Project Zomboid

Project Zomboid

Livestock zones expanded
47 Comments
M1ST0R 5 Oct @ 9:45am 
keep goin mate
very cool n nice mod
Phil 22 Aug @ 1:58am 
And by the way, I'm getting this error when petting all the animals:

LOG : General f:97464, t:1755852598024> action was null, object: null
LOG : General f:98142, t:1755852609507>
attempted index: x of non-table: null
STACK TRACE
function: start -- file: WalkToTimedActionF.lua line # 46 | Vanilla
function: start -- file: WalkToAnimalHead.lua line # 32 | MOD: Livestock zones expanded
Callframe at: StartAction
function: begin -- file: ISBaseTimedAction.lua line # 85 | Vanilla
function: onCompleted -- file: ISTimedActionQueue.lua line # 87 | Vanilla
function: onCompleted -- file: ShortcutItem.lua line # 42 | MOD: TheShortcut
function: perform -- file: ISBaseTimedAction.lua line # 66 | Vanilla
function: perform -- file: ISPetAnimal.lua line # 67 | Vanilla
ERROR: General f:98142, t:1755852609527> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: attempted index: x of non-table: null at KahluaThread.tableget(KahluaThread.java:1530).
Phil 22 Aug @ 1:57am 
weeeeez  [author] 21 Aug @ 9:28pm 
@ivmakk yea, "Milk them all" feature will be cool and dangerous xD

@Phil could you share ingame font settings?
Phil 21 Aug @ 1:19pm 
Hey @weeeeez thanks for the mod!

I was wondering if you could make the center bar/content of the screen resizable, because is quite hard in 4k to see the right container (where the animal names are displayed)

https://imgur.com/a/NAAED6W
ivmakk 21 Aug @ 7:03am 
Hey @weeeeez , thanks for the great mod! It really helps a lot with caring for animals :)

I just have one small QoL wish — would it be possible for cows to not only show the “ready to milk” status, but also have a button to milk them (similar to the individual action buttons for info or pet)?
Or maybe even an option to “Milk them all” (like the queued Pet button in the top panel)?

