Half-Life 2

Half-Life 2

Half-Life 2: Additions [FINAL UPDATE] (END OF LIFE)
947 Comments
Jay0Jantern  [author] 4 hours ago 
the mod is not in development as the current contributors are busy including myself on some projects, once we are done it will probably have a version 1 in the works.
Pyrotion  [author] 12 hours ago 
@Gallf, I don't believe it's currently public.
GALLF. 13 hours ago 
whats the name of the mod that will be the spiritual successor?
Pyrotion  [author] 29 Aug @ 9:16am 
There is a document in the description on why the creator of this mod discontinued it.
Mr.Retro567 29 Aug @ 12:06am 
why did you stop working on it, you can do it, believe in yourselfs, do not listen to the haters
Pyrotion  [author] 28 Aug @ 5:13pm 
@paulohsousa1234 Is crash? What do you mean?
paulohsousa1234 28 Aug @ 3:21pm 
this mod is crash:steamfacepalm:
Pyrotion  [author] 28 Aug @ 7:03am 
There will still be a successor. And this mod will still be available for download.
danie.88.00 27 Aug @ 8:33pm 
Rip
ShionGame 26 Aug @ 8:16am 
good!
Fortress_Bucket  [author] 26 Aug @ 7:49am 
Its “showtriggers_toggle” :steamthumbsup:
evil and intimidating horse 25 Aug @ 8:56pm 
what's the command that turns off the triggerzone showing?
Pyrotion  [author] 25 Aug @ 9:23am 
The final update has some content that you may find interesting though.
This_Guy 25 Aug @ 9:06am 
Rest in peace, Half-Life 2: Additions, you done good.
Pyrotion  [author] 24 Aug @ 11:29am 
@Jay0Jantern and some others are making a spiritual successor to this mod. If you are interested @antlionguardinc.
antlionguardinc 24 Aug @ 4:53am 
NOOOOOOOOO
its cancelled :steamsad:
Pyrotion  [author] 23 Aug @ 5:18am 
Yeah, probably shouldn't enable it there.
awchris11 22 Aug @ 11:04pm 
Not sure if this is a fixable problem, but this mod breaks the audio on Ep. 1 & 2 if left on.
Pyrotion  [author] 20 Aug @ 11:22am 
This is a common issue, please refer to the troubleshooting part of the description.
horse 20 Aug @ 9:55am 
whenever I install this everything is shiny
jj & bob 17 Aug @ 9:13am 
oh ok
Jay0Jantern  [author] 17 Aug @ 9:10am 
well me and some other people are continuing it
jj & bob 17 Aug @ 9:09am 
i really wished this wasnt cancelled
Kashi 15 Aug @ 3:16pm 
wanted to try this, but all it does is crash my game
Pyrotion  [author] 14 Aug @ 2:33pm 
I recommend disabling it in the episodes. There are no changes there.
K.DaveMiller 14 Aug @ 12:08pm 
EP2 everyone became mute
The LAMBDA player 13 Aug @ 8:30pm 
i guess its finished enough but its a bit buggy.
SnipeyDimey 13 Aug @ 8:09pm 
theres a bug when you charge the metrocops stronghold (cant remember map name) but a strider you can see in the distance stays there when it normally walks away and despawns other bug i found is in the second map of anti citizen when a few died metrocops/hla combine theirs a missing texture but thats it, actually one more thing when your charging the metrocop stronghold i think all the metrocops have there normal textures
Fortress_Bucket  [author] 12 Aug @ 10:38pm 
For me I guess right now you could say I’m retired from modding, though in terms of life I’ll honestly just be focusing on school and other hobbies I’d like to enjoy

Of course, I will support anyone who makes a continuation of my mod as long as proper credits are given to the contributors and everyone else
Pyrotion  [author] 12 Aug @ 1:26pm 
I don't know what Fortress_Bucket (the creator of the mod) is going to do. I personally am probably going to switch over to the spiritual successor mod once I have time.
ryanbailes06 12 Aug @ 12:24pm 
so since this is cancelled what are you gonna do now
Mr. FRAUD 11 Aug @ 9:27am 
rip [*]
Pyrotion  [author] 8 Aug @ 12:42pm 
Don't expect any more major updates. There may be some final touches but probably nothing more than that.
Pyrotion  [author] 8 Aug @ 12:42pm 
I'm the one updating it. Just trying to fix some final things before this mod fades out.
expert.cleaners12 8 Aug @ 12:34pm 
Who keeps updating the mod I thought it got canned?
Sharkivan5 8 Aug @ 12:15pm 
ok
Pyrotion  [author] 8 Aug @ 11:09am 
So currently it looks like I've fixed most issues except that one error in d3_c17_03. Which I have no idea which prop that is so I'll probably have to ask Fortress_Bucket for the vmf.
Pyrotion  [author] 8 Aug @ 10:21am 
@Sharkivan5, you have to first upload the screenshot to Steam and then send the link.
Sharkivan5 8 Aug @ 10:01am 
How to send screenshot
Sharkivan5 8 Aug @ 10:00am 
I found an error
Pyrotion  [author] 8 Aug @ 7:02am 
@Xat1Yal Извините, просто воспользуйтесь переводчиком. К тому же, я не создатель. Я просто последний, кто работает над проектом.
Xat1Yal 8 Aug @ 7:00am 
Да ну, создатель русский или Переводчик юзает?
Pyrotion  [author] 8 Aug @ 5:59am 
Thanks for bringing this to my attention.
Pyrotion  [author] 7 Aug @ 10:18am 
@SHENOBE Пожалуйста, прочтите описание, чтобы узнать, как исправить отражения.
Sebastian 7 Aug @ 9:29am 
не рекомендую карты сломаны как и отражения и анимации :steamfacepalm:
Pyrotion  [author] 5 Aug @ 4:35pm 
Of course! I should still be releasing bug fixes and some final additions while I'm still here.
awchris11 3 Aug @ 8:51pm 
Thanks for fixing them!
Pyrotion  [author] 3 Aug @ 5:46pm 
Yeah, for some reason there's a boat load of random model files in the project files.
awchris11 3 Aug @ 5:44pm