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It was partially my idea, so I'll be testing it out. (My original idea was to try to limit uses per rest/camp, but that's tough to do).
I'm thinking this is actually going to be a pretty fun run, but I expect it to get really rough once I get to the boss fights.. I can imagine e.g. combining it with other mods for some sort of rebalanced gameplay with stronger - yet limited - healing. (After all, there are plenty of mods that make the game easier.)
@ManOfGod413, thats such an elegant approach to it, thanks for letting me know.
Imo this mod is more a nerf then actually delivering something unique, unlike f.e. Mr.Pepper's Jester rework changing several things AND implementing a limitation to Inspiring Tunes with slightly buffed values, so maybe you should consider making those limited charges more rewarding to make the mod overall more attractive.