Anyway, take some SP for the great work :cherrypie:
CUMGUZZLER 8 Aug @ 8:23am 
@weeeeez Just started a new game with only this mod enabled, it works well so far, guess the problem is in my modlist.
yayie 8 Aug @ 4:45am 
@weeeeez owh my, yes resub worked.
weeeeez  [author] 8 Aug @ 3:24am 
Steam may not recognize the need to update a mod with minor changes. For those who still have a problem with the icon, I recommend resub.
yayie 8 Aug @ 2:11am 
The button is invisible but can be pressed, so that's fine, we can live with it.
And the whole function of the mod seems ok on my test.
weeeeez  [author] 8 Aug @ 12:53am 
Button should be fixed and visible now. Unable to reproduce behavior with overlay hiding issue, @CUMGUZZLER it'll be nice, if you could provide more details.
CUMGUZZLER 7 Aug @ 10:33pm 
New update broke this mod, the livestock zone button is invisible, and sometimes when I press it the menu doesn't open and pressing on the button again doesn't hide the zone overlay. I hope this gets fixed soon.
jhonsondhas 23 Jul @ 12:05am 
Great mod, hopefully this becomes vanilla. I really like using the pet all feature, helps in levelling animal care skill. Can you add a option to pickup all items? like eggs, feathers, droppings and dung?
OG-Prankster 26 Jun @ 9:41am 
a option to sort by name would be nice. i named my animals to tell them apart and this mod messed my order up
Chew 28 May @ 8:46am 
Oh, thanks! I do have lots of itens laying arround my animal areas. I'll try to remove them and see if the UI pops up
weeeeez  [author] 28 May @ 3:02am 
I thought chickenpocalypse was fixed in one of the patches. Mod does nothing with the spawn mechanics.
진지사피언스 27 May @ 8:42pm 
https://imgur.com/a/KDTvMfg
I went away for two days and when I came back this was the situation.
raskumar2183 26 May @ 10:40pm 
@Chew I had this happen when I put a jar of water on the animal area. Maybe you put something else in there too. Just pick it up.
Chew 26 May @ 7:26am 
For some reason the UI doesn't show up when checking the zone. Any tips?
raskumar2183 26 May @ 3:07am 
очень хороший мод. Спасибо автору!!!
Хотел бы указать на небольшой баг:
Все работает хорошо, но когда я разместил на одну из зон животных консервную банку с водой (просто бросил на пол) зона животных пропала и появились ошибки. Попытавшись открыт любую другую зону, вообще перестали открываться зоны. Забрав базу с пола, всё стало работать
d4n13lus 5 May @ 9:28pm 
An idea that could be good: to have an icon when an animal is pregnant.
The mod is awesome, its not easy to play without it :D
weeeeez  [author] 4 May @ 11:28am 
@d4n13lus each animal that can be milked or sheared has a minimum and maximum value of this resource. The min and max values ​​are determined by the game config, but may vary depending on the animal's genome at spawn (theoretically it is possible to breed an animal that will give more resources). Color means that the more resources an animal has, the more saturated the color. There are plans to add more information when I have free time.
d4n13lus 4 May @ 6:54am 
can you explain what are the different icon color por "ready to milk", "ready to shear", etc? Im seeing different colors: lime-green, palid-green... thanks!
lai_wei1986 1 May @ 2:27am 
Many thanks bro. :steamthumbsup:
raskumar2183 5 Apr @ 2:49am 
с новым обновлением мод работает не совсем корректно, что я заметил:
1. теряется зона животных если далеко от неё ухожу
2. животные имею стресс, но когда смотрю на индивидуальную информацию о животном, оно спокойно
Virlandria 19 Mar @ 1:01pm 
Love the mod, its so helpful. Thank u
ENERHEL 16 Mar @ 1:54pm 
Sooo, there is one thing that makes this mod less user-friendly than the vanilla interface: the ability to see available water and animal food. I think this is too basic information to be hidden from the start.
[KUN]喜欢吃皮蛋拌粉 13 Mar @ 10:15pm 
这个是畜牧业的救星,我感觉之后官方会采用这个模组的内容:steamthumbsup:
yayie 12 Mar @ 4:23am 
Awesome, will give it a test later.
weeeeez  [author] 12 Mar @ 4:16am 
Added animal moodle. Feedback and bug reports are welcome.
weeeeez  [author] 9 Mar @ 12:50am 
Added "pet all nimals in a zone action". Action can be activated by zone button. To cancel action click zone cancel button or default "escape" hotkey. Hotkey can be changed anytime in options -> mods.
yayie 7 Mar @ 4:43pm 
It works, no errors and no glitching.
yayie 7 Mar @ 7:01am 
@weeeeez awesome. will check it out. Thank you.
weeeeez  [author] 7 Mar @ 6:43am 
@yayie thanks! Should be resolved with the latest update.
yayie 3 Mar @ 2:03pm 
Im sending another error report to Github. I build a Pottery Kiln, and its UI is a bit messed up. Im sure other similar tool like bench press etc are also affected. It has 3 errors simultaneously.
Ullatec 1 Mar @ 4:23pm 
Hmm, when i played Project Farmville when b42 came out, i HATED zone list. This looks good, thanks!
ramabbott 1 Mar @ 10:50am 
@weeeeez Thanks to you as well. This ui is a kingly upgrade from the vanilla one.
weeeeez  [author] 1 Mar @ 9:14am 
@ramabbott thanks! I've submitted wrong experimental version to steam workshop. Fixed now.
ramabbott 1 Mar @ 8:53am 
Not sure what the conflict is but in my current save the Pet animals button overlaps the rename button and part of the change icon button. I can still select the buttons underneath but can't read the rename button text.
yayie 27 Feb @ 9:38am 
@weeeeez It works. 10/10 Thank you.
weeeeez  [author] 27 Feb @ 8:56am 
@yayie please try to resubcribe the mod, it should work on existing saves.
yayie 27 Feb @ 7:21am 
Tested and already love this. This mod might be one of those must have mod. It made things easy to pet those pesky chickens and other animals. XD

However the mod works on a new save but that's okay to me. The old save gives error even after I remove the zone without the mod and then reload the game with the mod, the livestock UI doesn't appear. I'll upload report at Github just in case you want them.
weeeeez  [author] 26 Feb @ 9:58pm 
@yayie click to pet already added, it's an icon with "stars" on each animal row. Just no tooltips yet. Pet "all animals" wil be added later. And yes It laks of more intuitive icons right now.
yayie 26 Feb @ 9:43pm 
@weeeeez awesome, will give it a try tomorrow. By the way, if you could add "click to pet" within the UI itself on each animal would be a huge plus.
weeeeez  [author] 26 Feb @ 8:18pm 
@yayie thanks. Should be fixed now.
yayie 26 Feb @ 7:57pm 
I've sent an error to github.
yayie 26 Feb @ 7:43pm 
This is interesting. Will check it out.