Garry's Mod

Garry's Mod

Combine Laser Sights [Metrocops Update]
135 Comments
Mr. Ben 23 Sep @ 1:25pm 
i can't read what is this
ZΞLΞKTRɅ  [author] 13 Sep @ 10:03am 
@Mother Goetia that is intentional
Eva'Zorah 12 Sep @ 9:05pm 
do the lasers pulse rapidly for anyone else?
John_Doe 4 Sep @ 8:19pm 
How read?
ZΞLΞKTRɅ  [author] 26 Aug @ 9:18am 
@Callsign_Ewok yes it is
Callsign_Ewok 26 Aug @ 5:02am 
Is this compatible with the mod that allows combine and citizens and such to have flashlights? I may have to test both of these combined to see.
ZΞLΞKTRɅ  [author] 12 Aug @ 8:04am 
@Gman thanks, I will take a look and see what I can do
Gman 12 Aug @ 6:21am 
I don’t believe so, but I could tell you the add on name. I use hl2 styled Alyx npcs, the version using ZBASE, and the npcs do have laser sights, but I’m trying to make it so that some have blue and some have orange. I’m not sure if I’m doing it wrong, or it’s not possible.
ZΞLΞKTRɅ  [author] 11 Aug @ 3:51pm 
@Gman can you explain a bit more? Do these grunts use npc_combine_s as a base?
Gman 11 Aug @ 3:00pm 
Also, maybe npcs could have accuracy decreased if a laser is shined in their eyes?
Gman 11 Aug @ 2:58pm 
can you make it so that you can customize the laser color for different npcs? I want the grunts in a mod i use to have orange lasers, but the others to have blue, for example. Thanks!
XX360HATMASTERXX 11 Aug @ 10:15am 
thanks again tho
XX360HATMASTERXX 11 Aug @ 10:14am 
@ZELEKTRA sorry mb, i just worried you may not seen in my request page
ZΞLΞKTRɅ  [author] 11 Aug @ 10:08am 
@XX360HATMASTERXX don't spam. I'm working on it.
XX360HATMASTERXX 11 Aug @ 9:53am 
@ZELEKTRA i think is time to make a metro police weapon laser sights update
viromrfox 11 Aug @ 5:23am 
is there an option for the lasers to also be on the metropolice?
ZΞLΞKTRɅ  [author] 10 Aug @ 11:32am 
@Pixelcoin thanks for letting me know. There was a single line I forgot to add which broke the mod. Fixed now!
Pixelcoin 10 Aug @ 10:21am 
for some reason recently the laser only works on one npc and after it dies it transfers to another for me i tried messing with the configs but it still isn't working for more than one npc, i don't know if another unrelated addon is causing problems
viromrfox 2 Aug @ 3:29am 
@Zelektra ive already turned on that option ive already even set the chance slider to 0 and 100
XYXFemboyXYX 1 Aug @ 5:11am 
Trepangus
ZΞLΞKTRɅ  [author] 31 Jul @ 1:43pm 
@riromrfox look at the settings menu under Utilities > User > Combine Laser. You can change the settings to allow certain classes to always have lasers, Elites always have lasers by default.
viromrfox 31 Jul @ 7:54am 
hey the laser is only on one elite instead of on the entire elite squad is there a fix for this? there isnt any errors
TASbot 10 Mar @ 11:37pm 
This mod is not compatible with ARCCW or other Weapon Bases. Can you make it to where the laser sights will be on the other side of the head just like you did with the flash light version of the mod?
kmaclives 18 Feb @ 7:56am 
respectfully you need to change the size of that lens flare
ZΞLΞKTRɅ  [author] 16 Feb @ 4:23pm 
@_cozmo No this is for NPCs only
cozmo 16 Feb @ 1:10pm 
It says for all combine weapons, so does that include laser sights on combine weapons the player can hold?
dosh.ivon 8 Feb @ 11:33pm 
oh
ZΞLΞKTRɅ  [author] 8 Feb @ 5:58pm 
@dosh.ivon there is, under the settings
dosh.ivon 8 Feb @ 11:01am 
could be there an option to remove projected texture where laser is facing
IsaacNqobza 7 Feb @ 12:47pm 
hooooooooooooooooooooyesboy
mateoelcrack05 7 Feb @ 5:48am 
i like it:steamhappy:
Ronald Reagan 6 Feb @ 4:32pm 
n
Yours truly. 2 Feb @ 3:38am 
reminds me of the omniprojectors of boneworks lol good mod
hazmat 1 Feb @ 11:30am 
nice
BootlegTheMagician 1 Feb @ 7:45am 
oop there goes gravity
John_Doe 16 Jan @ 8:35pm 
good shit :spycon:
ZΞLΞKTRɅ  [author] 14 Jan @ 10:24am 
Just to let you all know I am still working on updating this mod. Just haven't been back at my computer over the Christmas holidays. Thanks for your patience!
Janet Doherty 10 Jan @ 11:06am 
Yeah the lens flare isn't always comfortable to look at, any chance we could get an option to turn it off?
A few others have asked too.
Mr Clean 8 Jan @ 4:39pm 
Not to sound like a demanding twat , but is there anyway you could extend this for non combine NPC's as well? I really like this mod
Maj. Mestaic 8 Jan @ 11:56am 
aight, thanks for letting me know
Gamer 7 Jan @ 9:02pm 
@Maj. Mestaic

I don't think so, I asked about this feature in my earlier comments, though AFAIK, it's not yet there.

But yes, I second you on this one, there should be an option to spawn the laser as a separate object that dynamically changes based on what wall it is posed at with the physics gun or others.
Maj. Mestaic 7 Jan @ 1:28pm 
is there a way to spawn the laser as a model instead of NPCs only?
Mr Clean 5 Jan @ 6:36pm 
is there anyway for other NPC's to use this? Would really like if I could enable that.. otherwise cool mod
_Islaaam4444KolovratPWNZ 1 Jan @ 9:38am 
i agree.
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Ёжик 29 Dec, 2024 @ 4:43am 
lens flares are so annoying, please add an option to disable them
HaCkErMaN 28 Dec, 2024 @ 7:52am 
Please add option to toggle lens flare.
srydog 27 Dec, 2024 @ 9:13pm 
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