Half-Life 2
Beta Map Materials
19 comentarios
Servant Grunt 19 JUN a las 9:08 
I wish the citadel had the 2001 texures (tiled)
SJTHEGAMER 27 MAY a las 8:30 
can you make one just for the citadel textures?
Dude 11 MAY a las 5:37 
why antlion hill prop model is messed up?
Gordon Freeman 9 ABR a las 10:28 
does this change from d1_trainstation_02?
⛧Megalomaniac⛧ 13 MAR a las 20:09 
@clever john that's d3_c17_08, it's right before you meet the rebel who introduces you to the snipers i think
clever john 8 MAR a las 12:32 
no, i mean the last screenshot when you enter the page
Freef  [autor] 8 MAR a las 12:30 
Oh, that's gm_construct from Garry's Mod
clever john 7 MAR a las 18:32 
what's the map showed in the screenshot
Synth_ 8 ENE a las 21:16 
Hey, I don't know if its this mod again but for a specific building in the beginning of the second ravenholm map or that building, theres a texture bad reference loading error for composite_building001a
Freef  [autor] 29 DIC 2024 a las 1:35 
Just tried it, voices were working for me, just know that the materials here are aimed at base HL2
Synth_ 28 DIC 2024 a las 19:55 
Does this also work for episode 1? I played with these mods on and voice scripts were broken
λGato_2134λ 7 DIC 2024 a las 11:21 
peeerrrfeeect!!
Freef  [autor] 7 DIC 2024 a las 0:32 
Nope! Left that unchanged
λGato_2134λ 6 DIC 2024 a las 19:04 
this also replaces the skybox?
C134 6 DIC 2024 a las 14:17 
Oh
Freef  [autor] 6 DIC 2024 a las 4:16 
Orange screens is part of this mod by default
C134 6 DIC 2024 a las 2:41 
For some reason now the force-fields and combine interfaces are orange but i didn't install the orange screens mod?
MR.ZOMBO$$ !!! 4 DIC 2024 a las 2:18 
Dark and gritty
malcolm van poopenfarten 3 DIC 2024 a las 18:13 
thou thank'th thy for thee!!! :steamhappy: