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[h1] So can you do it? [/h1]
TERM ERROR: NextBot [226][terminator_nextbot_zambieenergyfast]
lua/entities/terminator_nextbot_zambie/shared.lua:1156: attempt to call method 'RestartMotionCoroutine' (a nil value)
stack traceback:
lua/entities/terminator_nextbot_zambie/shared.lua: in function 'callback'
lua/entities/terminator_nextbot/taskoverride.lua:59: in function 'RunTask'
lua/entities/terminator_nextbot/shared.lua:3315: in function 'callback'
lua/entities/terminator_nextbot/taskoverride.lua:59: in function 'RunTask'
lua/entities/terminator_nextbot/behaviouroverrides.lua:387: in function 'BehaviourPriorityCoroutine'
lua/entities/terminator_nextbot/behaviouroverrides.lua:92: in function <lua/entities/terminator_nextbot/behaviouroverrides.lua:92>
I dont know if this from an overwriting workshop item or its just the terminator base having a bug?
It would be cool to have like a "boss wave" where the elite tank or necromancer come in after all other zambies are cleared, and once defeated it goes back to normal.
And perhaps a way to beat the game is by killing the god crab after you have reached the limit of the zambie horde's patience, should definitely have quite a few convars associated with that to make sure people can balance it if need-be.
I wonder how you'd implement the fallen supercop though, perhaps once the god crab dies? it could be the actual final boss or something.
but i singleplayer its fine
i tried uninstalling the game with addons and veryfing the data but nothing helps
1. RunTask - lua/entities/terminator_nextbot/taskoverride.lua:57
2. DisableBehaviour - lua/entities/terminator_nextbot/motionoverrides.lua:197
3. unknown - lua/entities/terminator_nextbot/behaviouroverrides.lua:33
this is what the console is saying
[Terminator Nextbot] lua/entities/terminator_nextbot/taskoverride.lua:57: attempt to call upvalue 'coroutine_isyieldable' (a nil value)
1. RunTask - lua/entities/terminator_nextbot/taskoverride.lua:57
2. SetupActivity - lua/entities/terminator_nextbot_base/motion.lua:221
3. unknown - lua/entities/terminator_nextbot_base/motion.lua:376
7. Spawn - [C]:-1
8. CreateVFire - lua/autorun/fire_creation.lua:189
9. Ignite - lua/autorun/fire_game_modifications.lua:72
10. AdditionalOnKilled - lua/entities/terminator_nextbot_zambieflame/shared.lua:139
11. unknown - lua/entities/terminator_nextbot/damageandhealth.lua:666
12. TakeDamageInfo - [C]:-1
13. BurnThink - lua/entities/vfire/shared.lua:826
14. unknown - lua/entities/vfire/shared.lua:620 part 2
1. unknown - lua/entities/terminator_nextbot/damageandhealth.lua:657
2. TakeDamageInfo - [C]:-1
3. BurnThink - lua/entities/vfire/shared.lua:883
4. Think - lua/entities/vfire/shared.lua:620
5. Prioritize - lua/entities/vfire/shared.lua:165
this is part 1
what do i do?