Starbound

Starbound

Biome Generation Rework
24 Comments
duketired 29 Mar @ 12:37am 
@Ewok116 ok??????
Cgoober2000 13 Feb @ 8:50pm 
@Ewok116 from what I understand from the picture, it appears that what it does is allow any vanilla planet to use any other vanilla planets world generation style, as seen in the screenshot with what appears to be I think the volcanic planet generation style on a forest planet, though could be mistaken.
Ewok116 5 Feb @ 12:12pm 
@the gremlin no shit what u think would happen if u unsub from a mod the mods contents wont be identified anymore rendering them impossible to load and this crashes your game if u unsub from a mod that changed sth like this you should start a new universe,

also @ChakaTheMossy i am gonna be honest i cant see any difference in your screenshots from vanilla both look pretty, well boring
duketired 25 Jan @ 6:25pm 
nvm it was just the planets with the reworked worldgen i couldnt beam onto
duketired 25 Jan @ 6:21pm 
i uninstalled it and now i cant beam onto planets
ChakaTheMossy  [author] 20 Jan @ 3:33pm 
https://discord.gg/Mwvz4FNHAh is our official discord, feel free to join us
Alejvip 19 Jan @ 2:34am 
@kaden0823 It does not break FU worldgen, some planets have the new terrain generation and some others (like gas giants) still have their original worldgen

And i think it might conflict with diverse terrain since this mod kinda does the same
kaden0823 18 Jan @ 5:42pm 
and will it cause any issues with FU worldgen? wanting to make sure it doesnt break anything obscure like FU background gas/liquid sources or something
kaden0823 18 Jan @ 5:32pm 
will this conflict with "diverse terrain?"
ChakaTheMossy  [author] 17 Jan @ 2:26pm 
@oub13 obviously yes
oub13 17 Jan @ 1:03pm 
does this mod work with other mods?
Additive51 11 Jan @ 8:57pm 
Can you give us some reference pictures?
Miha_metan 11 Jan @ 7:44am 
Does the planet's terrain generate while first entering it or in the start of every game? Or maybe something in the middle, like first entering the system? I am asking it to know does this work after adding this mid-game.
ChakaTheMossy  [author] 8 Jan @ 10:06am 
@TarXor also, we MIGHT use different terrain gens and in fact I made a new one whenever I wasn't brave to use any of existing. The mutated variant
ChakaTheMossy  [author] 8 Jan @ 10:04am 
@TarXor no they are not the same, because whatever is done is done only by changing worldgen files in terrestrial_worlds.config
bidiguilo 7 Jan @ 9:11am 
i have the same question as @TarXor
ErickD 7 Jan @ 7:04am 
screenshot for instruction plz
TarXor 7 Jan @ 3:19am 
Mod -Diverse Terrain- do the same or not?
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3306550388
If not, can somebody explain the difference?
Rob Bobbert 6 Jan @ 3:34am 
Sounds promissing, but add screenshots so people can see
Alejvip 5 Jan @ 1:04pm 
Did some testing and it seems to work with FU (World generation of FU planets is changed)
tigerfestival1988 5 Jan @ 12:11pm 
Please add screenshots if you want people to be more interested. Also put up the disclaimer if it's compatible with FU or not since lots of people are going to ask.
Wakazu 5 Jan @ 12:07pm 
Obligatory "does it work with FU" question + yes you still need to add screenshots of what your mod does, otherwise how people are supposed to know why they need your mod?
ChakaTheMossy  [author] 5 Jan @ 7:32am 
@yeenif it simply repurposes vanilla terrain generation configs that are mostly unused otherwise
yeenif 5 Jan @ 6:54am 
you should add some screenshots showing how the mod works-