Project Zomboid

Project Zomboid

Vanilla Gear Expanded
394 Comments
Ō 8 hours ago 
Hi, I noticed the Chest Rig - Tactical still has a visual bug when dropped. Also, the tactical belt appears to have a holster slot but no visible holster model. Is there any chance a holster model could be added?
Habib 21 hours ago 
safe to add midgame?
Sir Blean 6 Oct @ 12:07pm 
Any chance the tactical belt could take the fanny pack slot and have inventory container space? Seems strange that it had bags and pouches but you cannot put items in them.
Smiley Face Killer 6 Oct @ 4:09am 
@Ziaojie
Descriptions are important to read, even for clothing/gear mods.

"NOTE: Remove the balaclava before washing yourself otherwise it will be deleted. Using the makeup body slot was the only way to make all of these items wearable together. If you want to revert this functionality check the pinned thread in the discussions board."
Toto 5 Oct @ 8:19pm 
still working with 42.12.1 ?
Ziaojie 5 Oct @ 7:35pm 
I found an issue where when having the tactical balaclava equipped and washing yourself the mask dissapears from your face and inventory.
The Afterman 2 Oct @ 6:51am 
is this compatible with Small Town First Responders mod?
Vadrada 30 Sep @ 11:13pm 
@tango I encountered a redbox error when right clicking on the tactical gloves with a hole in, not sure if 100% caused by your mod or a conflict with another when it comes to fixing/repair recipes, I saw in another mod discord that there were issues with outdated syntax for custom item repair recipes, if I am the only one experiencing this issue then sorry for wasting time.
NinetyFourMillionCats 30 Sep @ 5:36pm 
Browsing through my mods, I was wondering why this mod is highlighted grey and some are highlighted green?
Tango  [author] 30 Sep @ 4:46pm 
I ran some brief tests on build 42.12 and didn't encounter any problems, the mod should be unaffected by the update since it doesn't create new body locations. However, if you do find any issues please let me know the specific items affected
Garfield 30 Sep @ 3:05pm 
If anyone is running into issues, use the temporary 42.12 compatibility patch .
enzo lmao! 30 Sep @ 1:58pm 
42.12 compatible?
Cyrisa 26 Sep @ 2:14pm 
this may be broken from the 41.12 patch that changed player body locations
TheBatman_Yo 21 Sep @ 5:20pm 
Some of the helmets clip with hair - fluffy hair compatibility incoming?
helmer 21 Sep @ 2:28am 
Just one gripe, the balaclava in this mod doenst disable the bandaged hair models meaning the hair and bandage clips through. Note that i use the Spongies hair mod.
Edgardxx 20 Sep @ 12:40am 
muy god
Machin3Boy1 18 Sep @ 11:51pm 
not saying you should make a postal inspector (but maybe you should) they’re like the swat team for the mail service in the US
bip 18 Sep @ 5:17pm 
Unsure if this happens for men but whenever I equip the FBI jacket on a female character it causes my character's legs to be shown through my character's pants model, with clipping. This in specific affects the standard jeans model.
Hello 13 Sep @ 5:08pm 
Could you give the Tactical Vest a cargo slot similar to vsnegupa's VESTS [B42]
★ John Security ★ 12 Sep @ 12:51pm 
This looks GREAT. Very minimal, vanilla-like, but very fit and fancy. The cop-scavenger combo is lit.

I will add one thing though. The Tactical Belt, for example, could use a fastened wear option, to make the mesh fit nicely onto a body that does not wear a vest.
Fenc 7 Sep @ 3:22pm 
is the gas mask with the window susceptible compatable?
Tango  [author] 6 Sep @ 10:26am 
Those items use models only included in build 42
Alkanshel 5 Sep @ 10:36pm 
What is the reason for B42 exclusive items?
SpiffoGaming 5 Sep @ 8:21pm 
ATF zeds should attack animals
Urban 4 Sep @ 11:03am 
its works with B41 i tested it.
tilarium 4 Sep @ 4:50am 
Is there a B41 tag?
Urban 4 Sep @ 4:48am 
does this work for b41
Цикута 26 Aug @ 7:25am 
wish about some fix of rolling option, since it's rn called "ContextMenu_Rolled/Unrolled"
Emirhan 25 Aug @ 5:23pm 
when will the V.W.E mod release? And what exactly will it be
Space.Marine.Corps 24 Aug @ 2:23pm 
Would it be possible to add in the assorted FBI ATF SWAT and POLICE duffel bags with your styling on textures?
Roddo 23 Aug @ 8:37pm 
Sorry, but in the area where you explain what your excellent mod contains, you indicate a mod called "V.W.E." Is it already available or is that screenshot a preview? I'm asking because I'm looking for it and can't find it. It looks too interesting
Luciphim 23 Aug @ 2:52am 
Is it compatible with Spongie's clothing and HECU?
Tango  [author] 17 Aug @ 12:11pm 
I haven't tested it, but I don't think there'd be any compatibility problems
Mugen 15 Aug @ 4:17pm 
Hello my dear friend, is this beautiful mod compatible with Boots Expanded?
CoCo 14 Aug @ 3:27pm 
oh okay, id recommend renaming one "skinny" or something
Tango  [author] 11 Aug @ 9:40am 
This is intentional, one uses a model, the other is a texture. It's mainly to add visual variety since some people might prefer one look over the other. Both types can be seen in the screenshots
CoCo 11 Aug @ 8:21am 
if you are able to overlook these issues then this is a good mod
CoCo 11 Aug @ 8:06am 
for some reason in game there are 2 versions of the pants, one type with the name "texture" in it, i assume these arent intended to be in the spawn pool and are ment to be the texture for the normal pants
CoCo 8 Aug @ 6:39am 
This mod should add a rifle sling or something, it would fit the theme.
Infamouskill4 8 Aug @ 3:24am 
Это типо из катаклизма?
Naruru 4 Aug @ 4:59am 
발라클라바 착용하고 몸을씻으면 발라클라바가 사라지는 버그가 있습니다. 꼭 착용을 해제하고 씻도록 합시다
A Dogwork Orange 27 Jul @ 9:29am 
Whats special about the tactical belt compared to the double holster?
Цикута 25 Jul @ 12:32am 
I guess author don't update this mod anymore, but now vanilla balaclava can be mixed with any helmet. Without problems, but tactical balaclava in mod can be still washed - as makeup slot.
MoistBread56 24 Jul @ 10:20pm 
@Pvt. Private I believe the reason why it does this is because the mask isn't actually in the head slot and is moved to the makeup slot instead, which makes the game remove the mask in water as if it was regular makeup.

The temporary solution for now is to unequip the mask first and then wash your face.
Soulsteal 19 Jul @ 12:10pm 
Great mod, thank you for all the work. One thing I noticed with the tactical belts is the two holsters are hot keyed for numbers 4 and 5. Anyway to switch it to 2 and 3? If anyone knows that would be great. Thank you.
3NRIK3 16 Jul @ 11:48am 
I'm having the same issues as crvnk mentioned.
crvnk 16 Jul @ 6:43am 
do you guys know why "tactical" named clothing doesn't work? for example blue tactical pants or black tactical pants, when i'm trying to pick them up there's an error, same with putting them on :(
Cade544 15 Jul @ 12:01pm 
Got a question here, where do I find the SWAT clothes and gear?
I've been to numerous police stations and have yet to find one piece of its gear.
Prinz Eugen 11 Jul @ 11:35am 
Mother effing WACO right here lol
Siowar 1 Jul @ 8:22pm 
The tactical balaclava disappears when you wash yourself.