Half-Life 2

Half-Life 2

Beta Map Materials
19 kommenttia
Servant Grunt 19.6. klo 9.08 
I wish the citadel had the 2001 texures (tiled)
SJTHEGAMER 27.5. klo 8.30 
can you make one just for the citadel textures?
Dude 11.5. klo 5.37 
why antlion hill prop model is messed up?
Gordon Freeman 9.4. klo 10.28 
does this change from d1_trainstation_02?
⛧Megalomaniac⛧ 13.3. klo 20.09 
@clever john that's d3_c17_08, it's right before you meet the rebel who introduces you to the snipers i think
clever john 8.3. klo 12.32 
no, i mean the last screenshot when you enter the page
Freef  [tekijä] 8.3. klo 12.30 
Oh, that's gm_construct from Garry's Mod
clever john 7.3. klo 18.32 
what's the map showed in the screenshot
Synth_ 8.1. klo 21.16 
Hey, I don't know if its this mod again but for a specific building in the beginning of the second ravenholm map or that building, theres a texture bad reference loading error for composite_building001a
Freef  [tekijä] 29.12.2024 klo 1.35 
Just tried it, voices were working for me, just know that the materials here are aimed at base HL2
Synth_ 28.12.2024 klo 19.55 
Does this also work for episode 1? I played with these mods on and voice scripts were broken
λGato_2134λ 7.12.2024 klo 11.21 
peeerrrfeeect!!
Freef  [tekijä] 7.12.2024 klo 0.32 
Nope! Left that unchanged
λGato_2134λ 6.12.2024 klo 19.04 
this also replaces the skybox?
C134 6.12.2024 klo 14.17 
Oh
Freef  [tekijä] 6.12.2024 klo 4.16 
Orange screens is part of this mod by default
C134 6.12.2024 klo 2.41 
For some reason now the force-fields and combine interfaces are orange but i didn't install the orange screens mod?
MR.ZOMBO$$ !!! 4.12.2024 klo 2.18 
Dark and gritty
malcolm van poopenfarten 3.12.2024 klo 18.13 
thou thank'th thy for thee!!! :steamhappy: