Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

Lotus Eater's Historical Heroes, No Generic Generals, No Ai Execution
8 Comments
Lotus Eater23  [author] 22 Sep @ 10:11pm 
The current status of this mod WILL allow some generic generals to spawn in, it has just been reduced as much as possible. This is to ensure that all historicals have a chance to spawn into the game.

Sorry guys for the hiccup, when i return to modding this daily in a few weeks, I will be going through potentially 700 - 1000 character CEO's and making sure they are not attached to a generic ID. This mod is really important to me so I will do my best to make sure it operates as smooth and as intended as can be by end of October. See you all then :)
Lotus Eater23  [author] 22 Sep @ 10:08pm 
You bet! I believe i may have fixed some items relating to YT recruiting but please do report back if there's insta deaths, no characters in the pool, etc.

After digging, i just realized this mod has a long road ahead an i am about to take a much needed break. Please report anything game breaking and i will try to fix asap. Otherwise future updates will start in 2-3 weeks. Reason for this is, i have an extended work leave coming up starting October 10th. I plan to work on this mod during that week and hopefully have a way better working mod for you all and myself. The issue i have found is, i eliminated generic generals however some historicals were not spawning in due to being tied to a CEO that rendered the historical figure, generic.

At least i think this is the case because as soon as i allowed some generics to spawn in, wayyy more real heroes were dropping in that i wasn't seeing in my prev campaign.
Feel Noided Inc. 22 Sep @ 2:51pm 
cheers forr the updates
Lotus Eater23  [author] 20 Sep @ 10:52am 
Alright so, im glad i looked into the yellow turban issue. One recommendation i do have is to have timeless characters selected on.

If you want to play with timeless characters off, this mod should still work but this mod is intended to play with absolutely no death other than with non-historical, generic generals.

That said, finding a fix to the YT issue has not been as easy as initially thought and i also ran across one other issue of some historical generals not spawning in. I ran out of time today but i will look into a fix in the coming week since this affecting my campaigns too. Stay tuned. Mod is playable at the moment with some unintended consequences, nothing game breaking
Lotus Eater23  [author] 18 Sep @ 9:34pm 
Just sent out a new update but will be looking to update the mod again in the next 48 hours to address YT and Nanman generic generals death of old age.
Lotus Eater23  [author] 18 Sep @ 9:33pm 
Im a few months late to respond but, I know exactly what the issue would be as I had a hunch this would happen when i was adjusting the mod.

Ill look into this tonight! Apologies for any disruptions in your campaigns.
Feel Noided Inc. 14 May @ 3:06pm 
also for w/e reason every 'generic' turban general just dies of old age every turn they appear
Feel Noided Inc. 9 May @ 8:37pm 
is it possible to make it so that you could still birth kids/heirs?