Project Zomboid

Project Zomboid

Sapph's Cooking [B42+]
214 Comments
-TJ- 18 Aug @ 7:54am 
I can't make risotto even though I have a pot of water and 1 unit of arborio. The make button won't activate even if the green light is on that meets all the conditions.

The captured version is in Korean, but the image is out, so please understand.

https://imgur.com/a/BudBR4Q
DragonsTea25 13 Aug @ 11:47am 
@Captain Freedom I hope you know that Reagan started those gun bans in California, ya tard.
Captain Freedom 11 Aug @ 8:12pm 
@Hamstertime Coming from a brainlet in Commifornia lol
Hamstertime 10 Aug @ 8:56am 
@Louie365 hush, little snowflake
Red 9 Aug @ 2:20pm 
must have mod for women ong
chanoro 8 Aug @ 11:51am 
@Louie365 Propaganda?
Louie365 8 Aug @ 10:33am 
Get rid of the sneaky propaganda my guy, it's not cool.
Ivan_Ivanovich 31 Jul @ 9:58am 
The mod is half broken at the moment. Some features are broken/missing.
BUG => A good amout of items lack "DisplayCategory=" tag, breaking them.
I looked into the script code and the code structure is a total mess half the time, I suspect AI/BadAutoScript is at fault or the guy who wrote them is a madman.
Acidbunny 31 Jul @ 5:50am 
Arborio rice seems a tad OP, no? I can take rice from the bag and make 6000 calorie + soups and it seems to only use -1 of the total bag of rice!
Luigi 30 Jul @ 12:17pm 
When I add oil to a frying pan, it changes the name and the game does not recognize it as a cooking pan with oil. So I can't use it to cook. I just wanted bacon and eggs.
Black_moons 23 Jul @ 2:57am 
Hello, great mod, any chance of increasing the 'hunger used' of each ingredient such that at cooking level 10, if a recipe calls for a 'full ingredient' it will use the entire ingredient instead of leaving leftover bits? (or does that not work?)

Iv been looking at the LUA files trying to figure out how to make cooking not leave these pesky 1/10ths of an ingredient that just waste time to use but can't seem to find the reduction for skill level.
Mila 15 Jul @ 6:43pm 
It doesn't allow me to make fish fillets since I installed the mod
chanoro 14 Jul @ 5:46pm 
This is an amazing mod!!! Has taken me a little while to get to grips with some tricky bits - the wiki is a lifesaver! (Fyi for people talking about oil frying not working - the oil pan needs to be heated until it's highlighted red before registering in the crafting interface - nice touch).
The variety is going to make leaving my base difficult, all I want to do is cook now!
coolmathgameryt 12 Jul @ 8:40pm 
oil for frying isnt working :(
coolmathgameryt 12 Jul @ 8:39pm 
You make pierogis by getting wonton wrappers and you either right click them or its in the menu i dont remember
Banzai 12 Jul @ 4:19pm 
Great mod. I wonder if you are aware that you can use sausage as an ingredient in sausages so you end up with a sausage sausage. Made me smile :) I did try making a sausage sausage sausage but that sadly didnt work.
Comrade Crab 11 Jul @ 4:29pm 
how to make pierogi?
Flandre Scarlet 5 Jul @ 7:40pm 
blender no longer works after 42.9 or 42.10 update
grapefell1 25 Jun @ 9:50am 
I made a milk shake with a blender, but it's not active.
LULU 24 Jun @ 9:42pm 
I want to know how to pickle kimchi
Ryan 17 Jun @ 7:58am 
42.9 working?
xnc 13 Jun @ 7:50am 
does this work with project cooking?
HighGuy707 12 Jun @ 9:36pm 
why cant i make a pizza using mozzarella? other than that 10/10 best mod lol
GenericNamePlateThing 12 Jun @ 9:25am 
Hi! Eggs cannot be fried, scrambled, or turned into an omelette. The animation plays as if I'm cooking, and a progress bar appears, but when the crafting finishes I still have both eggs and no end product
Indica 9 Jun @ 1:20am 
Literally the best zomboid mod, Now I just need to find something that adds flavor profiles to food or like a picky eater trait lmfao
Moonwarden64 8 Jun @ 6:24am 
Bri'ish gaming :spiffo:
Alpha Gamer 3 Jun @ 12:27pm 
for the love of god can you bring a patch that allows you to make coffee and tea using the kettle? as a british person its an absolute travesty having to either find a coffee machine or put my cold cup in the microwave like a savage
Batman-[FR] 1 Jun @ 10:09am 
it's probably because in the code sometime it use "CrepesEvolved" or "CrepeEvolved"
Batman-[FR] 1 Jun @ 10:00am 
Hello, i confirm @Faded comment : funnel cake and crepe not edible
John Dulanius 28 May @ 9:52pm 
seems like a lot of problems in these comments, does this mod work overall excluding these few food items?
Faded 26 May @ 7:58am 
funnel cake and crepe not edible
skilledmaze 25 May @ 12:56pm 
how do i use cooking oil i have it but it wont let me use it to cook.
Velvet 24 May @ 9:11pm 
I've noticed that this mod's ketchup packets can't be used to add ketchup to a hotdog. Figured I'd let you know in case it was an oversight that you wanted to fix.

