Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

Enhanced Global Illumination & Lighting
36 commenti
somerville 12 mag, ore 11:00 
causes flickering lighting during rain bad mod
kooussr 4 mag, ore 1:06 
2025.5.01 When I use this mod, the saved game will crash.
夜色无边 28 apr, ore 20:00 
Found that DLSS4 couldn't be used after installing this
Dromed 26 apr, ore 0:44 
When I install this mod, the game crashes when I save.
MeMenTo MoRI 4 apr, ore 7:44 
going in taverns in broad daylight with a torch up the steps cause i cant see shit :)) hope this mode will do what the Devs forgot,its like going into a cave ffs. thx for the mode !
blockbuster_2 28 mar, ore 5:10 
It seems to have minimal performance impact. Just be sure to follow the instructions, find a suitable option of the mod settings.
One True Hero! 27 mar, ore 18:35 
Does this negatively impact my game's performance?
nimbul  [autore] 26 mar, ore 0:33 
Fixed. Now it'll work even if it doesn't find the files where it expects them. Things are less customizable for people with it on another drive, but at least it'll load balanced and let them cycle between profiles in-game.

If you want to change the defaults, you'll have to copy the mod to steamapps\workshop\content\1771300\3443741063, making the folders as necessary, on the same drive as the game.
TheGreatBenjie 24 mar, ore 16:45 
That is the case for me, yes. Is there something I can do on my end for it to work?
nimbul  [autore] 24 mar, ore 2:13 
Yaknow, I bet I know the issue. It's probably that you guys have the game installed in a different location than usual or a different drive. The mod traverses from the game to the workshop folder it's configs are at, so it's probably not finding them.
TheGreatBenjie 20 mar, ore 16:41 
Can't get the mod to activate, pressing f6 does nothing...
nimbul  [autore] 18 mar, ore 15:03 
Hey I recognize that name... Get out of her Stalker!
Gaston LeGume 18 mar, ore 13:45 
This mod saved my marriage. Amazing!
Aravzil 18 mar, ore 8:18 
Fantastic mod. The little hotkeys and everything. It's perfect.
joghn 17 mar, ore 21:44 
Looks great! Interiors feel much better, specifically.
nimbul  [autore] 17 mar, ore 19:34 
You could always try posting logs. The mod spits out a bunch of debug information into kcd.log, so something relevant will be in there.
nimbul  [autore] 17 mar, ore 19:32 
I dunno what to say. I subscribe, and the mod works. :eleven:
DubboG 17 mar, ore 5:11 
Cannot get this to work on patch 1.2.1

I press subscribe and when I get in game theres no 'Mods' option, and even jumping into a saved game, I press F6 and F7 and nothing happens. Unfortunately not working for me :/
alike 17 mar, ore 1:22 
In your video you should add an indication so we know what preset is active so we know what is what :)
RysFPS (FramesPerSecond) 16 mar, ore 1:55 
did anyone notice reflective surfaces like armour turning black at some distances with e_ViewDistMin = 100 and is there a way to fix it other than lowering it (changing it to 60 fixes it)
nimbul  [autore] 15 mar, ore 23:33 
There is no way to save to disk. If you want to change the default profile, you have to modify the .cfg, outlined in the description.
harvesthawk130 15 mar, ore 19:08 
Subtle effect that adds up to an enhanced image. The "strong" effect looks fantastic. However, I've noticed that the mod reverts to the "balanced" setting when continuing from the main menu, or loading a save during gameplay. This is easily fixed by hitting F7 to cycle to strong. Doesn't appear to affect performance. It's best to test out this mod in sunny conditions, looking at a covered wagon while cycling through the options does a good job of confirming that they are changing as the bounce light has the most effect against fabric surfaces.
nimbul  [autore] 15 mar, ore 18:53 
I'm gonna need a bit more information than "flickering shadows" to actually resolve where the compatibility check went wrong. Mods... cfgs.... settings...
Valey 15 mar, ore 12:14 
for me have flickering in shadows
The Prophet 15 mar, ore 0:26 
@zehbraw mods dont disable achievements, Its safe to use them and still get them
Wolfenburg 15 mar, ore 0:16 
It's subtle but I really like it.
z3hbraw 14 mar, ore 23:29 
does anybody know if mods disable achievements? I want to add mods like these but still need to get achievements from the game.
nimbul  [autore] 14 mar, ore 21:02 
Just be careful. It's a lower limit on ALL CULLING this mod specifically avoids changing. Any instability / shadow flickering or whatever is on you.
nimbul  [autore] 14 mar, ore 20:58 
This mod doesn't touch e_ViewDistMin. If you want to increase that, you would put it in your user.cfg file (create one if you don't have it) in your root KingdomComeDeliverance2 folder.
CoolCoolBird 14 mar, ore 20:35 
where is e_ViewDistMin = 100 ? in which cfg file?
nimbul  [autore] 14 mar, ore 17:44 
I personally use "e_ViewDistMin = 100" in my own cfg, because it doesn't just target shadow LODs.

This is the same mod on nexus, with different file paths to account for steam workshop.
Julia 14 mar, ore 13:45 
Is it the same mod like i used on nexus? So i don't need to update manually, great
GODzilla 14 mar, ore 3:00 
I've been running with "e_ViewDistMin = 100" in my user.cfg. Can I throw this out with the new version / the experimental settings?
harvesthawk130 13 mar, ore 18:16 
Got F6 and F7 to work after "finding best load order" and restarting. Very nice mod!
nimbul  [autore] 13 mar, ore 15:29 
It actually doesn't do much, but we recommend ultra because it increases the number of light bounces from 1 to 2. If you think things are a tad too bright, you can actually probably lower it to high to get a dimmer experience.
$lumd0g 13 mar, ore 15:21 
what GI setting should I use in game? high? experimental?