Sea Power

Sea Power

Anchor Chain
93 Comments
paulopanz 6 Sep @ 11:27am 
You have only to put in the first place Sealifter and in the second place AC (as instructions told) in MOD list and ALL will work fine!
JovianR 5 Sep @ 11:39pm 
I deleted the contents of my Sea Power folder and unsubscribed from all mods, resubscribed and this seems to have resolved the problem.
JovianR 5 Sep @ 10:51pm 
I am also having the problem Pax describes below.
bill nye 5 Sep @ 4:13am 
why is there on github page no download button how domi download?
abpetrini 4 Sep @ 11:09am 
What Pax said. I tried editing the compatibility statement with no luck.
Pax 4 Sep @ 8:34am 
Looks like there is a conflict with the new update 0.4.4 I think it has to do with Harmony. Tried multiple things but only removing the AC extra files actually made the game work once again. Oh and you cannot skip the errors they just popup and block the game, custom scenarios at least do not open, did not try with the vanilla missions. FieldAccessException: Field 'SeaPower.Environment'.'_isRaining' is inaccessible from method 'Hydrofoil.hydrofoil/PatchVesselOnFixedUpdate:OnFixedUpdatePrefix (SeaPower.Vessel)'
(wrapper dynamic-method)
SeaPower.Vessel.DMDSeaPower.Vessel::OnFixedUpdate(SeaPower.Vessel)
SeaPower.GameMain.PerformFixedUpdate () (at <96c877aea22947568483ba89efb1ad6d>:0)
SeaPower.GameMain.FixedUpdate () (at <96c877aea22947568483ba89efb1ad6d>:0)
UnityEngine.DebugLogHandler.LogException(Exception, Object)
Sentry.Unity.Integrations.UnityLogHandlerIntegration.LogException(Exception, Object)
UnityEngine.Debug.CallOverriddenDebugHandler(Exception, Object)
HumanSammich 1 Sep @ 9:43am 
@strykerpsg i see but does it break the game/the mod not working if you just ignore it or does the game keep running fine even if you have stuff from the mod loaded in on a mission?
strykerpsg 1 Sep @ 2:42am 
@humanSammich. I have noticed that once I clicked ignore during the startup, it never re-appeared again. The only one that does not do that is Sealifter. I have to tell it to ignore each start up time.
HumanSammich 1 Sep @ 12:34am 
everytime i start the game or load the mod in the game says its incompatible with current version of the mod, i've tried reinstalling the mod and still has the message, im wondering if you're working on a fix or if its just fine to ignore the message and play without disabling the mod?
skyblazer 31 Aug @ 4:51am 
@rogue_1972 No, you can leave it unticked
Rogue_1972 28 Aug @ 2:01am 
When I follow the instructions from above I also get an ACConfig in the ModsManager. Does this have to be checked also for the AnchorChain/Sealifter mods to work?
aNonim 25 Aug @ 9:00am 
wonderful news, a kind request maybe an option to have one installer for both AC and Sea lifter that would place it where its needed ? would be so great :), whatever s possible, many thanks!
AvAve  [author] 24 Aug @ 2:33pm 
I'm working on some updates to integrate AC with the GUI and hopefully fix some of the crashes y'all are experiencing
aNonim 20 Aug @ 1:41pm 
any updates on any updates?:) by the way, a kind request to y'all, as for today, does anyone of you succesfully uses any mod collectioon and could recommend? ( i have to many crashes mixing with different mods, without AC )
Shane Martin 4 Aug @ 11:44am 
Hopefully when AGM-114 has a bit of time he can update the mod to be compatible with latest version.
Medic 2 4 Aug @ 10:50am 
So I take it this isn't updated anymore?
HOTROD525 3 Aug @ 1:59pm 
i think the update 0.4.0. broke AC and SL
NightRuffy94 3 Aug @ 4:08am 
AC program not work by me
geographyRyan_YT 1 Aug @ 7:17pm 
I keep having to reinstall this in order to get it to work every 2 or 3 weeks.Next time make something that lasts.
wm.tyrone57 28 Jul @ 4:44am 
I do not think, A/C do not work also
TheDistortedGamer 26 Jul @ 1:00pm 
I don't think Anchor Chain works, this shit is buggy af and causes constant crashing, the devs need to either make this a single mod or make it work properly
Dragons-Baine 3 Jul @ 10:35am 
been trying to get this to work for an hour, still wont work, followed installation tutorial. but every time i try to load a scenario game loads up and instantly closes.
Hafrican 24 Jun @ 6:54pm 
sea lifter is busted its not this mod causing crashes custom models dont work until sea lifters fixed
Overlord Zorn 14 Jun @ 4:04pm 
genius logo, just saying
lucas 2 Jun @ 10:39am 
Update?
Knowstalia 31 May @ 11:21am 
It seems this mod or Sea Lifter is the cause of crashes for me lately since there's already so many updates to the game yet none for this and for the sea lifter mod so far.
Arbalest 15 May @ 8:01am 
@AvAve I did everything according to the instructions. two third-party people checked if everything was correct. but the mod doesn't work. is there a topic with "known problems" anywhere?
Gunslinger 14 May @ 2:00pm 
Im not seeing the files from the instuctions linked. Do you download the AnchorChain-main folder? Im not sure what im doing wrong.
CaffeineOverload 4 May @ 1:43pm 
I was having the issue of it not appearing. I reinstalled anchorchain (apparently it somehow uninstalled itself?) and it worked just fine then. And I mean go to the github and reinstall, don't just subscribe to the anchor chain mod.
Face 1 May @ 5:08am 
so followed the instructions, subbed the anchorchain mod, and did the file drop for ACpreloader and then ran the game, but i got 2 mods in the ingame list, anchor chain and another ACConfigs, is this normal?
AvAve  [author] 27 Apr @ 1:12pm 
@Solaris Vex - It might work with wine, but I haven't done any testing.
Capt Cole 25 Apr @ 10:40pm 
Is there any way to use this on linux?
Error422 19 Apr @ 9:27am 
after installing this my game gets stuck trying to load "usaf_b-52g_86..." can someone help me
The Cat's Pyjamas 15 Apr @ 10:24am 
links not working??
darren753159 13 Apr @ 7:09pm 
I want to play on Steam recently and need to use the Anchor Chain and SeaLifter modules, but I haven't succeeded yet. I need someone to help me
AvAve  [author] 12 Apr @ 10:24pm 
@Uniform61 - This would be something with SeaLifter if you're using that, AnchorChain only loads mods, it doesn't affect gameplay itself
Uniform61 11 Apr @ 12:55am 
Hey, anyone got any ideas - I am trying to create a F-35 Mod. Everything is working fine but when the model comes in to the game, it leaves a pure white version of the aircraft floating nearby to the carrier that it is spawned on.

