Total War: WARHAMMER III

Total War: WARHAMMER III

Lizardmen: Those Born From The Dragon
66 Comments
nrfb 21 Sep @ 8:25am 
these seem cool, will wait for an update
ftanke1 20 May @ 6:54pm 
I have a question and it is can you update this soon(like in June)because Iv been wanting an update for the past like 3 months now
MVGkaiser 16 May @ 11:14am 
will this be updated?
CoolMax05 3 May @ 1:08pm 
Did you remember to make a Weapon-Crafters' Commune?
Địt mẹ Garena 26 Apr @ 10:46pm 
i cant recurit them can someone help me pls?
ftanke1 26 Apr @ 4:15pm 
Actually this is in 12th place because I just counted
ftanke1 26 Apr @ 4:14pm 
Crazy how this mod went from being a small little thing to one of I think Top 20 lizardmen mods in warhammer 3
ftanke1 26 Apr @ 4:13pm 
Szk themselves said they will eventually add a dread dragon (dread saurian) they just didn't really say when which is a bummer but Will probably be worth the wait in the long run
SciQ 20 Apr @ 1:36pm 
I really lov this mod, unfortunally the Dragontaurs dont benefit from any red-line buff (nether dino nor monster). I guess they have to be set as a specific unit (like your other units. Maybe Dreadsaurian?).
ftanke1 16 Apr @ 5:16pm 
I dont think this mod will change until the first update comes out and idk when that will be
MVGkaiser 6 Apr @ 1:44am 
does this work with 6.1?
Szkyrus  [author] 26 Mar @ 9:33pm 
I think I will release the current playabe content as a separate wip mod alongside a roadmap of what I want to do, that way I can get some feedback and people to see the progress made
ftanke1 24 Mar @ 3:44pm 
I forgot to ask this question a long time ago but will there be heroes?
ftanke1 23 Mar @ 1:41pm 
Whenever it comes out
ftanke1 23 Mar @ 1:40pm 
Im ready for this update
Szkyrus  [author] 20 Mar @ 1:15pm 
the full scope of next update is waaaaaay bigger than what is actualy here, so for a full update, it will take quite a long while
ftanke1 12 Mar @ 7:16pm 
Not to act like the impatient person but do you have an idea of around when the next update for this mod will come out
ftanke1 7 Mar @ 5:40pm 
ok
Szkyrus  [author] 6 Mar @ 10:08am 
both, kinda. The thing with the thunder lizard is that it overlaps a lot with the dread saurian, as the actual "dread dragon" I'm working on is already scaled and pumped up. Once again, once everything is finished I could look and see if maybe something like a ror version of the dread dragon, akin to what could be a Thunder Lizard, might be added.
ftanke1 5 Mar @ 7:13pm 
When you say "thunder dragons" are you referring to actual dragons or the thunder lizard but with a dragon variant like the other units in this mod
Szkyrus  [author] 5 Mar @ 6:31pm 
Also thought about releasing what is done as a WIP, but it basically overrides everything that is in the actual realease, so I am still not sure
Szkyrus  [author] 5 Mar @ 6:21pm 
Been busy these last weeks with IRL, I've managed to snuck some development though. As for variants in Kroxigors not really, I thought about it but the Drakentaurs role overlaps with non-gauntlet kroxs. Never liked horde mechanics so Nakai was an afterthought, but I'll see if its not too much work and give it a go this weekend. As for rors, I don't think so, for the direction the mod is taking(non-released content) it would be quite hard to fit rors in it, migth give it a look once everything else is done, but as I'm seeing it right now could be months lul. Lastly, there will be thunder dragons, more than you possibly imagine c:
ftanke1 4 Mar @ 8:30pm 
This is just an idea that im saying but for those that know the thunder lizard from lizardmen lore it would be cool if there was a thunder dragon.(hope you take this into consideration)
MVGkaiser 26 Feb @ 7:46am 
I also agree, would be nice if Nakai can recruit these guys too
ftanke1 25 Feb @ 5:36pm 
and last question(fr for the time being until like the day after this is posted) will there be ror units?
ftanke1 25 Feb @ 5:33pm 
And also with Nakai I realised that he literally cant buy these units
ftanke1 25 Feb @ 5:29pm 
Normally I would come to see this mod have more people talking but dang been 12 days and Im the first comment on this mod, but what I came here to ask is will there be a different version of the dragon kroxigors kinda like how there is for the saurus and skinks?
Blackbeard147 13 Feb @ 9:44pm 
i dont want that but i cant give any reasonable evidence to say you shouldnt be able to do so, so i guess ill sit in the corner and try to get over it
Szkyrus  [author] 12 Feb @ 6:35pm 
maybe these basic units could remain, but the advanced ones, (the ones currently in the making) its unlikely as they are tied to the faction mechanics
Blackbeard147 12 Feb @ 6:27pm 
i dont want the og lizardmen to lose access to these units that would suck and i would be angry if u want to make a new faction that would be cool but there lizardmen and should be recruitable thus
Szkyrus  [author] 5 Feb @ 10:31am 
yup
ftanke1 4 Feb @ 4:03pm 
when you say "those factions" do you mean the other lizardmen factions?
Szkyrus  [author] 3 Feb @ 1:16pm 
Actually..... yeah, I am most likely removing them from all other lizardmen factions and then adding the possibility for those factions to recruit them with the submod for elves and cathay
ftanke1 2 Feb @ 3:08pm 
And also Boshty why do you think making him a faction leader would just instantly make it to where you cant have the units in a different faction?
ftanke1 2 Feb @ 3:04pm 
no the units are still available to all them just that you can start with them when you use his faction you just still need the buildings cause limiting the units only to his faction would be very stupid
Boshty 1 Feb @ 3:30pm 
NAH DONT MAKE HIM HIS OWN FACTION. I hate unit mods that limit them to one faction and not others

