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https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3573196843&tscn=1758676120
And maybe collab a version of the mod that uses Ghastly's discovery system? I am not a rich man but Id be willing to buy you both several coffees as it where for such a thing.
So... 1.6? Take your time; I'm waiting for MO to fix the bugs that the latest patch caused with Long Melee weapons anyway.
After you are in you need to open and find the folder "About". There you open a XML file with the same name (open with the note) and find the line with "<li>1.5</li>" written, copy and under that create one with "<li>1.6</li>".
Enjoy the mod.
For @Seti : Man, I love your mod. I think is one of the most beautifull mod in Rimworld and you have maked a lot of people happy, me for sure. Im not a modder, Im just a curious being who like to put some effort in something I like. I can't make promise, but if Im in a good mood I want to add more monsters to hunt and new implant to find in future.
You maybe have drunked too much coffee and didn't enjoy a lot making this piece of art, but I hope reading this comment you will find how much you have make people happy thanks to your splendid work.Just be carefull and take care of your health, your mod are good, but your well being is the most important thing.
Stay well friend
What if the bloody notes you find at each hunt are able to be analyzed at a research bench and that triggers the cooldown. I'm not sure if that would be possible to do, but it would add a use for the letters beyond silver, and make it feel more like you are tracking the monsters
I just want to avoid the problem with the same guy having with like years to cooldown the quest.
RedMattis recently discovered that the game just... skips ticks sometimes, so if an actions from this mod is set to unfreeze on a certain tick, and the tick never comes, it just stays frozen
So i just removed the cooldown, its sad it has to be done this way but whatever i guess