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It should already display that.
Don't really see a reason for it to break but let me know if you have issues.
still works fine with all newest updates?
They aren't really methods, they have crafting stations called "x" and "none", I actually thought these were filtered already.
I see, I thought you were talking about junk items. I just pushed out an update for what you mentioned.
It's also showing recipe unlearned for basement stairs in nefia.
It's going to show if you enable showing information for objects that don't have recipes.
I also saw it pop up for walls in the void.
- For floors/platforms/walls/blocks, since they don't have hover text at the top of the screen, the information is displayed when hovering over them with the right tool in hand
This is also possible to do for things that are placed, and have the information on the hover text with the tool and hover text at the top but it had too many bugs.
Fixed those as well, apparently there's multiple ways to track processing recipes.
But I haven't really looked into how multiple recipes would be handled, mostly if you have mods that add more recipes for the same thing and could use different logic, by the logic of the code you'd get a missing recipe tooltip if the game was using the second method of tracking the recipe and not the first, but if it uses the first it won't have the tooltip, if it uses both, you also won't know you're missing on a specific thing.
Anyway... let me know if you encounter more oddities.
Polishing powders (from millstones) and both fragments and glasses (from kilns) still show up as unknown.
As in Missing Recipe even though I "know" of the recipe -- https://imgur.com/a/Ldko7nq
Fixed all those things. Apparently for stuff like blocks, walls, etc it has different ways of handling the sources of the things, meanwhile for processor recipes, I had to search SourceRecipe instead of RecipeSource... makes sense to me!
Let me know if you find anything else that doesn't seem right.
At the same time I'm also mad because I'm looking at a lot of junk in my storage chests that have recipes.
I would make one suggestion though. There are things that don't technically have a recipe but are instead products of processors (things like rations from the ration maker, or dyes from the dye maker). You should make mention that these are made from a processor (maybe even further specify which ones?)