Wallpaper Engine

Wallpaper Engine

Miku 初音未来 “带你去宇宙” [视差|2k|自定义]
10 Comments
QFWDDDDD 29 Jun @ 7:49am 
口味高度重合,大爱,太您了TvT
有大佬会换背景bgm吗
_lxh_ 14 Apr @ 9:33am 
好牛逼!!!
sykm  [author] 31 Mar @ 9:58am 
@OverdoseD Shot Channel
"Mainly, I've been a bit swamped lately, and let's face it—we all have our lazy moments. Still, I'm trying my best to keep the updates rolling!"
Great change, brother. I'm glad you are still active in fixing your artworks!
sykm  [author] 29 Mar @ 3:32am 
@OverdoseD Shot Channel
You're right. The Moon (Earth technically, as Miku is lunar-based) and stars are astronomically distant, so their relative motion during camera rotation should be minimal (distant objects shift more during rotation vs. panning, which stabilizes them. I used rotation to center Miku).

While Moon, stars, and horizon should share parallax depth, the starfield's audio-reactive scaling/flickering (artistic choice) caused visual conflict: a static Moon with scaling stars felt jarring, while synchronized scaling flattened depth. I separated parallax layers to accentuate cosmic distances, unintentionally making the Moon appear unnaturally close.

For realism: Aligning Moon/stars to the same depth would work, but disabling the starfield's audio scaling might be needed. This balances either artistic impact or spatial accuracy.
i have a suggest that you should not make the moon moving with the mouse, because in real life the moon is way further and bigger than what the human eyes see
nice wallpaper
sykm  [author] 5 Mar @ 2:22am 
@凉粥 谢谢,k帧太难啦,还是你做的流畅自然
凉粥 4 Mar @ 9:38pm 
强哇:steamthumbsup: