DayZ
Ninjins-PvP-PvE
59 Comments
Naij0  [author] 5 Oct @ 3:29pm 
@FIDA

I highly encourage you to join my Discord and read the wiki:
https://github.com/Ninjin89/ninjinspvppvewiki/wiki


Especially take note of the zones.json and the "forceFirstPerson": 1, setting inside zones.json:
https://github.com/Ninjin89/ninjinspvppvewiki/wiki/Zones#forcefirstperson

for VanillaUH1YWreck and VanillaMi8Wreck.

Also, these are dynamic zones, and how they work is already explained on my YouTube channel and in the Discord.

Note: Dynamic zone settings only take effect if the zone is freshly created after a reload (i.e., not already present on the map) or after a server restart.

Discord: https://discord.com/invite/mEPT9KNSxs
FIDA 5 Oct @ 1:44pm 
@Naij0
Hello
Please tell me.
When a helicopter crashes, a PVP zone appears around it and the view is only FPP. How can I make it TPP?
In other PVP zones it's TPP, this problem only with helicopters.
sosolidhooligan 4 Oct @ 12:29am 
Fantastic mod even if you just use the polly areas for zones , very easy to achieve complex shaped areas , not to mention all the other settings that’s available for events
Naij0  [author] 17 Sep @ 1:57pm 
@mori

This only happens if you mess up the JSON syntax, like missing a comma or formatting it incorrectly. There's a video about it on my YouTube and Discord.
mori 14 Sep @ 8:15pm 
I love this mod but i am having trouble. Every time i follow your guide to add a polygon, then hit the reload zones button, the mod completely removes ALL of my zones I have created. Any help is appreciated.
Naij0  [author] 2 Sep @ 12:43pm 
@loewe

You can become a translator in my Discord and get access to the translation spreadsheet, that's possible. However, I won’t accept auto-translations, because not everything can be translated 1:1.
loewe 2 Sep @ 3:17am 
Great mod, thank you! 😊
Unfortunately, in the fourth row of stringtable.csv, the English translation is used instead of German. I don’t understand English. If I provide the German translation, could you include it in the next update?
Naij0  [author] 21 Aug @ 12:56pm 
@Knightlore

Please join the Discord for help and issues. Also, make sure every zone has a unique name and use "displayname" for showing the name on the map. Each zone needs a unique name; otherwise, it causes issues. Each zone also has its own enter and exit notifications. All information is documented in the Wikipedia, on Discord, and even on my YouTube channel.
Knightlore 21 Aug @ 8:04am 
Hello, great mod, but not sure if it intentional but when entering a PVP zone it shows the exit notification but the timer is fixed (as there is no timer on entering a zone, works fine on exiting. Can a separate notification be displayed on entering a PVP zone?
Naij0  [author] 16 Aug @ 10:50am 
@Аллан Беринг

Write me in DIscord please or make a Ticket in my Discord sending me the workshop serverpack link than i add you to my repack list :)
Аллан Беринг 14 Aug @ 5:02am 
Hi Naij0! I’d like to ask you to add us to your repack permission list. I’ve been following your mod’s development since the start, and you’ve even helped me with several questions before — thanks for that. I run the DoomsDayz Server, which has been online nonstop for almost 2 years now.
Naij0  [author] 8 Aug @ 12:37pm 
@lHollowKingl
Use the Event Items i do deliver with my mod for TC5 KotH people using it also same way for Radio Tower KOTh. I currently do not have the time to add more stuff because of real life sorry, maybe later^^
lHollowKingl 7 Aug @ 9:48pm 
Hello! Aweosme mod!! Plz make it supports TC5 KOTH
KimROOOOGER 25 Jul @ 4:17pm 
Best mod!
NekoSensei 25 Jul @ 3:20pm 
This is the best mod I've been able to find for defining areas on the map! Thank you for all your hard work! :steamthumbsup:
STALKER 25 Jul @ 2:07pm 
Nice Mod thx.
TTV/DJ_SKY6 25 Jul @ 12:52pm 
Above a behind is many ways of this gent is a Saint of the code. Bless amen
ItchyTriggerFinger 25 Jul @ 12:42pm 
Best mod I ever used from the workshop.
m1a1battletanker 25 Jul @ 11:48am 
no build zones and damage control perfection
Lykos™ 25 Jul @ 11:43am 
By far one of the greatest modders at This Time. Very helpful, when having problems 👍 keep it up
RubeK 25 Jul @ 11:30am 
Awesome mod, awesome man who made it. Just awesome.
MikVi-FIN 10 Apr @ 1:38pm 
Thank you for this info. :steamthumbsup:
Naij0  [author] 9 Apr @ 6:38am 
@Setä-Mies i already gave you an answere on YoutTube, but again for all:

Not yet, and i am not sure if i will ever add this, because it could get abused to hide pvp zones and just lockpick own car. The lockpick system is not fully functional with zone creation and protection isnide zones, as stated in last changelog, currently it is best to only allow lockpick in pvp until it is fixed. This will take time because it will need alot of testing and i will need 3-5 peoples for that, so for now other stuff has main prio
MikVi-FIN 8 Apr @ 11:50pm 
Hey. Love the mod. But is it possible make Car lock picking and Heli crash sites work as pvp zones without the circles on map?
DreamLabZ 8 Apr @ 3:30pm 
Evening, we run Dr jones trader - we are a full PvP - will this work just set up as PvP as I'd like to use the no vehicle zones and are the AI within this mod or through expansion? As if the AI is in this I'd like to add it to my server and set up AI zones etc.


Looking forward to hearing back from you :)
Shadow 6 Apr @ 10:04pm 
@Naij0 Well I mainly just want to use the crime system (tracking murders), because I was gonna make my own mod for an actual crime system for my RP server to work with PVEZ. Which would allow special roles like a Marshal to investigate a murder, before activating a bounty so players can capture a lawbreaker dead or alive, getting a cash reward from a Marshal based on the outcome of your choice.

Then I discovered this mod and realized how many more functions it had for the Zones themselves which is another problem I needed to solve since I have 2 Sovereign territories. Which will allow factions to claim and lead either the North or South region, establish regional laws for those that wanna live within them, set their territory as entirely PvP or PvE or specify zones within their region.
Naij0  [author] 6 Apr @ 10:23am 
@Shadow

No. And my mod will never have a useless bounty system sorry.
Shadow 6 Apr @ 3:11am 
Will this work alongside PVEZ Reloaded? There are features I want from this mod such as the polygon zones, but I wanna have the lawbreaker system from PVEZ with bounties. Thank you!
WuYaoMao 4 Apr @ 12:25pm 
Would you consider adding a stringtable. csv file?
Naij0  [author] 2 Apr @ 2:49pm 
@KimDotNo

Read the description please. In short: yes.
KimDotNo 2 Apr @ 1:35pm 
Does this work without expansion?
KakTyc 1 Apr @ 9:56am 
+
Naij0  [author] 1 Apr @ 3:52am 
@Elgaz_Chikitin

I belive the error is sitting infront of a Monitor.

@wsmith2727

The Expansion Airdrop issue has been fixed since it has been changed on expansion side and people already confirmed it and servers do run. If you still get an error its not related to my mod. Otherwis,e join the Discord to let me take a look.
wsmith2727 31 Mar @ 5:31pm 
still getting same error as HeiderakCZE, and i deleted downloaded the mods again. whats the deal?
Naij0  [author] 31 Mar @ 12:12pm 
@HeiderakCZE

Yes, i know and i am already looking at it. Wait until i push an update i need to look first what expansion has changed.
HeiderakCZE 31 Mar @ 12:04pm 
after last mod update i cant start the server
Cant compile WORLD script module!
NinjinsPvPPvE/4_World/expansion\modded_expansion.c(146): Function Expansion_sethaslanded is marked as override but there is no function with his name in the base class
Kevin 29 Mar @ 7:10pm 
wäre es möglich das man einstellen kann das bestimmte waffen kugeln wie z.b. 308 nur schaden am spieler machen können
johan 28 Mar @ 7:39am 
Hello, I would like to use the raid but there are not many details concerning its use and above all I would like all players to have access to it without the GUID. Is there a solution please?
Naij0  [author] 27 Mar @ 7:22am 
@Wally332

Polygon Zones are not supported in Admin-Menu yet.

Next Update will have the setting shape for selected zone for circle or Polygon but vertices needs to be added manually in the json still.
Dyson 27 Mar @ 4:17am 
you need to use vertices. in zones.json set "shape": 1 and add the vertices in the array below
Wally332 27 Mar @ 4:08am 
Hey mate love the layout, is there a way of setting a pvp zone that is a polygon not a circle? your video didnt seem to explain that
TTV/DJ_SKY6 25 Mar @ 12:06am 
how would i let the ai damage each other (ai vs ai)?
Dyson 21 Mar @ 1:56pm 
Mega! Genau das hat mir gefehlt, in der Granularität! Danke!
Naij0  [author] 20 Mar @ 1:55pm 
@RicanPradaG

yes you can set full pve and in mainconfig set AI to damage pve stated players = allowed
same for player damage to AI

Or just set both to allow damage everywhere
RicanPradaG 20 Mar @ 12:17pm 
Am I able to just make it full PVE with this mod? I was told to use this so my AI would actually inflict damage on players bc PVEZ wouldn't allow it.
Naij0  [author] 18 Mar @ 11:46am 
@Niyllah

If you use nested Zones make sure radius is different. They should draw even if they are close each other. Steam is shit to determine your issue you better of joining my discord so i also can get your configs and see the issue,.

There are Zone prio system you defo did something wrong in zone configs so i need to see them

And yes it is included like that alot of users do use this way.

I am also working on MapDrawing "refactoring"

Airdrops / Wrecks always do need a lower priority in zones.json compared to the zone they land on so it does not take effect or vice versa if wrecks/airdrop should overtake make them prio 10 and zones always below 10

Image:
Overlapping / Nested Zones [i.ibb.co]

YouTUbe Guide for these Zones:
Ninjins PvP-PvE Zone Prio and Nested Zones Explained
Niyllah 18 Mar @ 12:53am 
Hey great mod and nice work.
I'm having an issue where if 2 PVP zones overlap, then neither of them draw on the map.
Is this normal? I know its hard to do the geometry math and draw only the outer boundaries, but wondering if thats included or not. The old PVEZ did that. You could put circle points near eachother to draw bigger areas. They'd then only show outer boundary of all overlapping areas on the map.
Also - the PVP zones arent even taking effect either, when they overlap.
This causes quite a problem, because heli crashes for example, that land near a pvp zone - cancel the pvp zone.
Mainframe 17 Mar @ 10:57am 
No problem, I appreciate the work your doing.
Naij0  [author] 17 Mar @ 10:08am 
@Everyone

Sry for all the updates last days but they are critical.

i now removed some code and i do hope all isssues are fixed and no mor emod updates nxt days/week.

You can still request re-pack on my DIscord if you want todo so.
Mainframe 15 Mar @ 1:57pm 
Great mod, thanks. On the repack thing, repack is very useful to control updates. No every server can just restart when dev wants to update. i.e. Do you do Operating System updates/reboots when you're working on something?