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I would suggest emptying the ballast before starting carrier ops, but aside from that there is not much I can do. You're opening a gaping hole in the ship, no amount of pumps can keep up with that water flow if you let it in.
If you are on Low physics though, the ropes become bungee cords and there's not much I can do to fix that.
If your game can only run on low physics, your only option is to secure planes with electric connectors instead of ropes, which will require you to redesign the carrier and plane just a little bit (it's actually not hard)
Since I'm not the original creator of this vehicle, I'm only familiar with the bits that I fixed such as the ballast and propulsion, and have not extensively tested the rest. So if you come across any other issues let me know.
https://youtu.be/afChpePl2fA
filling ballast, even with 0% waves, takes forever and hardly seems to help. i dont know what to do
@knot Turn on the reactor, wait for it to startup, then drive in the bridge.
@timengl Land on the sub, fold wings, use the magnets.
@poolypop Its not a heli its a VTOL, you can find it on G_Tuggs page by going through his creations or just look in compatible vehicles above.
Jesus christ do none of you know how to read or learn? Its called figuring it out, how about you look around and read the desc instead of immediately asking for help?