Portal 2

Portal 2

Valhalla Rising
52 Comments
Andi  [author] 28 Oct, 2024 @ 4:04pm 
Thanks for testing.
Steve3Dx 28 Oct, 2024 @ 11:11am 
:steamhappy::steamthumbsup:
Andi  [author] 25 Sep, 2022 @ 10:36am 
It is indeed the intended solution. Thanks for testing.
SpielSatzFail 25 Sep, 2022 @ 6:43am 
A nice one! I enjoyed it. Thumbs up.
Did it the same way as bullfrog, feels intended to me.
Andi  [author] 17 Apr, 2022 @ 10:34am 
Thank you so much. It's been many years since I created this chamber but I believe that this is the intended solution.

Thanks for testing.
bullfrog 16 Apr, 2022 @ 11:35pm 
Nice one, I enjoyed that :steamthumbsup: intended solution ?
Andi  [author] 3 Apr, 2022 @ 10:12am 
Thanks.
Mr Fab 3 Apr, 2022 @ 12:52am 
Fun puzzle :steamthumbsup:
Andi  [author] 31 Jan, 2022 @ 2:24pm 
Thank you, happy Lunar new year to you as well.
vallibus 31 Jan, 2022 @ 2:19pm 
Annuder good 'un' from your workshop, Andi. Happy Lunar New Year to you and yourn.
Andi  [author] 3 Feb, 2021 @ 1:40pm 
Sorry, I don't remember. I made this chamber so long ago I'm not sure what the solution is anymore. I'll look into it.
Radik 3 Feb, 2021 @ 12:24pm 
First, thanks for the map :)
The original map was a lot easier i guess, because we can't find a solution to this version.. wasted too many hours.. what is the solution?

:steamsalty:
Andi  [author] 14 Mar, 2019 @ 2:20pm 
Thanks, I'm GLaD you liked it.
lfairban 14 Mar, 2019 @ 11:43am 
Great chamber, medium difficulty. Nice use of elements.
LordBeDe 24 Dec, 2016 @ 9:16am 
no idea how this is supposed to work. the solutions i watched seem to be for another version of this map.
dire.fcs 30 Dec, 2015 @ 11:38pm 
Finally finished this one too; it was forgotten for a little while, after not solving it after a few tries with a wrong approach; nice work.
Andi  [author] 29 Nov, 2014 @ 11:51am 
Thank you.
big red foot 29 Nov, 2014 @ 8:59am 
Finally got it sure did take me awhile. that was really good
Andi  [author] 26 Nov, 2014 @ 1:37pm 
I took that option out... I hope.
GBMusicMaster 26 Nov, 2014 @ 11:39am 
I just watched stormsend's playthrough and realized I had a different solution. No wonder it took me so many tries! My solution: position the cube above the button on the light bridge, just barely cross the threshold of the portal on the other side, then--very quickly--fire above the light bridge source, drop backward through the portal to the bridge on the other side of the grating, and walk/jump to the ledge above the bridge source. Almost drove me crazy.
Andi  [author] 24 Nov, 2014 @ 12:00pm 
I'm GLaD you all liked it. Thanks for playing.
batman 23 Nov, 2014 @ 9:11am 
well it's really nicely designed but quite easy map. I definitely will try your other maps
The Sojourner 22 Nov, 2014 @ 10:00pm 
Of the variations I've seen of this trick, I think this one's probably the best (if not BEN 77). Good job :p2cube:
Andi  [author] 22 Nov, 2014 @ 12:21pm 
Thanks for playing.

@ Polux You're right, that is not intended.
azertyuiop 22 Nov, 2014 @ 5:03am 
Nice one, my solution to the last part : http://youtu.be/SZJGrDhiP3Q
I don't think it's intended...it's a pity because your idea is much better.
Anyway, thumbs up.
Traveler807 22 Nov, 2014 @ 1:37am 
Ok Andi, Pure logic and very satisfying to solve. For me this one stands out as one of your best, if not your best test. My favorite of yous anyway:)
Andi  [author] 21 Nov, 2014 @ 4:18pm 
Thanks, I appreciate it.
DeathWish808 21 Nov, 2014 @ 3:10pm 
Great map. Recorded on twitch, but the export to youtube and some of the video on twitch is fucked up, but I think yours is mostly there except for a momentary hiccup.