pls ignore ftanke1 and keep it available to any lizardman faction
ftanke1 30 Jan @ 6:54pm 
Yes I do mean making him a faction leader.(If you want, I don't really care)
Szkyrus  [author] 29 Jan @ 10:12pm 
@ftanke you mean making him the faction leader?
@Blackbeard147 Sorry pal, ive been a bit busy, still am actually lol. If you want, you can find me on ds and leave your ideas there, my ID is the same, same profile pic too
Blackbeard147 29 Jan @ 8:43am 
very true
ftanke1 28 Jan @ 10:33pm 
and I'm also still saying dragon dread saurian(when/if that comes)would be sick
ftanke1 28 Jan @ 10:29pm 
Im not saying this is a big problem I just wish this gets changed and if it does not it is fine but can you make azethal a person you can start the campaign with?
Blackbeard147 24 Jan @ 7:06pm 
@Szkyrus ive been playing with the mod and its basically the closest thing we will ever get to a new faction of lizardmen and its amazing however there are a bunch of stuff i would love to co over like tweaks to unit sizes and stats along with some ideas about what some new looks the units could have just @Blackbeard on discord if you want to go over some more fine details that would be difficult to do here as always lizardmen can breath for now and look like dragons so we ball
Szkyrus  [author] 22 Jan @ 7:57am 
but if you test them on skirmish battle, yeah, they are absolutely busted lol
Szkyrus  [author] 22 Jan @ 7:56am 
@War0797 surprise for now, they are mostly bare bones still lul

@Nukular Power yeah, that's why I gave them so many non-combat drawbacks, long recruit times, high costs, etc., still I will change many things about the abilities on the future
Nukular Power 22 Jan @ 7:26am 
This seems to be very overpowered - why do they get super regen? But cool nonetheless
War0797 21 Jan @ 10:36pm 
Awesome. Care to give a teaser of what they are? Or should we wait for the surprise?
Szkyrus  [author] 21 Jan @ 8:07pm 
@War0797 yeah, they are going to be the very high-end units, hence why I want to take my time getting them done
War0797 21 Jan @ 7:35pm 
@Szkyrus Awesome mod. Do you plan on making a unique single-entity Dragon unit for the Lizardmen? Like a flying dragon or a land dragon?
ftanke1 20 Jan @ 1:41pm 
dont pay attention to EVERYTHING I SAID PRIOR i just needed to unsub then resub
ftanke1 20 Jan @ 1:39pm 
or the update aint out yet