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差不多。总的而言是小学数学
可能是新版本的正则bug引起的什么故障,这个只能等甲鱼修复
堆里有异星电池说明是轮椅版,不管就完了
As you see,this one has already been a 'more conventional' one compare to the former one(Stellarator),so I may not make a 'more more conventional' one specially .
If you want to make it on your own,you may simply make the turrents 'swapable' and adjust the super capacitor's value to a proper level.No need to change the wirings.
And I m working on a new ship,which will be bigger and have some really conventional armment (still use irregular main weapon though) .
Thanks for ur suggestions
草,这么一说确实有这个问题。因为算炮塔转速用的是某种插值Lerp(低技能,高技能),所以如果低技能数值比高技能高的话会让炮塔技能越高转越慢,按说本船现在是没这个问题的,那个升级真就按字面意义只给低技能加不给高技能加。
感谢反馈,马上修。
由于甲鱼的神奇代码,对于所有双炮塔公用瞄准镜的设计,你的武器如果超过100,那么等级越高,炮塔的旋转速度越慢!如果武器等级达到200那么你将不能操控炮塔!不要在造船厂升级炮塔回转时间!
Fine with it.
冷将军~
Thanks for ur appreciation!
And yes you can,with which at least I myself had played in single campaign.
thank you
经实际游戏测验发现了一个问题:因燃料较为充足,本船的“巡航模式”意义不大,而对电容充电档位的调控需求较高,且目前的档位调整在实际战斗中比较麻烦,所以明天将会有一次大更新:将巡航模式砍掉,换装一个可以在声呐面板快速调整充电档位的选项。
为给您带来的不便抱歉!
NOTICE:
I found an issue through practical campaign testing:Since the fuel supply of this ship is relatively ample,the"Cruise Mode"of this ship is of little significance.Instead,there is a higher demand for adjusting the capacitor charging levels whose current adjustment is quite cumbersome during actual combat.Therefore,there will be a major update tomorrow:the Cruise Mode will be removed and replaced with an option to quickly adjust the charging levels on the sonar panel.
Sorry for your disconvenience!