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you know how there's a mental break, "sad wander in bedroom"? Well, I *hate* all other mental breaks.
your pawn sets the base on fire, your invincible warrior pawn murders the rest of the colony, your doctor pawn decides to blow themselves up with a stick of dynamite, your pawn decides to walk outside and lay down in the grass for a week during a heat wave.
hate em all. i use cherrypicker to manually disable every mental break in the game, EXCEPT for them going to their room (where they will be safe) and then staying in there for a bit.
so ... does this mod disable "sad wander in bedroom"? I haven't tested this yet but I'm assuming it does. will add this & report back if it doesn't (if I dont report back, assume it does).
probably what this mod would need is the addition of a "sad wander *in their bed*" mental break, but they only use it if they roll "sad wander in bedroom" and their bedroom is set to be this mod
Is there any chance you could update to 1.6? This mod is LITERALLY what I was looking for in my suggestion on rimworld discord.
The cheap bedrooms for quick bunkers are also great.
I'll keep my eye out for the ejection thing and try to help out with that one. Only thing I can think of is: are you using your local file or are you using the one uploaded to the workshop? Maybe the workshop file got corrupted or somehow didn't get updated when you updated it and the bug persists?
Side note: Do couples gain the benefit of sleeping together if they're assigned to a 2-room unit? What about couples in a 4-room, etc. Going to do testing when I get a couple but knowing ahead of time would be nice (means I have to make personal rooms)
(dont know if it is, either way 10/10 mod :3)
It would be the comfiest game ever.
@cultivahabas No, only normal bedrooms at least for now.