Half-Life 2

Half-Life 2

Beta Map Materials
19 kommentarer
Servant Grunt 19 jun @ 9:08 
I wish the citadel had the 2001 texures (tiled)
SJTHEGAMER 27 maj @ 8:30 
can you make one just for the citadel textures?
Dude 11 maj @ 5:37 
why antlion hill prop model is messed up?
Gordon Freeman 9 apr @ 10:28 
does this change from d1_trainstation_02?
⛧Megalomaniac⛧ 13 mar @ 20:09 
@clever john that's d3_c17_08, it's right before you meet the rebel who introduces you to the snipers i think
clever john 8 mar @ 12:32 
no, i mean the last screenshot when you enter the page
Freef  [skapare] 8 mar @ 12:30 
Oh, that's gm_construct from Garry's Mod
clever john 7 mar @ 18:32 
what's the map showed in the screenshot
Synth_ 8 jan @ 21:16 
Hey, I don't know if its this mod again but for a specific building in the beginning of the second ravenholm map or that building, theres a texture bad reference loading error for composite_building001a
Freef  [skapare] 29 dec, 2024 @ 1:35 
Just tried it, voices were working for me, just know that the materials here are aimed at base HL2
Synth_ 28 dec, 2024 @ 19:55 
Does this also work for episode 1? I played with these mods on and voice scripts were broken
λGato_2134λ 7 dec, 2024 @ 11:21 
peeerrrfeeect!!
Freef  [skapare] 7 dec, 2024 @ 0:32 
Nope! Left that unchanged
λGato_2134λ 6 dec, 2024 @ 19:04 
this also replaces the skybox?
C134 6 dec, 2024 @ 14:17 
Oh
Freef  [skapare] 6 dec, 2024 @ 4:16 
Orange screens is part of this mod by default
C134 6 dec, 2024 @ 2:41 
For some reason now the force-fields and combine interfaces are orange but i didn't install the orange screens mod?
MR.ZOMBO$$ !!! 4 dec, 2024 @ 2:18 
Dark and gritty
malcolm van poopenfarten 3 dec, 2024 @ 18:13 
thou thank'th thy for thee!!! :steamhappy: