask a question ? Why spooky variants dont get bloddy splatters like other modders versions ?
Fat_Rat 15 Mar @ 3:51am 
Thank you!
Ganon Cannon 15 Mar @ 3:50am 
God send that original never worked for me now this one should work.
Incata  [author] 15 Mar @ 2:38am 
@Maal Yes :lunar2019wavingpig:
Maal 14 Mar @ 6:18pm 
I assume we can remove version 1 now.

If anyone ask, it work just find with Dark Elves Reborn 2.0 Variants.

https://gtm.steamproxy.vip/workshop/filedetails/?id=3301796902
Incata  [author] 14 Mar @ 5:07pm 
@UltraStrategyMan Are you kidding me? :lunar2019madpig: Are you really asking me that? :lunar2019laughingpig: Didn't you see any of the 29 photos I uploaded? :Lacerator: :lunar2019crylaughingpig: Yes, it's compatible and recommended :lunar2019wavingpig:.
UltraStrategyMan 14 Mar @ 4:59pm 
Is it working with variant selector?