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Would definitely be happy to have you. The guidelines says a condenser microphone is preferred, but ultimately, the microphone doesn't need to be high quality if you really wanted to contribute. Imperfections in sound quality could end up getting filtered out from the radio effect anyway.
If I was to make a suggestion, it would be to mock up a very rough map of the number of languages/accents needed to very roughly cover the majority of nations in-game, focus on the bare minimum you come up with, then branch it out afterwards based on volunteer input, etc. After all, it can be hand-waived that some languages would've merged or otherwise been affected by population movements since the start of the alien invasion, etc
That's ultimately up to you. The Swedish and Southern U.S. voices are improved versions of the ones from the original mod, and the Russian and Polish voices can be found elsewhere.
However, I was unable to find contact info for the UK, Dutch, and Chinese voices from the original mod, so I was unable to reach out to them about the possibility of including their voices here. If you decide to subscribe to both mods, just be aware those are the exclusive voices for the moment.
- Japanese
- Korean
- Czech
- Portuguese
- Serbo-Croatian
- Uzbek
- Hungarian
will update when each of these are complete
- Go to Steam > Steamapps > Workshop > Content > 268500 > 3387672719
- Proceed with double-clicking the file labeled as "CommunityLanguagesAndDialects" and open it as a ReadMe file.
- Find "RequiresXPACK=false" and change the "false" to "true"
- enjoy~
Thanks for putting this all together! Looking forward to actually getting to *finish* my voice pack after all these years~!
It works with Long War. Many Long War-specific actions are even covered in the script. That said, the two current voices are actually improved versions of the voices from the old mod, and don't support some Long War events for the moment.
A Finnish translation of the script would definitely be appreciated. It would be posted next to the English one. It's a pretty hefty document though, and could take quite a while to translate.
Assuming I've already approved someone's voice, that system would be ideal, but that's not what the submission zip does.
The submission zip is meant to make the process of organizing all the recorded lines more uniform, and so the voice contributor doesn't have to fret over exactly what they name each sound file. It still needs to be emailed or sent to me in some way so I can implement the lines into the mod manually.
As a general question, the part of emailing it to you. Is that required to make it work at all? Or is that just to get the lines added to the mod?
For instance, if I record lines and then add them to the right folders, would it work locally? Is the mod setup to work that way?