I know others had this kind of issue back in January. Is this an Anchor Chain issue with my mod or something else?
David Ma 8 Apr @ 8:48am 
[Message: BepInEx] Preloader started
[Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.23.2]
[Info : BepInEx] 1 patcher plugin loaded
[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message: BepInEx] Preloader finished
[Message: BepInEx] Chainloader ready
[Message: BepInEx] Chainloader started
[Info : BepInEx] 1 plugin to load
[Info : BepInEx] Loading [AnchorChain Preloader 1.0.0]
[Info :AnchorChain Preloader] AnchorChain Preloader started!
[Error :AnchorChain Preloader] Could not find AnchorChain chainloader
[Message: BepInEx] Chainloader startup complete
Here is the LogOut log file, it seems failed to locate workshop file even I already subscribed
David Ma 7 Apr @ 1:25pm 
Hi, I’ve encountered a bug while using mods that needs anchor chain to operate, which seems to be related to the Unity engine. Specifically, the game is unable to load certain resources from the Workshop folder, and I’m consistently seeing the following error message in the logs:
NullReferenceException: Object reference not set to an instance of an object

To troubleshoot the issue, I’ve tried reinstalling the game multiple times and have also subscribed/unsubscribed to the affected mods several times. Despite this, the issue persists. I’ve also reached out to the mod developer, and they confirmed that they are not experiencing the same issue on their end. The issue seems related to sealifter and anchor chain because the mod uses external/non-game models. My game is currently at the latest stable version. Many thanks
WARLORD 16 Mar @ 7:36am 
great cant play the game mod is down
pietvanrens 14 Mar @ 2:41pm 
why does it not work anymore?
AvAve  [author] 13 Mar @ 5:28pm 
@travis.turner2016 - This is it, just follow the install guide in the link above
travis.turner2016 13 Mar @ 5:18pm 
how do i find the chainloader mod
Munshine 7 Mar @ 5:55am 
if you're running proton/wine/linux and you properly installed sealifter, anchorchain and the Anchorchain preloader you also need to follow these instructions:

https://docs.bepinex.dev/articles/advanced/proton_wine.html
AvAve  [author] 24 Feb @ 7:00pm 
All good! I'm glad you got it fixed, and don't worry at all.
Flakyhtf 24 Feb @ 4:42pm 
Yeah, I resolved the issue, it wasn't Anchor Chain (probably), it was SeaLifter! Sorry
AvAve  [author] 24 Feb @ 4:05pm 
@Flakyhtf - If you can, please submit your Debug.log on a github issue; the github is linked above. That will help me hunt down any bugs.
AvAve  [author] 24 Feb @ 4:02pm 
@Flakyhtf - I'm a bit dubious that this mod in particular would cause a freeze on mission load, but I'll take a look. In the mean time, I'd look at whatever has this mod as a dependency, as those are much more likely to break on an update. In particular, I know some large changes were coming to SeaLifter (although you'd have to check out its page for more info).

@kalkocz - If you're sure that it's not SeaLifter or a similar mod that's not working, I would make sure that AnchorChain is actually being loaded. To do this, make sure that the BepInEx log (in your Sea Power\BepInEx folder) is recent and that it logs Anchor Chain as having started.
Flakyhtf 23 Feb @ 2:46pm 
Hi, every mod dependant from this suddenly broke. My game is stuck on loading mission screen and it won't start. Is there an update planned?
kalkocz 22 Feb @ 7:17pm 
evrey aircraft mod i have ued with this the aircraft have a all white model and are super glossy ang fixes?