If its intentional and you aren't allowing people another way to put ketchup on hotdogs though: Great work. Correct, keep it up.
Hardwood Panelling 19 May @ 6:56am 
a single tea bag can be turned into a box of teabags, that box of tea bag can have 5 tea bags pulled from it, those five tea bags can then be turned into 5 boxes of tea bags, which each have 5 tea boxes. pretty big bug lol
Alan 16 May @ 2:40pm 
Hi, I'm using the build 42, spring rolls cant be cook
Razor 12 May @ 7:59am 
Making Arborio Rice isn't possible even if the input and crafting requirements are working
jwinter 12 May @ 4:45am 
also packed versions for easier storage for hoarders like me would be great.
jwinter 12 May @ 3:40am 
can you add mayo - it is just whisked eggs with an oil
jwinter 9 May @ 2:40am 
empty glasses added by this mod cannot be broken into broken glass
Huey 6 May @ 5:42pm 
All these other survivors eating canned carrots and I'm snacking on chocolate-dipped churros and beef wellington. Thanks Sapph
magond 22 Apr @ 10:48pm 
In the "SapphCooking_recipesEvolved.txt" file, you need to change line 168, item 1 [Base.Saucepan] flags[InheritCondition], change to item 1 [Base.Saucepan] flags[InheritCondition] mode:destroy,
This will fix the duplication of the Saucepan item.
Razor 21 Apr @ 7:32am 
After making Stroganoff using self-made Broth, the plastic bottle is not returned.
gunns22 20 Apr @ 8:17pm 
@sapph Wait, do you mean the items are removed from the game, or that they were removed from this mod? If it’s the latter, then please disregard my past comment; I was being a derp. =P
gunns22 20 Apr @ 8:16pm 
@sapph I am not a fan of the “Removed several items that are now in vanilla!” tweak. Could you please make it an opt-in config option when you’re setting up your Mods for a new game?
Cara 19 Apr @ 8:25am 
@Francoti Thanks! I thought I was supposed to combine all the ingredients before frying, but this is more realistic.
Mikanagi 19 Apr @ 6:16am 
yooooooooo
Francoti 15 Apr @ 11:05am 
@cara you need to heat it in an oven or some sort of fire (like in real life) in order to be able to make fried things
Cara 14 Apr @ 10:27am 
The weird thing is that it is being detected for the clean pan "recipe", but not for any of the recipes that actually involve frying food.
Cara 14 Apr @ 10:15am 
I also have the problem with frying pan with oil not being recognised. I converted vegetable oil to cooking oil, then used transfer liquids to add 50mL to the frying pan, but the crafting menu doesn't see it.
Stitch 12 Apr @ 5:34am 
Would you mind adding a shot glass on the quick?