The Talos Principle: Reawakened Demo

The Talos Principle: Reawakened Demo

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[PUZZLE-JAM] Bridge of Time
   
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11.661 MB
6 Mar @ 1:53pm
27 Mar @ 6:00pm
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[PUZZLE-JAM] Bridge of Time

Description
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Description
I present to you a mini-campaign I've been making. It's 90% done but fully playable. Took around 100 hours to make.

Explore 4 large worlds in this mini-campaign. Make your way across a massive bridge containing an Egypt, Rome, and Medieval worlds inside. Solve over 18 puzzles (15 currently) and ponder about the meaning of time.

This started off as a challenge for me to make unique puzzles without relaying so much on the typical laser or recorder
No need for heavy parkour to progress but there are options.
No stars tucked in obscure corners, but certainly QR codes
Progress is automatically saved after opening the star doors, enabling you to fast travel upon entering the hub

Walkthrough here, contains spoilers (Some areas are outdated): https://youtu.be/TM2Ne1YtxOw?si=qhe15jryhiwDx5xD
29 Comments
Neiser  [author] 31 Mar @ 10:15am 
@Macolest Thank you!
Macolest 31 Mar @ 10:04am 
Super nice map!
Neiser  [author] 27 Mar @ 4:09pm 
Another update.
- Cables.
- Replaced Maximum Value for a new puzzle
- Removed an annoying mechanic in Magic Floor
- Fixed some spawn locations
Neiser  [author] 25 Mar @ 12:35pm 
Final update for this mod.
-Finished all the puzzles. (3 new puzzles in the Medieval level)
-Changed the progression. Now sigils are used to progress and stars are used to buy sigils
-Store: You can buy sigils at the store with stars now to skip puzzles in the levels
-A bunch of QoL improvements de de-cheeses
-Light sources everywhere they were needed (still waiting for wires tho)
-New hidden text adventure and other secrets
-Small visual improvements
-Added checkpoints and portals now return you to where you left the hub
Neiser  [author] 25 Mar @ 7:02am 
@Dorian "No heavy parkour required", I just didn't put "Optional" next to "parkour section". About the boxes, several people have had problems with the boxes but I cant replicate it. Please share a clip so I can see what you mean.
Dorian 25 Mar @ 2:01am 
Description says "no heavy parkour", second level has heavy parkour (and a bunch of broken physics, like boxes clipping into each other)
Neiser  [author] 18 Mar @ 6:15pm 
That's weird, I fixed that turret 4 days ago. Now it gets deactivated when you press the pressure plate after the tetromino door.
essenceofveles 18 Mar @ 5:48pm 
Well, now it doesn't even show up when I subscribe. Haha.
essenceofveles 18 Mar @ 5:43pm 
Also have an issue where the turret won't let me pass. Just subscribed today.
I'll try unsub and back again. I'll let you know if it works.
Neiser  [author] 18 Mar @ 4:05pm 
@augustin.juricic nice! Yeah Mine Bender is my favorite. Not sure if Maximum Value is a good puzzle as it is tho.