Left 4 Dead 2

Left 4 Dead 2

29 ratings
Gilgamesh [Nick]
   
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Survivors: Survivors, Nick
Game Content: UI, Models
File Size
Posted
Updated
26.162 MB
12 Feb @ 8:08pm
18 Feb @ 7:17pm
7 Change Notes ( view )

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Gilgamesh [Nick]

In 1 collection by androBohij
andros menagerie
21 items
Description
my first l4d2 addon!
replaces Nick with the great King of Heroes, Gilgamesh (y'know, from fate)
Features
  • HUD Icons
  • Cape and belt physics
  • Viewmodel arms
  • Fixed proportions
  • Eye tracking
  • Face flexes
  • Only 35k tris!!
Credits
Model: DELiGHTWORKS/LASENGLE, Sega, Fate/Grand Order Arcade
Porting to Source: me
GMod Version
20 Comments
Robin 11 Oct @ 8:14pm 
mod is quite literally just broken
Cruzzzz 3 May @ 6:55am 
its pretty good, would you mind to do kukulkan next?
androBohij  [author] 23 Apr @ 6:11pm 
alright uhhh it might be an envmap issue but i'll look into it
Witch Hunter Siegfried 18 Apr @ 11:44pm 
It's also an issue looking at him aswell, not just with the first person view model https://imgur.com/a/jwqdaAO (he's on the left)
Witch Hunter Siegfried 16 Apr @ 3:20am 
@Skully Graves can attest https://imgur.com/a/Q64JtFv
Witch Hunter Siegfried 16 Apr @ 2:49am 
With this and the Raikou mod, Now I've got no more duplicate characters, we're so back
Skully Graves 27 Mar @ 9:27pm 
When he's on brighter area, he's purple.
名無し★ 13 Feb @ 5:47pm 
Yeah everything looks good now, thank you so much for fixing it!
androBohij  [author] 13 Feb @ 5:40pm 
i uploaded a fix, hopefully the last one i need to do
androBohij  [author] 13 Feb @ 5:40pm 
oh, ok i see what happened, when i exported the arms after fixing the model, blender reset the material path