Skip to 24:16....
Blind run: http://www.twitch.tv/deathwish808/b/590892183
Andi  [author] 21 Nov, 2014 @ 8:24am 
Thanks for testing. I'm GLaD you all liked it.
kerning 20 Nov, 2014 @ 6:32pm 
Big thumb up!

I raged pretty good for a while until I figured out myself. Great map!
commander2005 20 Nov, 2014 @ 4:35pm 
Yes, I also remeber a hammer test with the same technique few months ago.
commander2005 20 Nov, 2014 @ 4:33pm 
Very enjoyable test, clear and very fun!!!
krikritof 20 Nov, 2014 @ 2:23am 
Super :)
Andi  [author] 18 Nov, 2014 @ 5:39pm 
Thank you all for testing.
Chelliste 18 Nov, 2014 @ 8:54am 
One of the better puzzles I've played. I don't understand why there are no stars. Too many rage-quits? I spent a long time on a suspected exploit that couldn't quite do the trick. The intended solution was more fun to figure out anyway.
jgaultney 18 Nov, 2014 @ 7:55am 
A very clever and satisfying to solve puzzle! After watching stormsend's video, I'm pretty
sure I did the very last part the same as Requieumsoul :)
Thumbs up and favorited!!
Daoud Baba 18 Nov, 2014 @ 5:07am 
Nice done, cool test !
Fatso 17 Nov, 2014 @ 4:42pm 
Pretty simple not sure if I solved it the intended way but was good
Requiemsoul 17 Nov, 2014 @ 11:21am 
Good puzzle. Not easy. My solution is a bit different to storrnsend solution. You have to remove the white surfaces next to ceiling in final room. (I hope that you can understand me xDD)
Andi  [author] 17 Nov, 2014 @ 7:36am 
Thank you all for testing.

@RedSilencer I have taken your advice.
RedSilencer 16 Nov, 2014 @ 9:45pm 
I played it, Andi! It was good. My only complaint is that I do not understand whythere is not grating over the water near the cube. It felt unnecessary to jump over the water. I also felt that the cube dropper could be moved in a block or so for more room, but I understand the desire to keep the map's dimensions limited.

I've got a blind run, but I haven't uploaded it. Message me if you would like to have it.
| \_/ () 16 Nov, 2014 @ 3:46am 
Enjoyed it. A bit challenging, though not hard at all. Clever, good looking and very fun. LIKE!
Andi  [author] 15 Nov, 2014 @ 8:34pm 
I just watched you video. That is the solution... exactly
Andi  [author] 15 Nov, 2014 @ 8:30pm 
Thank you very much. I GLaD you liked it.
stormsend 15 Nov, 2014 @ 1:17pm 
Here's my solution. Delete if you want.
stormsend 15 Nov, 2014 @ 12:18pm 
Finally. Great map. I explored every single inch trying to see the solution. Then just out of the blue it was clear as glass. That's a really good maneuver. I've done it before. Don't know why it took so long to see it. The chamber had an architech design it. It looks good. Thanks for the fun and I'll see ya round the workshop.
GBMusicMaster 14 Nov, 2014 @ 6:14pm 
I like the fix. It solves the problem without taking away from the strategy of the map. Very nice!
Andi  [author] 14 Nov, 2014 @ 4:15pm 
I fixed the issued with the player becoming trapped.

@Honest_Cake You/re right, that is unintended. I did modify the chamber that should resolve that issue.

Thank you all for testing.
GBMusicMaster 14 Nov, 2014 @ 3:00pm 
OMG, I tried that exit move about 30 times before I got it right. Excellent map! Simple in construction, but that is a tricky move at the end. Looks great, works great, well done. Thumbs up!
Honest_Cake 14 Nov, 2014 @ 2:38pm 
I am 99% sure I didn't solve it the right way...

I put the cube over the button on a lightbridge then quickly jumped to the hole in the wall as the cube fell. I couldn't figure out if there was another way... (There probably was)

Also, I THINK you can trap yourself. Several times I had the cube in the first room and I would be stuck in the light bridge room. Is there a way out?