X4: Foundations

X4: Foundations

Rescue Rangers
28 Comments
Chem O`Dun  [author] 4 Sep @ 4:39pm 
Hi.
Thanks. Good to hear it is useful.
My question is:
1. What you will do, if such ships will be full of person?
2. You can use it with conjunction with Ship Replacement feature by Egosoft. In this case rescued crew members will be returned to original ship. But, as option - is possible.
3. Not sure, but - will see.
4. There is one more vote for it - ok, will think about it too.
FinaL 4 Sep @ 6:54am 
Dear Chem O'Dun, I really love the mod for immersion. However, I may have some suggestions / requests - maybe you'll find them acceptable.

1. I would like to just make a ship a rescue ranger without any dormitory ship - this would make it more feasible for me to use for example Cobras for this job, especially in the beginning of a game

2. Ist it SOMEHOW possible to assign the rescued member instantly to the service / marines position in the rescue ranger ship? Because for crew managment, going through unassigned members is more work than just take my rescue ships and transfer the crew

3. Can you add compatibility to KUDA's AI tweaks, so that the rescue rangers will avoid high-danger ships? ;_; Lost so many of these brave boys in combat haha

4. The range is kinda low - can we please make it higher?
Chem O`Dun  [author] 24 May @ 10:53am 
But in this case there is high probability that the crew from destroyed ship will not be saved...
Inkedubus 23 May @ 5:45pm 
Can you bump up the range for 5 star pilots? It’s only 3 😢
Chem O`Dun  [author] 24 Mar @ 10:52am 
Glad to help.
Site 24 Mar @ 8:52am 
Pretty handy mod, thanks I love it
Chem O`Dun  [author] 19 Mar @ 6:34pm 
[1.05] - 2025-03-20

Added

Added a new feature to "return" rescued crew on the Replacement Ship. Works in conjunction with the Lost Ships Replacement feature of 7.50 game version.
Chem O`Dun  [author] 17 Mar @ 6:47am 
Because the recording only in logbook - has no sense when it is impossible to process spacesuits
Chem O`Dun  [author] 17 Mar @ 6:46am 
Can replace this message by help text on screen, about lack of space to rescue
Arthur Revan 17 Mar @ 5:51am 
I second what @GameBurrow sad.
It's better to have: "Hey, I'm full and can't get rid of the this slackers":jawagrin:
then: "Hey, I'm just chilling here, wanted to let you know, not sorry for distracting":jawaevil:
Chem O`Dun  [author] 12 Mar @ 4:46am 
@GameBurrow :
Excuse me, missed your comment
Ok, will think about it.
GameBurrow 8 Mar @ 3:45am 
Because they've been set up in area where my ships get regularly killed, for example defence fleet at sector gates. There just are periods where they temporarily don't have anyone to pick up.

Additionally I've set up multiple rescue rangers around my active sectors so they will pick up once my ships do get destroyed, but it's not like they get destroyed all the time. Kinda just automating for future.
Chem O`Dun  [author] 6 Mar @ 1:20pm 
But please explain, why do you need a resquers, if the have no space to resque?
GameBurrow 6 Mar @ 12:47pm 
> The ship's captain will periodically call to the player to inform about absence of the order. Additionally, if the Record to logbook is enabled - it will be recorded there as well.

Can this feature please be turned into a setting. (I'm guessing this is what cause those ships call all the time with waiting for orders).
Chem O`Dun  [author] 5 Mar @ 4:05pm 
You are welcome. Thanks for the bug report
Ornament 5 Mar @ 2:42pm 
Wow, that was fast :)
Thank you!
I will test it out tomorrow.
Chem O`Dun  [author] 5 Mar @ 2:02pm 
Done
Chem O`Dun  [author] 5 Mar @ 1:36pm 
Thanks and excuse me. Will fix now
Ornament 5 Mar @ 11:57am 
Hi,
I receive an error when setting up one of my rescue rangers "Docking at % for Minotaurus Rescue Ranger is not possible! Abort!" (translated from German)
Could you help me out pinpoint the error?
The homestation is one of my own stations with more than enough docking places. I tried out another station which is also not working
Chem O`Dun  [author] 3 Mar @ 7:21am 
You are welcome.
My principle is simple - if it useful for me, I want to share it with others
Bozz 💀 3 Mar @ 12:39am 
Leave no one behind !
Thanks for the mod
Chem O`Dun  [author] 2 Mar @ 12:59pm 
[1.03] - 2025-03-02

Added

Added a new "Fleet support" mode. If Home station is not set - the Fleet support mode is enabled.
enterprise1959 25 Jan @ 7:24pm 
Distance should be more
enterprise1959 25 Jan @ 5:38pm 
I like to ask can you make a mod were you call in a xl ship to pick up abandon ship in x3 someone made a mod like that and you get pay for calling them.
Chem O`Dun  [author] 19 Dec, 2024 @ 6:38am 
Looks like thru the teleport, the function is fully equal to the context menu
TAW | Rothank 18 Dec, 2024 @ 11:28pm 
does the rescue ship transfer crew to "dormitory" ship through teleport, like all other crew transfers or will it physically go and land on the "dormitory" ship?
Chem O`Dun  [author] 17 Dec, 2024 @ 12:54pm 
From players ships only.
nnn3323 17 Dec, 2024 @ 9:47am 
This mod work o rescue crew from only player ship or from all distroyed ships (i meen all fractions) in sector?