The Talos Principle: Reawakened Demo

The Talos Principle: Reawakened Demo

[PUZZLE-JAM] Bridge of Time
29 Comments
Neiser  [author] 31 Mar @ 10:15am 
@Macolest Thank you!
Macolest 31 Mar @ 10:04am 
Super nice map!
Neiser  [author] 27 Mar @ 4:09pm 
Another update.
- Cables.
- Replaced Maximum Value for a new puzzle
- Removed an annoying mechanic in Magic Floor
- Fixed some spawn locations
Neiser  [author] 25 Mar @ 12:35pm 
Final update for this mod.
-Finished all the puzzles. (3 new puzzles in the Medieval level)
-Changed the progression. Now sigils are used to progress and stars are used to buy sigils
-Store: You can buy sigils at the store with stars now to skip puzzles in the levels
-A bunch of QoL improvements de de-cheeses
-Light sources everywhere they were needed (still waiting for wires tho)
-New hidden text adventure and other secrets
-Small visual improvements
-Added checkpoints and portals now return you to where you left the hub
Neiser  [author] 25 Mar @ 7:02am 
@Dorian "No heavy parkour required", I just didn't put "Optional" next to "parkour section". About the boxes, several people have had problems with the boxes but I cant replicate it. Please share a clip so I can see what you mean.
Dorian 25 Mar @ 2:01am 
Description says "no heavy parkour", second level has heavy parkour (and a bunch of broken physics, like boxes clipping into each other)
Neiser  [author] 18 Mar @ 6:15pm 
That's weird, I fixed that turret 4 days ago. Now it gets deactivated when you press the pressure plate after the tetromino door.
essenceofveles 18 Mar @ 5:48pm 
Well, now it doesn't even show up when I subscribe. Haha.
essenceofveles 18 Mar @ 5:43pm 
Also have an issue where the turret won't let me pass. Just subscribed today.
I'll try unsub and back again. I'll let you know if it works.
Neiser  [author] 18 Mar @ 4:05pm 
@augustin.juricic nice! Yeah Mine Bender is my favorite. Not sure if Maximum Value is a good puzzle as it is tho.
augustin.juricic 18 Mar @ 3:38pm 
@Neiser, haha figured out the force field. Got in the Mine Bender puzzle :steamhappy:
augustin.juricic 18 Mar @ 3:33pm 
@Neiser Nope, resubscribing does not work. Hm, maybe Steam has some cache in place which still loads the old version. I also cannot cheese it, tried it with the staircase jump and I do get to the bottom of stairs, but the path is blocked by a forcefield. Is it supposed to be there? Anyway, I'll wait a few days, maybe resubscribing works then. But overall, the puzzles are really creative. Took me 2-3 hours to to figure out Maximum Value.
Neiser  [author] 18 Mar @ 11:38am 
@augustin.juricic I thought I fixed that a couple of days ago. Try re-subscribing and see if that fixes it. I don't think you'll lose the save but just in case you can cheese it by jumping from the staircase before Pipe Dream. I playtested it and it was fixed, nobody else has mentioned it either so it's probably that you need to update it. I added those turrets in a patch but they don't work well
augustin.juricic 18 Mar @ 11:27am 
@Neiser I'm stuck on the hub map, after Rome and before entrance to Medieval. The stairs leading down to the lowest level is guarded by turrens which I can't disable. The walkthrough does not have them. In it there is a star gate before the stairs but for me there is a force field.
Neiser  [author] 14 Mar @ 1:48pm 
Update: Fixed a turret that made the map unplayable.
Neiser  [author] 13 Mar @ 1:31pm 
@not yellow Great.
not yellow 13 Mar @ 1:28pm 
Neiser  [author] 12 Mar @ 11:52am 
@fletcher1 They are completely optional my friend. They are only there for those who want to 100% the map, in which case it should be hard.
Rusty 12 Mar @ 11:40am 
Thanks for the hint, I finally figured it out :).
fletcher1 12 Mar @ 11:36am 
Unsubscribed because of the Speedrun Section *hate*mad*. I needed more than 10 attempts to finsh the Parcour-Section, and i won't do that again with speed-running :steamsad:
Rusty 12 Mar @ 11:32am 
Thanks for the quick response, I'll give it another try.
Neiser  [author] 12 Mar @ 11:16am 
@Rusty For the puzzles in the 1st map you gotta think a little bit outside the box, no pun intended. I guess a hint for Maximum Value is that once a box is placed on a pressure plate, you can place a box next to it without it snapping. What happens when you got 2 plates next to each other?
Rusty 12 Mar @ 11:10am 
Only solved a few of the puzzles so far. Pretty good so far though I'm stuck on maximum value .
˄˅Gebobus -tt 11 Mar @ 7:57am 
great work on this!
Smiley :) 10 Mar @ 6:19am 
sideways cubes* not gates
Smiley :) 10 Mar @ 6:19am 
sideways gates in egypt are very buggy, especially with rewind
Neiser  [author] 9 Mar @ 3:09am 
@shlam try stepping a whole second in all the plates again. Sometimes it bugs out and standing on them for a second resets the mechanism. The last pressure plate is supposed to open the gates to the keys
shlam 9 Mar @ 1:58am 
im confused by the speedrun section, nothing seems to happen
Swissorion 7 Mar @ 4:58am 
Thank you Neiser for this very nice campaign. Level design just breathtaking and puzzles appear to be though but solvable. excellent work thank you:steamthumbsup: