Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
How enemies react to suppressed shotguns in IV2 is odd compared to other suppressed weapons, I made the shot noise 41M for most shotguns with a suppressor, and it feels inconsistent.
I might make a subsonic buckshot load for 12 GA and 20 GA and see if that will counter it.
- Fixed .45 ACP Match rounds not having the same buff as normal .45 ACP (this wasn't a bug, but rather a big oversight i never noticed until now, big thanks to @Instructor)
Yeah
and mod changes are reflected within in game stats, you should see that the noise radius different than vanilla
Other than that, awesome idea, always felt like using suppressed weaponry was a bit too punishing in the base game (yeah, I'm a filthy casual, sue me)