安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
The captured version is in Korean, but the image is out, so please understand.
https://imgur.com/a/BudBR4Q
BUG => A good amout of items lack "DisplayCategory=" tag, breaking them.
I looked into the script code and the code structure is a total mess half the time, I suspect AI/BadAutoScript is at fault or the guy who wrote them is a madman.
Iv been looking at the LUA files trying to figure out how to make cooking not leave these pesky 1/10ths of an ingredient that just waste time to use but can't seem to find the reduction for skill level.
The variety is going to make leaving my base difficult, all I want to do is cook now!
If its intentional and you aren't allowing people another way to put ketchup on hotdogs though: Great work. Correct, keep it up.
This will fix the duplication of the Saucepan item.