Barotrauma

Barotrauma

Psycho Clown Finder
15 Comments
Latte Coffee 8 Apr @ 1:54am 
There are no hot single clowns in the area...
exclusive to campaign?? oh gee!
Matiz753 14 Mar @ 2:00pm 
you know in what % of campain he can spawn?
Rhys 14 Mar @ 1:34pm 
ahh.. so this doesn't work in single missions? that was my issue then!
Matiz753 14 Mar @ 11:22am 
bruh, so why ppl talking about found him in non-campain? some ppl had in pvp
Dzybaty  [author] 14 Mar @ 10:29am 
Not in pvp, nor in custom missions. It is exclusive to campaign.
Matiz753 14 Mar @ 10:24am 
living- so he can't spawn in pvp king of the hull?
Dzybaty  [author] 14 Mar @ 8:58am 
Yeah, took some time for me. If I remember correctly, as defined in the game code, he has a 5% chance to spawn. And this chance is applied only if the beacon spawned as "living" (not abandoned).
Matiz753 14 Mar @ 8:52am 
I hunt him now for achivment so I think its works, maybe I have ultra bad luck
Dzybaty  [author] 14 Mar @ 8:47am 
Hey!
In order tthe code makes two checks:
1. If the level has a beacon station right after level loading.
2. If any entity on that level has a psychoclown affliction (it's unique to the psycho clown).
If both are true, the hint/chat message is shown (depending if you are in sp/mp).

The intention is just to let you know if you should visit the beacon on that particular level you are at the momement, or skip it.

Should still work, but unfortunately, I don't have time to re-check it now.
Matiz753 14 Mar @ 5:26am 
all time shows he is not in the station, you set finder to clown or clownstation? becuse station is normal, just shoud detect clown/human in station but if set human can detect separatists
Rhys 13 Mar @ 10:15pm 
hey does this work still? and if so, how? maybe im doing this wrong
Matiz753 12 Mar @ 1:06pm 
works, but when I found station game can't spawn it, idk why >.>
Dzybaty  [author] 2 Dec, 2024 @ 12:08pm 
They have patched achievements in sub editor in one of latest patches.
Anyway, this mod is meant to assist in a less 'cheaty' way.
Nupaska 1 Dec, 2024 @ 8:22pm 
I think you can just "triggerevent beaconclown" at any beacon in sub editor with the same effect :barodev: