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However, I’ve observed that lights from map objects like street lamps remain visible even when not facing them directly. Would it be possible to achieve the same effect for the headlights?
been using this since it was released for b42
(Also, turning on highbeams in fog is the worst thing you can do with your lights!)
I'll have a better look into how splitscreen works and see if I can come up with a way to make it work, but the way controller support gets coded in this game is insane to work with.
BrighterHeadlights
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3425507560&searchtext=vehicle