Garry's Mod

Garry's Mod

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Combine Laser Sights [Metrocops Update]
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Content Type: Addon
Addon Type: NPC
Addon Tags: Scenic, Realism
File Size
Posted
Updated
205.242 KB
7 Dec, 2024 @ 10:46am
11 Aug @ 10:10am
12 Change Notes ( view )

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Combine Laser Sights [Metrocops Update]

In 1 collection by ZΞLΞKTRɅ
Zelektra's Mods
5 items
Description
"FOOKIN' LASER SIGHTS?" - Mike "Thatcher" Baker

Customisable tacticool laser sights for Combine Soldiers (And now Metrocops).

Features:
-Laser sights for all combine weapons
-Laser colour is customisable
-Option for class based laser colour (Blue for soldiers, red for Elites, orange for Shotgunners, yellow for Guards), overrides custom colours
-Customisable chance for soldiers to spawn with or without a laser (Admin only)
-Option to make different soldier classes to always spawn with lasers (Admin only)
-Option to make combine more accurate with laser sights (Admin only)
-Option so soldiers only turn their laser on when they have an enemy
-Menu to blacklist models from using lasers (Useful for custom NPCs that use npc_combine_s as a base)
-Menu for adding an offset to the laser's origin per weapon (Must be configured manually)
-Tacticool

Options under Utilities > User > Combine Laser

May or may not include bugs, please report them, but don't be annoying :)
Suggestions are welcome!

Support me on Ko-fi! [ko-fi.com]
Popular Discussions View All (2)
9
4 Sep @ 10:02am
A little feature requests
XX360HATMASTERXX
4
11 Dec, 2024 @ 9:46am
lua error
lowgantree
135 Comments
Mr. Ben 23 Sep @ 1:25pm 
i can't read what is this
ZΞLΞKTRɅ  [author] 13 Sep @ 10:03am 
@Mother Goetia that is intentional
Eva'Zorah 12 Sep @ 9:05pm 
do the lasers pulse rapidly for anyone else?
John_Doe 4 Sep @ 8:19pm 
How read?
ZΞLΞKTRɅ  [author] 26 Aug @ 9:18am 
@Callsign_Ewok yes it is
Callsign_Ewok 26 Aug @ 5:02am 
Is this compatible with the mod that allows combine and citizens and such to have flashlights? I may have to test both of these combined to see.
ZΞLΞKTRɅ  [author] 12 Aug @ 8:04am 
@Gman thanks, I will take a look and see what I can do
Gman 12 Aug @ 6:21am 
I don’t believe so, but I could tell you the add on name. I use hl2 styled Alyx npcs, the version using ZBASE, and the npcs do have laser sights, but I’m trying to make it so that some have blue and some have orange. I’m not sure if I’m doing it wrong, or it’s not possible.
ZΞLΞKTRɅ  [author] 11 Aug @ 3:51pm 
@Gman can you explain a bit more? Do these grunts use npc_combine_s as a base?
Gman 11 Aug @ 3:00pm 
Also, maybe npcs could have accuracy decreased if a laser is shined in their eyes?