Half-Life 2

Half-Life 2

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Half-Life 2: Additions [FINAL UPDATE] (END OF LIFE)
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File Size
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Updated
2.779 GB
3 Feb @ 1:05am
8 Aug @ 11:02am
25 Change Notes ( view )

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Half-Life 2: Additions [FINAL UPDATE] (END OF LIFE)

Description
Starting today, Additions has been cancelled and will no longer be worked on. Obviously, a huge thank you to our contributors, without them this mod wouldn't have been possible. Thank all of you for helping us create this mod. Cheers.


Messages from Fortress_Bucket and Enard_Idk regarding the cancellation of this mod[docs.google.com]

Archived Description


ALSO TO ANY YOUTUBERS, FOR NOW PLEASE DO NOT COVER THIS MOD IN A POTENTIAL VIDEO AS THE AMOUNT OF COVERAGE AND FANS GIVEN TO THE MOD PROBABLY WOULD CAUSE ME AND POSSIBLY OTHER DEVELOPERS SOME STRESS, THANK YOU.


Introduction
The Combine, after suffering from the blowing defeat they received in the events of Half-Life: Alyx; decide to set their military force to the resistance as they phase out their alien fighting/extermination task force (Ordinals, Grunts, Suppressors, and Wallhammers). Instead, they leave the extermination job to their newly constructed Cremators. As extermination slows, more deadly aliens rise.

What This Replacement Includes
  • Armored Civil Protection (No additional HP since I would have to manually do it for every armored metrocop.)
  • Armored Combine Soldiers
  • Elite Metropolice
  • Combine Workers
  • Combine Grunts and Ordinals
  • Occasional Combine Guards in the start of HL2
  • Enemy Hydras
  • Passive Cremators in the beginning C17 areas and canals.
  • Enemy Cremators in the Uprising areas
  • Occasional Houndeyes
  • Orbital Sector Combine Soldiers
  • Nova Prospekt Survivors
  • Small map edits (more areas, props, npcs, etc.)

Edited Maps
d1_trainstation_01
d1_trainstation_02
d1_trainstation_02
d1_trainstation_04
d1_canals_01
d1_canals_01a
d1_canals_02
d1_canals_03
d1_canals_07
d1_town_01
d2_coast_03
d2_coast_05
d2_coast_11
d2_prison_02
d2_prison_03
d2_prison_04
d2_prison_05
d2_prison_06
d3_c17_04
d3_c17_05
d3_c17_06a
d3_c17_06b
d3_c17_07
d3_c17_08
d3_c17_09

Credits
Fortress_Bucket
Original creator and developer of the mod.

Black Mesa Security officer
Done modeling work done with the metrocop variants, citizen-workers, and upcoming NPCs.

Jay0Jantern
Vortigaunt Slave update, his original Houndeye in HL2 addon, the "Baked Bean" easteregg prop and textures and assisted in the making of (UPDATE) Vortigaunt Slave NPC in HL2.

Metrocop
Author of the [V1] Combine Guards Restored mod.

EJ_5527
The original author of the GMod HL2 styled HLA units

Ennard_Idk
Contributor of the (V3!!) Cremators Restored mod.

DR FOGBORN/Firezombie276 on YouTube
Showing off the the older updates of HL2:A as well as other mods.

路过的小水母
Author of the "hydra test map" mod.


blckhwks77
Author of the Armored Soldiers mod.


DPFilms and Mahboison
Authors of the Metropolice Pack V4 Fixed mod.

puntley
Author of the HL2-Styled Combine Workers [C_HANDS] mod.

xdxdxd
Created the HLA Units [Hammer Asset] mod and assisted in the making of (UPDATE) Vortigaunt Slave NPC in HL2.

bush after seeing ground zero
Uploaded the [HALF-LIFE: ALYX] Infestation Control models.


lol pan
Created the Medic Citizens mod.

Seacorp Tech
Created the Orbital Sector combine models and textures for their game Prospekt.

epicplayer40
Created the Advanced Elite Metrocop mod.

Pyrotion
Additional developer, thumbnail creator, and the creator of this description (most of it, the notes are mostly made by the creator of the mod. Including the one below.)

I believe this is all the credits necessary, if there are any uncredited creators please let me know in the comments.

Bug Fixing Instructions
If there are any issues with the mod, reinstall it and check for any conflicting mods, even mods that are disabled or files in your custom folder. It might also be an issue with the required item, installing an alternative like Mapbase might help you. If none of that works, verify the integrity of your game files. If all else fails, reinstall Half-Life 2 entirely.
If the textures look overtly shiny, open the developer console via the “~” key and type in “mat_specular 0”

CHECK OUT THESE BEAUTIFUL ADDONS HERE :D
CHECK OUT THIS ADDON TOO! :D

Important Note
From the creator: Please note all this might take a while to do because I need to focus on spending time with friends, needing to focus on school, and making sure I don’t make my mental health go down the drain via burning myself out and not taking breaks to ensure I don't get burned out easily, so if you understand thanks. :)👍

Support?


If you would consider supporting this mod, it would help us out. :)
Popular Discussions View All (6)
2
23 Mar @ 12:29am
Help pls
sebast
1
15 Jun @ 4:17am
high gloss in textures
balderge
0
16 Jun @ 5:40pm
Add female aspect
sebast
944 Comments
Pyrotion  [author] 29 Aug @ 9:16am 
There is a document in the description on why the creator of this mod discontinued it.
Mr.Retro567 29 Aug @ 12:06am 
why did you stop working on it, you can do it, believe in yourselfs, do not listen to the haters
Pyrotion  [author] 28 Aug @ 5:13pm 
@paulohsousa1234 Is crash? What do you mean?
paulohsousa1234 28 Aug @ 3:21pm 
this mod is crash:steamfacepalm:
Pyrotion  [author] 28 Aug @ 7:03am 
There will still be a successor. And this mod will still be available for download.
danie.88.00 27 Aug @ 8:33pm 
Rip
ShionGame 26 Aug @ 8:16am 
good!
Fortress_Bucket  [author] 26 Aug @ 7:49am 
Its “showtriggers_toggle” :steamthumbsup:
evil and intimidating horse 25 Aug @ 8:56pm 
what's the command that turns off the triggerzone showing?
Pyrotion  [author] 25 Aug @ 9:23am 
The final update has some content that you may find interesting though.