Left 4 Dead 2

Left 4 Dead 2

Gilgamesh [Nick]
20 Comments
Robin 11 Oct @ 8:14pm 
mod is quite literally just broken
Cruzzzz 3 May @ 6:55am 
its pretty good, would you mind to do kukulkan next?
androBohij  [author] 23 Apr @ 6:11pm 
alright uhhh it might be an envmap issue but i'll look into it
Witch Hunter Siegfried 18 Apr @ 11:44pm 
It's also an issue looking at him aswell, not just with the first person view model https://imgur.com/a/jwqdaAO (he's on the left)
Witch Hunter Siegfried 16 Apr @ 3:20am 
@Skully Graves can attest https://imgur.com/a/Q64JtFv
Witch Hunter Siegfried 16 Apr @ 2:49am 
With this and the Raikou mod, Now I've got no more duplicate characters, we're so back
Skully Graves 27 Mar @ 9:27pm 
When he's on brighter area, he's purple.
名無し★ 13 Feb @ 5:47pm 
Yeah everything looks good now, thank you so much for fixing it!
androBohij  [author] 13 Feb @ 5:40pm 
i uploaded a fix, hopefully the last one i need to do
androBohij  [author] 13 Feb @ 5:40pm 
oh, ok i see what happened, when i exported the arms after fixing the model, blender reset the material path
名無し★ 13 Feb @ 5:27pm 
Looks like the clipping is fixed! Although now his arms are purple: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3426917349
androBohij  [author] 13 Feb @ 5:17pm 
so, turns out i left behind part of the shoulders that wasn't weighted to any bones, so i just trimmed it down and now it should work
here it is in blender
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3426914253
名無し★ 13 Feb @ 5:07pm 
Ah, well it's this weapon in case you still want to do some testing: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2853647940
androBohij  [author] 13 Feb @ 5:05pm 
oh my god no nevermind that was on me, i compiled the fixed arms to the wrong folder so they didn't get included in the update
androBohij  [author] 13 Feb @ 5:04pm 
that is really weird
what weapon is that, i'm gonna just test it with the arms in HLMV and see what part is stretching
名無し★ 13 Feb @ 5:01pm 
Looks like it's still there. Here's a picture of what i'm talking about: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3426907231
androBohij  [author] 13 Feb @ 4:17pm 
it should be fixed now
androBohij  [author] 13 Feb @ 3:44pm 
i had a feeling i would need to tweak the arms, i'll have an update out in a few minutes
名無し★ 13 Feb @ 11:08am 
I noticed that with some custom weapon & item animations a bit of what I think is the arm texture stretches in front of the camera.
D.Toshimura 13 Feb @ 2:40am 
first time? this is good:steamthumbsup: