Garry's Mod

Garry's Mod

Footprints
180 Comments
Sentient GG-17 26 Aug @ 1:32am 
i have downloaded all of the mods required but uh instead im on a different map and it just shows my camera
Sentient GG-17 26 Aug @ 1:24am 
bug: its just like black boxes that appear when i walk
Snλke 24 Aug @ 5:41pm 
please make compatible with tacmove
russianbear 21 Aug @ 7:37am 
If you have errors, simply type "cl_footprints_type boots" in console (depending on your playermodel you can choose "barefoot', "paws" etc instead of "boots")
Jeau 18 Aug @ 5:22am 
@Emerald maybe type "mat_reloadtextures" and "mat_reloadallmaterials" in the console
Emerald 17 Aug @ 2:33pm 
My foot prints are just black squares
XX360HATMASTERXX 16 Aug @ 10:21am 
@Hidden thank god you really add The Ability To Read mod, now we all can read now. XDDDD
SVDuh 15 Aug @ 3:01pm 
ah.
Hidden  [author] 15 Aug @ 2:48pm 
Never could
SVDuh 15 Aug @ 1:46pm 
can we not download your playermodel anymore?
GamerKeags_YT 15 Aug @ 1:46pm 
Thanks A Bunch! :steamhappy:
Hidden  [author] 15 Aug @ 1:23pm 
Read previous comments.
GamerKeags_YT 15 Aug @ 1:19pm 
for some reason they appear as missing textures
Redips 14 Aug @ 8:24pm 
For clarification, if you want to say for example, want to use boots as your footsteps, you need to type cl_footprints_type boots instead of cl_footprints_type 3 in the console. The same applies to the list types.
SVDuh 13 Aug @ 2:45pm 
nvm I had to put paws instead of paw like it says in the console :p
Hidden  [author] 13 Aug @ 2:44pm 
Did you spell it correctly?
SVDuh 13 Aug @ 2:43pm 
paw prints are still missing textures, nothing else is
Equinox 12 Aug @ 7:38am 
make a square footprint for the classic roblox player models
Equinox 12 Aug @ 7:37am 
ah yes what a lovely day of walking with [MISSING TEXTURE]
Hidden  [author] 11 Aug @ 11:56am 
LMFAO good idea, but I'm gonna check what it contains, just in case...
XX360HATMASTERXX 11 Aug @ 11:46am 
OHHHHHHHHHHHHHHHHHHHH! i see... maybe you should add this mod to make us understand it. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2910844399&searchtext=to+read
Aki 11 Aug @ 10:40am 
Sweet, got it, I hope the other guys understand it too.
Hidden  [author] 11 Aug @ 10:40am 
Yeah
Aki 11 Aug @ 10:39am 
I... Believe now you have to use words instead of numbers to change the footprints, and that's why it has errors? So just change it to boots, barefoot, paws etc...?
XX360HATMASTERXX 11 Aug @ 6:09am 
my footprints are error texture, how can i fix?
Sussyman100 11 Aug @ 2:33am 
so it doesnt work?
Hidden  [author] 9 Aug @ 9:08pm 
ATTENTION ANYONE REPORTING MISSING TEXTURE FOOTPRINTS: I changed the way cl_footprints_type works. Read the description.
Cherrie_The_Shifter ΘΔ 3 Aug @ 3:13pm 
Alright, sorry 4 bothering
Hidden  [author] 3 Aug @ 3:10pm 
Doesn't sound like a problem with this mod then
Cherrie_The_Shifter ΘΔ 3 Aug @ 2:45pm 
idk what or where to get more info
maybe its cuz of dlib idk, i said some stuff below
maybe mod incompat tho it never was breaking with dlib b4 but then i added some stuff
and a new mod call the drugz mod or sum like that the og one, update on aug then stuff broke alot. but when i remove dlib it half fixes it even tho it worked with it b4, Anyways Yeah
Hidden  [author] 3 Aug @ 2:27pm 
I'm gonna need more information to fix that.
Cherrie_The_Shifter ΘΔ 3 Aug @ 11:06am 
[Footprints] lua/autorun/server/sv_footprints.lua:130: bad argument #1 to 'insert' (table expected, got nil)
1. insert - [C]:-1
2. unknown - lua/autorun/server/sv_footprints.lua:130
3. unknown - lua/dlib/modules/hook.lua:904

this started happening randomly on a map
idk if cuz of one of the two css cat or wepons mods i installed but its odd
happend only after thos and a certain map idk. please fix
aombi 2 Aug @ 3:30pm 
maybe you can add a footprint type without a pattern for something like socks?
free 31 Jul @ 1:22pm 
"Huh. Just a box."
Hidden  [author] 31 Jul @ 8:14am 
"Communications with strut E have ceased, carry out an investigation immediately."
John Ecologist 30 Jul @ 11:19pm 
"What's going on? Respond!"
free 30 Jul @ 5:52pm 
"What was that noise?"
Hidden  [author] 24 Jul @ 10:50am 
You need the gib mod to see bloody prints.
KK_I00 24 Jul @ 3:07am 
There are no traces of blood:steamthumbsdown:
aombi 21 Jul @ 2:07pm 
bloody footsteps when on low health would be cool
joey12313 8 Jul @ 5:57am 
Thx so much <3 :RCHeart::armoredheadhealth::RCHeart:
Hidden  [author] 7 Jul @ 8:56am 
Maybe I should add dinosaur footprints, they should work well with that.
joey12313 7 Jul @ 5:08am 
does this work for Xenomorph queen PM
Orion 24 May @ 2:01am 
"Who's footprints are these!?"
Hidden  [author] 6 May @ 4:29pm 
It's literally called "gib mod".
Hamburger 6 May @ 4:22pm 
what gib mod?
Hidden  [author] 6 May @ 9:35am 
Unfortunately most blood mods make it really difficult to actually detect the blood, so I just picked the most popular gib mod I could find and made it so if you step near a gib it covers your sole in blood.
Chewy 5 May @ 6:13pm 
wait if you walk in blood does it leave footprints
sleepydriedtomatoes 28 Apr @ 3:52pm 
just fyi, this mod is incompatible with xdReanims base mods which modify footsteps, I was using "enhanced sandbox animations" in particular. Which modifies footsteps by adding extra animations.
The Dark Lord Sauron 25 Apr @ 9:03am 
This is just... Beautiful..